1d12: a zine quest anthology

A project in Washington, DC by Keith Clarke
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a series of 1d12-based games for both tabletop and imaginative roleplay with varying numbers of players and levels of experience.
Backers: 36
Average Pledge Per Backer: $13

Funded: $482 of $400
Dates: Aug 1st -> Aug 31st (31 days)
Project By: Keith Clarke
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$482

current pledge level
Last Updated: September 1 @ 00:10 -0400 GMT

120%

of goal
funding period ended

$0

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Latest News

final day

August 30th - via: kickstarter.com
it's been about a week since the last update, and i've been hard at work both writing and laying out the zine so far. the front and back covers are set, and i think i've properly set up page numbers, table of contents, and titles throughout affinity.... (Read More)

one goal met, and another (stretch) goal set!

August 20th - via: kickstarter.com
we did it! the pledge goal has been met, and i'm so excited to get these games out to all of you. as promised, since we're more than a week away from the final day, i'd like to announce a stretch goal to be available for all physical backers: your... (Read More)

halfway to california—i mean—the end!

August 16th - via: kickstarter.com
we're halfway through the campaign and 80% to the goal! current updates i’ve started converting my iphone notes to word formatting and the overall design into pdf format. we’re at 12 games right now (plus at least one gm’s guide), but there are... (Read More)

checking games off the list

August 13th - via: kickstarter.com
first and foremost, thank you all for supporting this project. i’ve spent the better part of the past week designing and redesigning dice mechanics for the inspired games, and i think you all will like the variety. i’m due to return to... (Read More)

hello from gen con

August 6th - via: kickstarter.com
hey y’all—hello from indianapolis! (is that a title of a new game?? who knows…) thank you all for your interest in the 1d12 anthology. here at the end of the first week of august, we’re keeping pace at one-fourth of the goal. i’m working on... (Read More)

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