Soul Bound Saga - 2D Single and Multiplayer RPG
A project in Knoxville, TN by Regal Computer Services000days
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00hours
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00minutes
Funding Unsuccessful
Unlock your full potential as a Soul Binder, revive the world and restore it's balance. Browser based RPG both Single and Multiplayer.
Backers: 9
Average Pledge Per Backer: $39
Funded: $354 of $7,500
Dates: Dec 12th -> Jan 16th (35 days)
Project By: Regal Computer Services
Backers: 9
Average Pledge Per Backer: $39
Funded: $354 of $7,500
Dates: Dec 12th -> Jan 16th (35 days)
Project By: Regal Computer Services
Tags:
+Suggest$354
current pledge level
Last Updated: January 16 @ 11:08 -0500 GMT
4%
of goal

(loading your very own snazzy kicktraq chart)

Latest News
Video Compilation of Playable Sprites
January 13th - via: kickstarter.com
Greetings everyone, We're happy to reveal a compilation video featuring the base sprite appearance for every playable sprite in the Soul Bound Saga. Including Humans, Furkin, Remnants and Trogs. You'll need an HTML5 capable browser to see this... (Read More)
Work Continues at a Pace Relentlessy
January 7th - via: kickstarter.com
One more update from Team SBS! Work has been continuing relentlessly at a very good pace these last few weeks since the Kickstarter began. While it seems unlikely we'll meet our funding goal, unless some White Knight steps in at the final hour we're... (Read More)
Armor Sets
January 6th - via: kickstarter.com
The following represents all of the armor sets in the game that can be crafted/loot dropped or achieved through questing. Armor Sets Every Armor Set from left to right - first row male - Stitched (Leather), Woven (Cloth), Battle (Metal), Moonlight... (Read More)
Happy New Year and the Gold Tier Custom Sprite Teaser
January 3rd - via: kickstarter.com
Happy New Year! Let's make 2023 Awesome! We're continuing to develop the game, and thought it would be a great opportunity to tease the Build Your Own Sprite system. This video showcases the "Gold Tier" sprite with almost all available options (not... (Read More)
Improvements to the UI
December 29th - via: kickstarter.com
Now that we're deep into development we've begun to implement the all new and likely very close to final release user interface. It's a little grimy to mirror the game world. The new Inventory UI In addition some tweaks to monster names and... (Read More)
Merry Christmas
December 25th - via: kickstarter.com
Merry Christmas everyone! Have a wonderful day! This past week we've worked on the following. Fleshed Out the Weapon and Armor Craftables and Loot Drops with the following changes. Weapons Standard, level 1 to 15. Battle, level 15 to 35. Etched,... (Read More)
While we let the Kickstarter do it's thing or not do it's thing we thought we'd share the following updates ....
December 19th - via: kickstarter.com
We've been working hard on building the game and over the course of the past week we've created the system to handle Ventures (Guilds by another name). One of the many Venture screens. Added new skills, new items and tweaked several screens and... (Read More)
If you have additional news that doesn't appear here, shoot us a link!