Project Cassandra: A ZineQuest 3 RPG

A project in Merseyside, UK by Craig Duffy
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Funding Successful

A ZineQuest RPG about Cold War psychics fighting to prevent an apocalyptic vision from coming true
Backers: 175
Average Pledge Per Backer: £10

Funded: £1,830 of £400
Dates: Feb 20th -> Mar 6th (14 days)
Project By: Craig Duffy
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£1,830

current pledge level
Last Updated: March 6 @ 11:03 -0500 GMT

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funding period ended

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Latest News

Final stretch goal - UNLOCKED!!!

March 5th - via: kickstarter.com
Wow, just... wow. I was expecting to be writing a big update this evening about how we were so close to the final stretch goal but thanks to all of you we've past it with a day still to go in the campaign! That means you'll all be getting a mission... (Read More)

The final countdown!

March 4th - via: kickstarter.com
We've crossed that final 48 hour mark where the pace picks up and despite having soared past the funding goal I expect to stress over every hour remaining in the campaign. For those that have recently joined us check Update 2 for details on how you... (Read More)

Stretch goal unlocked!

March 3rd - via: kickstarter.com
Thanks to your continued support we've now unlocked the next stretch goal of boosting the rate that I can pay Emzy for her work editing the manuscript, a process that she has already started on. With a mere 66 hours to go the question now is if we... (Read More)

A Vision of the Future

March 2nd - via: kickstarter.com
As we speed towards the finish line I want to talk about Visions and Premonitions, which are two of the ways that the abilities of the characters are woven into the game. Visions Every mission run in Project Cassandra starts with a vision. A moment... (Read More)

Test prints, interview and an actual play!

February 27th - via: kickstarter.com
Test Prints I hadn't planned to be posting an update today but I've got a trio of things to share and just didn't want to wait until tomorrow. First up - I've received the colour test prints from Mixam and as I'm sure you'll agree they look amazing!... (Read More)

The Inspiration behind Project Cassandra

February 26th - via: kickstarter.com
Before I dive into the game itself during week 2 of the campaign I wanted to spend a little bit of time talking about the inspiration for the game, both in terms of the mechanics and the setting. The Mechanics Project Cassandra started out all the... (Read More)

Full colour unlocked, game jams and other projects ending soon.

February 24th - via: kickstarter.com
Since the last update we've sailed past the last stretch goal which means rather than the black and white zine I had originally envisaged you'll all be receiving a full colour print. I put in a colour print test order earlier this week and as soon as... (Read More)

Stretch goals, podcasts and other projects

February 22nd - via: kickstarter.com
We've passed that crucial 48 hour mark and right now we're sitting a mere £8 away from unlocking the full colour stretch goal. As we're so close I wanted to provide you all with both a preview of the draft cover and the remaining two stretch goals.... (Read More)

Stretch goals and add-ons

February 21st - via: kickstarter.com
We're now a little over a day into the campaign, still gaining ground and I'm still amazed by all your support. With that in mind I've got a couple of announcements and updates. Stretch goals We've now hit the second social stretch goal of getting... (Read More)

Funded!

February 20th - via: kickstarter.com
Thank you! Project Cassandra is funded and it's all thanks to you and your interest in the game. As a small indie developer it means a lot to me that you've all chosen to back this game and that support is going to make this better than I could have... (Read More)

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