The World Well (And Friends)

A project in Sydney, AU by Steve Darlington
000days 
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Funding Successful

Not one but three incredible zines. Build worlds. Fight the robot wars. Be a tiny doggy.
Backers: 81
Average Pledge Per Backer: $32 AUD

Funded: $2,588 AUD of $800 AUD
Dates: Feb 12th -> Feb 26th (14 days)
Project By: Steve Darlington
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$2,588 AUD

current pledge level
Last Updated: February 26 @ 03:06 -0500 GMT

323%

of goal
funding period ended

$0 AUD

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Latest News

And we're done!

February 26th - via: kickstarter.com
And we're done! Thank you all so much! It always takes a few days for Kickstarter to figure out how to send us your money but we should have your PDFs to you within a week! We will keep you updated - stay tuned!  (Read More)

Wan wan unleashed print test

February 26th - via: kickstarter.com
Physical copies are looking great :)  (Read More)

Last Minute Review!

February 26th - via: kickstarter.com
The wonderful DinoGirl from Diary of a Lincoln Geek had hung up her reviewer spurs but she is such a big fan of previous Tin Star products she came out of retirement and pushed through her final exams to give us a review of The World Well! If any of... (Read More)

The Last Sprint!

February 23rd - via: kickstarter.com
Zine Quest is about keeping it simple. No stretch goals. No endless add-ons or special deals. And we aim to keep costs low, so we hit our goal on the first day. Yet today I'm asking you to go forth and share the link to our KS to see if we can get... (Read More)

A Play Report of The World Well

February 22nd - via: kickstarter.com
Last weekend we had another five player game of The World Well. It got pretty weird, so I'm going to write up the whole world as a finished product instead of how we formed it. We had a blank slate but I've since decided this is sort of a... (Read More)

Reflections from an emerging TTRPG designer

February 20th - via: kickstarter.com
Only a few days to go! I'm stoked to see the support we've been getting so far headed into the final campaign push. I figure now, before the release of my first major game would be the perfect time for a little reflection on the craft. Our affable... (Read More)

How to Prepare for a BRASS session

February 19th - via: kickstarter.com
Blue hard at work conducting research for her gameBRASS is all about unmitigated action movie fun. The first step, even before rolling on the game’s tables to inspire your nefarious villain and killer hook, is pretending you never became burdened... (Read More)

Browsing Through Zine Quest

February 18th - via: kickstarter.com
As we teeter ever so close to $2K, we're taking this brief break to look at what we've been backing in Zine Quest, in the hope that we may direct you towards interesting things! There are so many indie RPGs it's easy to get lost in a sea so here's... (Read More)

The wan wan system

February 17th - via: kickstarter.com
Wan wan unleashed is a bit of a trojan puppy. Its a game about being a silly/fashionable dog going for walks around an idyllic neighborhood. It is also a game about how the standards of behavior and achievement we hold ourselves to sometimes hurt us... (Read More)

The World Well Dev Diary

February 17th - via: kickstarter.com
We hit the big 50 over the weekend and we're continuing to see little nods day by day which we love. And because we love you we will bring you updates and insights each day too! Today: we can announce we are also on Blue Sky if that's your jam... (Read More)

My cover design journey for BRASS

February 15th - via: kickstarter.com
Today I wanted to show off some of the ideas I had for a BRASS cover design. My first attempt at a cover design features Lux Aeterna, my robot buddy who’s been with me through thick and thin. I plastered his likeness all over the game’s playtest... (Read More)

A Closer Look: The aesthetics of wan wan unleashed

February 14th - via: kickstarter.com
I love dogs in all their shapes and forms, but there are a real special type that inspired wan wan unleashed. Late last year, around the time I started booking flights for a holiday to Japan, I started seeing an influx of dogs on my Instagram feed.... (Read More)

Actual Play of The World Well!

February 13th - via: kickstarter.com
Well we nearly doubled our first day backer count which is amazing! Zine Quest is not about endless stretchgoals but the more backers we get and copies we sell the more other great games we can make in the future. Both Elodie and I have started... (Read More)

Interview with Steve Dee

February 13th - via: kickstarter.com
It's been a really solid first 24 hours! It's very gratifying to see a lot of folks grabbing the big bundle and getting all three games.  As we go through the next two weeks we'll be doing daily updates to give you more information about the games,... (Read More)

Funded in 2 hours!

February 12th - via: kickstarter.com
Kickstarters are always terrifying. There's no telling what's about to happen after you hit launch. We worked hard to make a lean, mean product so the costs were low, which let us set a small goal that only needed a small hardy crew of backers, but... (Read More)

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