The Mad Lab, a steampunk monster D&D 5e Adventure

A project in Appleton, WI by Matthew David
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The Mad Lab brings a mash-up of Frankenstein’s Monster and the Island of Doctor Moreau to your next Dungeons & Dragons adventure.
Backers: 520
Average Pledge Per Backer: $12

Funded: $6,256 of $150
Dates: Oct 13th -> Nov 15th (34 days)
Project By: Matthew David
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$6,256

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Last Updated: November 15 @ 21:03 -0500 GMT

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Latest News

What to expect today when the campaign ends

November 15th - via: kickstarter.com
The end of The Mad Lab KS campaign is the beginning of your journey I am excited for you all to receive The Mad Lab. I want to take a few minutes to give you an update on what will happen next. Here is what will happen today: The campaign with end... (Read More)

The last full day of the campaign

November 14th - via: kickstarter.com
Roleplaying with friends The last 24hrs of the campaign are upon us. Today and tomorrow, I will make the final updates to The Mad Lab, as there is always something you catch.  In the last few hours, I was wondering if I could ask you to complete a... (Read More)

Sneak peek for the Holiday campaign

November 13th - via: kickstarter.com
Yesterday we had snow falling in little light flakes most of the day. So, I had to put on Holiday music and draft up Krampus, the Holiday Kickstarter campaign.  Krampus - launching on Kickstarter next week! As you might have guessed, the campaign's... (Read More)

3 Days left - time to complete final edits

November 12th - via: kickstarter.com
Thanks to everyone who signed up for an early draft of the game to provide feedback. I have a lot of edits to work through this weekend.  As you can see, I have hired a little help with the edits. Fingers crossed The Monster is good with grammar... (Read More)

1 week to go! Time for a peek at The Monster

November 8th - via: kickstarter.com
One of the creatures you will be able to battle in The Mad Lab is The Monster from Mary Shelley's Frankenstein. Doctor Koch, the antagonist in the campaign, describes his creations as engineered. Proof in point, I found one of the doctor's technical... (Read More)

Interview on YouTube

November 7th - via: kickstarter.com
This last weekend I was given the opportunity to be interviewed by William for Dream DnD YouTube Channel. The interview is ten minutes long where I cover The Mad Lab and you will get an insight into what motivates me to write Penny Blood Adventures.... (Read More)

Volunteers needed to play test The Mad Lab

November 6th - via: kickstarter.com
I am looking for 2-3 folks to get an early copy of The Mad Lab to play test it. I will select the people randomly, and you will receive an email from me tomorrow with a draft copy of The Mad Lab.  I am looking for your honest feedback by Friday, Nov... (Read More)

How to write monsters

November 4th - via: kickstarter.com
Monsters are my favorite part of any game. I think this is why there are so many with each Penny Blood Adventure. There are three steps I use for creating a monster: Theme Stats Visuals Theme Your monsters should tie in with your game. If you have... (Read More)

New Monster - Steampunk Orcs!

November 1st - via: kickstarter.com
Today I am introducing a new monster: Steampunk Orcs! These nasty little buggers are part of the security detail protecting Dr. Koch. The doctor has engineered protective clothing and special glasses to enable the orcs to go out in daylight. ... (Read More)

How to write your own campaign - Maps and Encounters

October 29th - via: kickstarter.com
You have your story and your NPCs to help with exposition. Now it is time to design the world in which they all live. Map Making There are a lot of great tools you can use to design your maps. With that said, the first thing I always do is sketch the... (Read More)

How to write your own campaign - Defining the adventure and NPCs

October 26th - via: kickstarter.com
The Story Hook gets the ideas going, but what makes the campaign pop is defining the adventure and creating realistic NPCs. Writing your campaign Defining the Adventure The adventure is the reason why your PCs want to run the campaign. I find there... (Read More)

How to write your own RPG game

October 24th - via: kickstarter.com
Over the last couple of years, I have developed a process that helps create authentic TTRPG campaigns. I thought I'd start a short series where I share how I go from an idea to a fully developed game that can be sold on KS. I will be delighted if... (Read More)

First rough draft is done...time to introduce the Doctor

October 23rd - via: kickstarter.com
I have just completed the first rough draft! The next step is for me to review the work and then hand it over to Mike, the actual editor, for his feedback. This is good, as we are definitely on track to have the digital materials out to all backers... (Read More)

Meet a new Monster from the Mad Lab - the Clockwork Soldier

October 19th - via: kickstarter.com
There is a large cast of monsters and characters in The Mad Lab. One of the new creations is the Clockwork Soldier, an obedient automaton. Below is an early sneak peek of Clockwork Solider art and stat block. Let me know what you think :)  Clockwork... (Read More)

Update on writing

October 16th - via: kickstarter.com
I have spent much of the weekend writing, and I expect to have the first draft completed this coming week. This will give my editor, Mike, and me plenty of time to review and fix any issues. The Mad Lab can be played in three different ways: Drive... (Read More)

An incredible start to the campaign!

October 14th - via: kickstarter.com
What an incredible start to the campaign! Thank you so much for your support. Three months ago, I had an idea for creating Penny Blood Adventures, and this is now the fifth adventure. Your backing is humbling. For those that are returning, I hope you... (Read More)

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