A Tale Between Two Worlds
A project in Quezaltepeque, El Salvador by Madness Games000days
:
00hours
:
00minutes
Funding Unsuccessful
A classic rpg game that will involve you with a plot based in a hurtful but part of the life feeling from a kid's point of view.
Backers: 8
Average Pledge Per Backer: $23
Funded: $182 of $4,100
Dates: Jul 4th -> Sep 2nd (60 days)
Project By: Madness Games
Backers: 8
Average Pledge Per Backer: $23
Funded: $182 of $4,100
Dates: Jul 4th -> Sep 2nd (60 days)
Project By: Madness Games
Tags:
+Suggest$182
current pledge level
Last Updated: September 2 @ 14:27 -0400 GMT
4%
of goal
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Latest News
Thank you!
September 2nd - via: kickstarter.com
The end has come. We couldn't reach the goal to full developing and the project won't be completed for now. Development will be paused indefinitely but may be retaken and bring it to you this fantastic story. I'm very thankfull to backers that... (Read More)
Update v0.2.0
August 13th - via: kickstarter.com
New Update Is HERE!!! -First boss battle -New Missions on Questlog -New interactions and affinity system.... (Read More)
Sneak peek
August 10th - via: kickstarter.com
Just a little taste what is coming. Ready to face it? You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 (Read More)
Incoming update 0.2.0
August 7th - via: kickstarter.com
Update 0.2.0 announcement -New explorable region -First boss battle -New enemies and more Coming august 13 (Read More)
Incoming version info
July 20th - via: kickstarter.com
Park scenarios are 70% done. Incoming version is 0.2.0. More maps, more missions and new mechanics. (Read More)
Update
July 11th - via: kickstarter.com
v0.1.1 is here! -Vic as a playable character -Minor text bugs fixed -Brightness settings available -Video player changed -Backtracer available Go check it out on Gamejolt or Itch.io (Read More)
Vic finally gets into battle
July 7th - via: kickstarter.com
All Vic's animations are done and ready. Next two versions will be free as the demo. Soon. Normal hit and skill cast (Read More)
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