Reaver: Sword & Sorcery Role-Playing Game

A project in Youngstown, OH by Joseph Salvador
000days 
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Funding Unsuccessful

Merging a unique die-chain mechanic with a deadly ancient-world setting to bring you heroic adventure with more grit and less gonzo!
Backers: 158
Average Pledge Per Backer: $63

Funded: $9,973 of $14,000
Dates: Sep 9th -> Oct 7th (28 days)
Project By: Joseph Salvador
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$9,973

current pledge level
Last Updated: October 7 @ 12:04 -0400 GMT

71%

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funding period ended

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Latest News

Final Push!

October 7th - via: kickstarter.com
Thanks to everyone who has supported and helped to spread the Reaver news! We have an uphill struggle over the next few hours, but with the help of our silent followers, its still possible to get over the line.  In fact, if we can about 60 new... (Read More)

Final 24 Hours! Another interview?!

October 6th - via: kickstarter.com
We CAN do this folks! We've received some amazing support over the past day and some incredible encouragement from our backers! You guys and gals are amazing companions on this dark trail of sword and sorcery! With less than a day left, I ask that... (Read More)

Final 48 Hours!

October 5th - via: kickstarter.com
Hail Reavers! As we enter the final 48 hours of our campaign, we are still struggling towards the finish line. I appreciate all of the amazing support you've given us so far, but again ask that you share the campaign widely and wildly! Tag... (Read More)

Live Q&A Tonight!

October 3rd - via: kickstarter.com
Hi Everyone! As we approach our final three days of the campaign, I want to once again thank all of our amazing backers and urge our interested followers to consider supporting! You have all been amazing and I appreciate you! I'd also like to... (Read More)

Final Week and Sorcerers!

September 30th - via: kickstarter.com
Hello Everyone, I'm excited that we've entered the final week of this Kickstarter, we do however, have quite a long way to go. We have a high number of people following the project who have not yet backed and I do hope that we see many of them... (Read More)

Terrifying Artifacts!

September 22nd - via: kickstarter.com
Hello Companions! We are approaching the third week of our campaign and we're still pushing towards our goal. Today, I'm going to discuss magic items and artifacts in Reaver, but first I'd like to share the news that I had a great chat with Che... (Read More)

Actual Play and a Plug

September 18th - via: kickstarter.com
Hi Everyone! Just a a few quick notes today. First, I had the great pleasure of running a one-shot actual play that you can now view on The GMologist Presents YouTube channel! I had some great players-- Amy and Karl of The GMologist Presents, B.J. of... (Read More)

Fowl Sorcery!

September 17th - via: kickstarter.com
Greetings Sword-Sisters and Axe-Brothers! We've officially entered the second week of the campaign! While our progress has slowed, it's to be expected during the middle of the campaign and we continue to progress towards our goal. I'm excited to... (Read More)

Barbarians & Berserkers!

September 14th - via: kickstarter.com
Hello Everyone! We are heading into day five and we are just over 25% funded! Thank you everyone! Please do continue to spread the word! In today's update, I want to discuss a pair of related but very different character classes in a bit more... (Read More)

Routinely Itemised: RPGs #274

September 14th - via: geeknative.com
A busy week! Yours truly is just back from a special screening of Dan da dan, is in an Ingress Shards battle tomorrow and then the charity Kilt Walk to raise money for the Edinburgh Dog and Cat Home. (Read More)

Off to the races!

September 11th - via: kickstarter.com
Hello Everyone! As I write this we are approaching our third day of the campaign and I would like to thank all of those who have already backed the project and shown interest! You are amazing and generous companions to have on this journey!  We're... (Read More)

Reaver Characters

September 7th - via: ravengodgames.com
When I look at a new RPG, the first thing I do is peruse the character creation. I enjoy, both, the serious character hours-long build and the 5-minute character of old school games, but I prefer something in between—chargen that isn't overly-complicated, but that allows some interesting character choices. That's where we've put Reaver character generation. (Read More)

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