Escape Game: The Magician's Curse

A project in Winterthur, Switzerland by Eliane & Corinne
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Funding Successful

Dive into a magical world full of secrets thanks to augmented reality. The cooperative Escape Room adventure for your home.
Backers: 538
Average Pledge Per Backer: €50

Funded: €27,106 of €17,000
Dates: Aug 3rd -> Sep 2nd (30 days)
Project By: Eliane & Corinne
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€27,106

current pledge level
Last Updated: September 2 @ 02:04 -0400 GMT

159%

of goal
funding period ended

€0

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Latest News

Second stretch goal unlocked!

August 30th - via: kickstarter.com
English Version below ⬇️ Hallo Zusammen Wir haben gemeinsam die Summe von 24'000 Euro erreicht! Diese Neuigkeit wollten wir natürlich wieder mit euch teilen und euch danken!  Wir beginnen gleich mit den Spezifikationen für die Anpassungen in... (Read More)

First stretch goal unlocked!

August 22nd - via: kickstarter.com
English Version below ⬇️  Hallo Heute ein kurzes Update für dich: Wir haben die Finanzierungssumme von 20'000 Euro erreicht! ✨🤩✨  Unglaublich! Damit haben wir unser erstes erweitertes Finanzierungsziel erreicht: Wenn du dir ein... (Read More)

YESSSS!!! 🙌 🥳

August 16th - via: kickstarter.com
English Version below ⬇️ Wir haben es geschafft!!! 🥳🎉 Den Zähler immer wieder aktualisiert, haben wir voller Spannung beobachtet, wie wir uns stetig unserem Finanzierungsziel annähern uuuund jetzt ist es soweit! Nachdem wir durch unsere... (Read More)

Kalcio d'inizio! I Kickstarter sui giochi da tavolo di inizio agosto '22

August 6th - via: goblins.net
alcuni di voi leggeranno questo trafiletto prima delle vacanze, altri durante e forse qualcuno dopo... chi non lo legge possa perdere le prossime 4 partite di 1 punto. (Read More)

Ein unglaublicher Start! / An amazing start!

August 4th - via: kickstarter.com
English Version below ⬇️ Nach nur einem Tag haben wir mehr als 50% unseres Finanzierungsziels erreicht! Wir sind völlig ausser uns vor Freude und unglaublich dankbar für eure Unterstützung. Und genau das wollen wir dir mit diesem Update sagen:... (Read More)

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