Affinity Sorrow - A true 16-bit turn based RPG adventure.

A project in Colchester, CT by Second Dimension R&T, LLC
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Funding Successful

An epic journey awaits you in this 16-bit role playing game to be released on SEGA Genesis / Mega Drive cartridges.
Backers: 893
Average Pledge Per Backer: $101

Funded: $90,209 of $52,500
Dates: Jan 25th -> Feb 24th (30 days)
Project By: Second Dimension R&T, LLC
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$90,209

current pledge level
Last Updated: February 24 @ 10:02 -0500 GMT

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Latest News

The last 2 days are here!

February 22nd - via: kickstarter.com
Thank you all so much for the support over the last 28 days. It means a lot to everyone on the team, and we can't thank you enough for your love and support. We're close to reaching the next stretch goal of an in game battle arena where you'll be... (Read More)

Stretch Goal Unlocked: New Playable Character!

February 18th - via: kickstarter.com
Hey everyone! We made it to the next stretch goal! We've hit 5 of them so far, and we couldn't be happier! While we don't have any details to share on the new playable characters, we're going to finalize everything after the campaign to ensure... (Read More)

$70K + Stretch Goal Unlocked: Brass Coin

February 13th - via: kickstarter.com
Thank you all for your support! We've unlocked the Brass Coin for all physical tiers! When we have a finished design, we'll show it to everyone :) Let's see if we can hit the next stretch goal and add in another playable character! We couldn't have... (Read More)

Stretch Goal - Crafting unlocked!

February 9th - via: kickstarter.com
We're now going to be adding crafting to Affinity Sorrow! You'll be able to craft weapons and items - some that can be bought, others that can only be obtained by crafting them. Let's see if we can get the next stretch goal unlocked - the coin! ... (Read More)

Affinity Sorrow successfully funded on Kickstarter, with new perks

February 8th - via: megavisions.net
In addition to the new playable character, the developers have revealed new add-ons for backers. Individual and bundled copies of two previous games- Eyra the Crow Maiden and The Curse of Illmore Bay are now available in physical and digital formats. (Read More)

Stretch Goal #2 Unlocked! Extra Character!

February 6th - via: kickstarter.com
Thanks you all, we've unlocked our second stretch goal - an extra playable character! We have a few ideas in mind for what this character will be, but we need to work out details with the Become A Character tier before we can commit to revealing who... (Read More)

We've hit our first stretch goal!

February 5th - via: kickstarter.com
Thank you everyone for the support! <3 We've just hit our first Stretch Goal - Vinyl Record OST! The record can be added on via the add-ons now. Anyone who has backed the Collectors Edition tier will automatically receive this. We've also added... (Read More)

We've done it! Actually, you've all done it!

February 3rd - via: kickstarter.com
We've reached our funding goal tonight, in just 10 days, because of you all. Words can't express how much this means to us. Seriously, from the bottom of our hearts, thank you. We are incredibly excited, and we hope you are too! We still have 20 days... (Read More)

97%!! We're so close!

February 3rd - via: kickstarter.com
We're nearly fully funded after just over a week of launching this campaign! You all are amazing <3 We've added 2 new add-ons: Keychains! You can take a pick from either a Pyrrk keychain, or an Affinity Sorrow logo keychain, or both if you really... (Read More)

85%! You all rock!

January 31st - via: kickstarter.com
We've hit 85% funding so far because of you all! Thank you all so much! We've added 2 more add-ons: Strategy Guide (Physical) and Strategy Guide (digital). The guide will include exclusive art, detailed maps, secrets, and more! We do not plan on... (Read More)

Translations and Add-ons!

January 30th - via: kickstarter.com
We're almost at 80% funded! Thank you all so much! First, we're confirming a French and German translation! Next, we added a few more add-ons! A digital soundtrack, autographed photograph, and 2 paintings. The photograph will be a composite of the... (Read More)

$40K+ pledged!

January 29th - via: kickstarter.com
We have now more than $40K pledged and we are on our way to hit 80% funding! Thanks everyone! Also we need to correct an omission on our previous update, we forgot to thank @Mike_Rouse (Retro Gamer Boy) for helping us promote our campaign on his... (Read More)

We've hit 75%!!

January 29th - via: kickstarter.com
Because of you all, we've hit 75% funding! Thank you all so very much <3 I believe the Add-ons issue where they weren't showing up on some tiers should be resolved. If any of the early bird backers can't see the add-ons still, let us know. We... (Read More)

70%! We're getting closer! Add-ons, stretch goals, and other updates

January 27th - via: kickstarter.com
Thank you everyone! We've hit 70% because of you all <3 First - we've arranged for Hiroki Kikuta to do the title track for Affinity Sorrow without it being a stretch goal. The legendary composer of the Secret of Mana will be composing the title... (Read More)

Translations!?

January 27th - via: kickstarter.com
Hey everyone! A lot of people have been asking about translations, and I have some confirmations for you! Affinity Sorrow will be translated (guaranteed) to: English (default) Spanish Portuguese Most likely to be translated to the following... (Read More)

Updates and adjustments

January 26th - via: kickstarter.com
First - thank you everyone for the support. We've hit 60% funding within the first day, and that's amazing! We've been receiving a lot of good feedback from the campaign so far, and we want you to know we're listening intently. We want this funded as... (Read More)

New tier rewards added!

January 25th - via: kickstarter.com
First, thank you all so much for the love and support! We're only 6 hours in and nearly 50% funded! A few people have reached out about the shipping costs - unfortunately shipping outside of the USA is expensive, but we understand. To help with this,... (Read More)

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