Pandora

A project in Pleasant Grove, UT by November Winter
000days 
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00hours 
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Cancelled by Creator

Pandora is a NO-P2W MMORPG being developed in the Unreal Engine.
Backers: 9
Average Pledge Per Backer: €81

Funded: €731 of €30,000
Dates: Apr 2nd -> May 2nd (30 days)
Project By: November Winter
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€731

current pledge level
Last Updated: April 17 @ 14:14 -0400 GMT

2%

of goal
project cancelled

€0

trending toward
Trends are not projections. Read More >>

0%

of goal

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Latest News

Let there be devlog!

April 11th - via: kickstarter.com
For those of you interested in further transparency on what we are getting into day to day, we now have a devlog; I now have a devlog. I will try my best to update it and post everything that's happening. It is not the most formal thing, it is as... (Read More)

Motion Systems Showcase.

April 7th - via: kickstarter.com
This is an update to showcase the movement system already in play; I simply downloaded a 3D model from Ida Fiber from GCTrader, popped it into the engine, connected it, and it works as easy as that.Ofc this doesn't have directional movement, it is a... (Read More)

We're 2% funded, lesgoooo!

April 6th - via: kickstarter.com
To celebrate this I thought of sharing the Race actions for the 6 primary races: This is the CSV used for in-game tooltips; at one point in time it was also used for gameplay purposes but that later changed because it was more practical to handle... (Read More)

Thank you to everyone so far!

April 5th - via: kickstarter.com
Little by little we're getting there! I will try my best to double down on marketing efforts through other avenues to get more backers and make Pandora a reality! For all the backers, make sure to join the discord server if that is something you want... (Read More)

If you have additional news that doesn't appear here, shoot us a link!