Breath of Thunder - A JRPG on modern and legacy consoles
A project in Sydney, AU by Jerrel D000days
:
00hours
:
00minutes
Funding Unsuccessful
$15,599 AUD
current pledge level
Last Updated: April 4 @ 10:03 -0400 GMT
51%
of goal
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Latest News
New trailer!
March 27th - via: kickstarter.com
Please enjoy this new trailer. I have refreshed the mission statement for the Kickstarter. (Read More)
I'll make a DS or PSP version and pay for it myself if we get 100% funded
March 21st - via: kickstarter.com
Hi everyone. If we reach full funding, I'll create a DS or PSP version of Breath of Thunder outside of the Kickstarter funds, which means I'll pay for development myself out of pocket. But I can't afford to do both. If we reach 100%, I will host a... (Read More)
Battle music finished, PSP playable teaser launched
March 14th - via: kickstarter.com
Thank you all for your support. Please enjoy an early listen of the battle music while I prepare a new playable demo. The playable teaser for PSP has launched. You can run it on your PSP hardware to see what the graphics and gameplay will be like.... (Read More)
Look out! Some Boss Battle Music!
March 13th - via: kickstarter.com
I've been adjusting to style match music from 90s RPGs, which means simplifying and not overdoing things due to having access to advanced technology for music. Please have a listen to the boss battle which I finished earlier this evening. (Read More)
Updated the campaign in response to feedback, launched PS Vita playable Teaser
March 12th - via: kickstarter.com
If you have a homebrew enabled PSVita, please enjoy the playable teaser: https://sungrandstudios.itch.io/breath-of-thunder-teaser-psvita Again, the Vita version of the game will be 100% FREE, just to give PSVita players an RPG to enjoy. I have... (Read More)
90s-style RPG "Breath of Thunder" hits Kickstarter, aiming for Switch and legacy platform releases
March 11th - via: gonintendo.com
Sungrand Studios has announced plans to make Breath of Thunder, a late 90s-inspired RPG, and they’ve launched a Kickstarter to make it happen. The game’s base funding goal of $30k would have it see release on Switch, but there are a multitude of stretch goals to bring the game to the Nintendo DS, GBA, Game Boy Color, N64 and more. (Read More)
Playable Teaser NOW Available!
March 9th - via: kickstarter.com
Thank you all for backing and sharing the Kickstarter Campaign. I've prepared this playable teaser to thank you all. https://sungrandstudios.itch.io/breath-of-thunder-vibe-check-teaser-pc-v1 This is a playable vibe check teaser that will let you see... (Read More)
PROGRESS REPORT, Video Clip, Comparison screenshots: what Sungrand is capable of achieving in one week
March 8th - via: kickstarter.com
Hello all! Thank you so much for backing the project. Please check out these new screenshots and video clip. I hope to have the playable teaser ready within 24 hours. I've heard from many people who don't feel confident in backing this project... (Read More)
Playable Teaser launching very soon! Here's an early look.
March 7th - via: kickstarter.com
Hello everyone, thank you all for your support already so soon in the campaign! I have been working on a playable teaser for you so you can give the game a vibe check. This isn't a big "demo" but a vibe check that will allow you to explore a town,... (Read More)
Delivery Date and Progress
March 7th - via: kickstarter.com
Hi everyone, I've added this extra context to the Story section of the campaign. The Core version of Breath of Thunder for modern platforms is about 50% complete, using an RPG Framework we have built in-studio after years of work. The core project... (Read More)
Running on test ROM on Jaguar emulator
March 6th - via: kickstarter.com
Hi everyone! I've taken a couple hours today to start learning development on Atari. I can draw graphics, text, and control a character on screen. You can see here the ROM running on a Jaguar emulator, as I don't own a Jaguar console. If we reach the... (Read More)
Meet the developer of Breath of Thunder
March 5th - via: kickstarter.com
So what kind of person is ambitious enough to develop a new game for so many old legacy game consoles? How is it even possible? Meet Jerrel, the commercial game developer who makes free homebrew games for old consoles outside of his primary work. ... (Read More)
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