Cursed Hamlet – Dark Fantasy Village & Graveyard Terrain
A project in Manchester, UK by NPC000days
:
07hours
:
04minutes
Status: Active
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Latest News
Help Shape Future Terrain Ideas (Quick Poll)
January 26th - via: kickstarter.com
Hi everyone,We’re entering the final stage of Cursed Hamlet — thank you for the incredible support so far. 🖤This project remains a complete, standalone location and will be delivered exactly as described. While finishing this campaign, I’ve... (Read More)
Previous Campaign Models Are Now Available as Add-ons
January 24th - via: kickstarter.com
A quick update based directly on your recent feedback.Yesterday I asked whether you’d like the option to purchase models from previous campaigns as add-ons.The response was clear — several of you said yes, and the update received positive... (Read More)
Help shape the campaign — quick question for backers
January 23rd - via: kickstarter.com
Optional add-ons — your opinion mattersI’m currently considering one optional idea and would really appreciate your feedback before making any decisions. The idea is to add optional add-ons to this campaign. These add-ons would: be completely... (Read More)
What’s next for Cursed Hamlet?
January 21st - via: kickstarter.com
Hi everyone, First of all, thank you again for the amazing support so far.Reaching 300% of the goal in just over a day was far beyond our expectations. With the core set now fully secured and the first bonus models unlocked, I want to briefly share... (Read More)
🎁 €1,000+ reached — 5 bonus models unlocked!
January 20th - via: kickstarter.com
🎁 €1,000+ reached — 5 bonus models unlocked!We’re excited to share another milestone with you. In just over 24 hours, Cursed Hamlet: Village & Graveyard has reached €1,000+, which means the project is now 300% funded. As promised, this... (Read More)
🎉 Funded in under 2 hours — thank you!
January 19th - via: kickstarter.com
🎉 Funded in under 2 hours — thank you! We're happy to share that Cursed Hamlet: Village & Graveyard reached its funding goal in under 2 hours after launch. Thanks to your early support, the project is now fully funded and moving forward with... (Read More)
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