🎥 Movierooms - The Cinema Management Tycoon

A project in Italia, Italy by Mad Pumpkins
005days 
:
11hours 
:
12minutes 

Status: Active

Explore and manage through space and time the intricate aspects of the cinema business in this upcoming PC indie game.
Backers: 166
Average Daily Pledges: €349
Average Pledge Per Backer: €53

Funding: €8,726 of €15,000
Dates: Apr 9th -> May 8th (30 days)
Project By: Mad Pumpkins
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€8,726

current pledge level
Last Updated: 43 minutes ago

58%

of goal

€10,471

trending toward
Trends are not projections. Read More >>

69%

of goal

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Latest News

🎶 The music in game 🎶

May 1st - via: kickstarter.com
🎶MUSICAL CREATION (Alexandre Ash - Presentation)I encountered several stages of research regarding this game, the most important being what musical atmosphere should prevail?My current work has involved in-depth research on the music of different... (Read More)

📽 Movierooms a game mixing fashion and cinema👗

April 29th - via: kickstarter.com
Hi everyone!Déborah Martin Presentation In the previous update, we discussed the importance of in-game items and equipment and hinted that we wanted to talk more about our customers... Since our project Movierooms is a game retracing the cinema... (Read More)

Movierooms is a "Project we love Kickstarter"

April 27th - via: kickstarter.com
Happy weekend everyone! We're writing to make a special announcement! We're thrilled to be among the projects that the Kickstarter team loves! We sincerely thank them and all of you who are supporting us! On Monday, we'll be sharing spoilers about... (Read More)

How Objects Tell Stories

April 25th - via: kickstarter.com
Video presentation of Chiara Orsi Technical Considerations: when discussing in-game assets, it's important to delve into some technical aspects. Extensive historical research was conducted to accurately depict the equipment in their own cultural... (Read More)

From Game Design to Narrative Design in Movierooms

April 23rd - via: kickstarter.com
Hi movie lovers! I’m Ivana, Movierooms’ Narrative Designer. Have you ever wondered how it is possible to combine a simulation game and a story? It is not a very common feature, so I’ll tell you how I came up with the ideas that you’ll find... (Read More)

The importance of Movierooms' films

April 20th - via: kickstarter.com
Riccardo Rossi aka Twenty_one Avenue - 2D artist"One of my tasks within Movierooms is to create movie posters and frames that will be projected on cinema screens in the game. One of the most challenging aspects of this phase of work is respecting the... (Read More)

Spoiler of Movierooms' Game Design

April 19th - via: kickstarter.com
Hello Movie lovers! I’m Marie, Movierooms' Game Director. Today I am going to talk about 3 of the gameplay features you have expressed the most interest over! After learning about some accessibility aspects and improvements that we need to make to... (Read More)

🎥 Movierooms, a game designed for accessibility 🦾

April 16th - via: kickstarter.com
As the Kickstarter campaign for “Movierooms" continues, Mad Pumpkins is thrilled to share an in-depth look at the game’s accessibility features, setting a new standard for inclusivity in gaming. We joined Games Accessibility Hub (France) &... (Read More)

Let's start from the beginning...

April 11th - via: kickstarter.com
Mad Pumpkins results off the engagement of 3 cofounders and many more partners and talented people. Arianna, the Italian founder of Mad Pumpkins, discovered the cultural difference in cinema and video games when she moved to France to study and... (Read More)

Ciao everyone!

April 9th - via: kickstarter.com
Ciao everyone & Backers 🖤,  Thank you all for this great start: 10% of support on the first day!For this first Kickstarter news/update, allow us to share our story: we are Mad Pumpkins, a French-Italian independent studio dedicated to... (Read More)

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