Positano: a Game of Bidding and Building
A project in Oakland, CA by SlugFest Games000days
:
00hours
:
00minutes
Funding Successful
Bid for and build cliffside resorts while competing for a scenic view of the Mediterranean Sea!
Backers: 435
Average Pledge Per Backer: $72
Funded: $31,115 of $20,000
Dates: Sep 19th -> Oct 10th (22 days)
Project By: SlugFest Games
Backers: 435
Average Pledge Per Backer: $72
Funded: $31,115 of $20,000
Dates: Sep 19th -> Oct 10th (22 days)
Project By: SlugFest Games
Tags:
+Suggest$31,115
current pledge level
Last Updated: October 10 @ 20:02 -0400 GMT
155%
of goal
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
(loading your very own snazzy kicktraq chart)
Now you can share!
Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.
HTML for websites & blogs
Copy HTMLBBCode for forums
Copy BBCodeReddit code for... well, Reddit
Copy Reddit CodeSpecial Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.
You can read more about it here.
Latest News
Final Day! What is Backerkit?
October 10th - via: kickstarter.com
Greetings gamers! We are in the final stretch and counting down to the end of the campaign. We hope you will join us on Twitch.tv at 4pm Pacific to celebrate. Until then, we’re going to dive into what happens at the end of a Kickstarter and what... (Read More)
Final Days and a Deep Dive into 2-Player Positano
October 8th - via: kickstarter.com
Greetings gamers! On our streams throughout the campaign we’ve regularly had complete 4-player games. As we head into the final days of the campaign we figured we could share some info about a game mode you haven’t seen in action. So let’s dive... (Read More)
Solo Mode and Stream Tonight!
October 3rd - via: kickstarter.com
Greetings travelers! Today we’re going to dive into Solo Mode. How it works and what makes it a fun puzzle to ponder. We also hope to see you over at Twitch.tv at 4pm Pacific where we will be streaming more game sessions with the designer Jeff... (Read More)
Building Better Cliffs
October 1st - via: kickstarter.com
Greetings gamers! Last time we talked about diving into the design of the building blocks and cliffside. Today we’re going to dive even deeper into the weeds about how players will physically engage with the game. But, before we dive in, we wanted... (Read More)
Building Better Buildings
September 29th - via: kickstarter.com
Hey folks! It's Jen from SlugFest Games - normally I'm the person responding to emails asking for customer support, like replacing a missing deck from a new game or helping with a pledge issue. Today, I'm behind the wheel of this update! With some... (Read More)
The Tiles of Positano
September 26th - via: kickstarter.com
Greetings travelers! Since we've talked in broad strokes about the design of Positano over the last two updates, today we’re going to dive deep on one of the game's key elements. One part mechanics introduction and one part graphic and... (Read More)
We Funded! Designing Positano Part 2
September 24th - via: kickstarter.com
We've funded! Thank you all so very much! We are extremely excited to share this wonderful game with you all. Speaking of sharing, we have Part 2 of Designing Positano to share! Let's dive once more into the mind of Jeff Grisenthwaite as he shares... (Read More)
Designing Positano Part 1
September 22nd - via: kickstarter.com
Greetings Slugfans! We thought it would be cool to get the story of how the designer of Positano came up with the game. So without further ado, here is Part 1 of Jeff Grisenthwaite's designer diary for the game! I keep a running log of game ideas... (Read More)
Playing the Game Digitally and our Launch Day Stream!
September 19th - via: kickstarter.com
Greetings Slugfans! It's launch day! Before we celebrate with some games in tonight's stream, we thought it would be fun to share how you can play the game digitally right now! There are two mods available, one for Tabletop Simulator and another for... (Read More)
If you have additional news that doesn't appear here, shoot us a link!