GUILE - A Medieval Memory Card Game for Two
A project in Denver, CO by Justin Schaffer000days
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Funding Successful
A card game of memory & deception for 2. Manipulate the Knights of the Round Table to gain the most influence in Camelot.
Backers: 193
Average Pledge Per Backer: $29
Funded: $5,642 of $4,000
Dates: Jun 11th -> Jul 11th (30 days)
Project By: Justin Schaffer
Backers: 193
Average Pledge Per Backer: $29
Funded: $5,642 of $4,000
Dates: Jun 11th -> Jul 11th (30 days)
Project By: Justin Schaffer
$5,642
current pledge level
Last Updated: July 11 @ 10:30 -0400 GMT
141%
of goal
(loading your very own snazzy kicktraq chart)
Latest News
Morgana & Isolde Unlocked!
July 9th - via: kickstarter.com
Greetings Backers! We just reached our second stretch goal! That means we'll be bringing you two new variant cards, Morgana and Isolde, to add even more strategy and gameplay options to GUILE. We have a little less than two days remaining so... (Read More)
Home Stretch
July 8th - via: kickstarter.com
Greetings Backers! Thanks to all of you, we reached our first stretch goal and now we're able to include a four song soundtrack and an upgraded box! Soundtrack - Like we mentioned in our last update, the 4 song soundtrack will be composed by our good... (Read More)
Guile—A Double-Take (P)Review
July 5th - via: theologyofgames.com
Two Geeks, Hundreds of Games, One God. (Read More)
WE DID IT!!!
June 28th - via: kickstarter.com
Thanks to all of YOU, we've reached our funding goal ensuring that Guile will be manufactured and in your hands to play soon. We truly couldn't have done it without your support and are extremely grateful and appreciative for all the help we've... (Read More)
Progress Report & UnPub Mini Recap
June 24th - via: kickstarter.com
Greeting Backers! We are well on our way to being funded. Currently, our backers have pledged $3,318 and we are 82% funded! We couldn't be happier with the response we have received thus far. UnPub Mini - This past Saturday, GUILE was featured an... (Read More)
A Game Built for Two Previews: Guile
June 22nd - via: boardgamegeek.com
The world and mystery of King Arthur and his Knights of the Roundtable has long been a favorite. Knights and ladies performing brave deeds and chivalrous acts filled my young mind with wonder. I ignored the intrigue and deceit and focused on the good. Guile, on the other hand, looks at that trickery as one player becomes Sir Mordred who seeks to influence the Round Table, of course Arthur's noble knights won't let him down as they use their own wile and guile to keep the Round Table safe. (Read More)
T-Shirt Design & UnPub Mini Austin
June 18th - via: kickstarter.com
Greetings Backers! We're excited to report that we are 70% funded with 22 days left in our campaign! Such amazing support from all of you, but we can't rest now so be sure to spread the word to all your friends. HOW TO ADD MORE ITEMS - We've had... (Read More)
Guile Preview
June 14th - via: boardgamequest.com
A preview of the card game Guile, currently in funding on Kickstarter. Guile is a micro card game of memory, bluffing and deduction. (Read More)
Sir Ector
June 13th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
GUILE: Day One
June 12th - via: kickstarter.com
There's nothing else we can say but WOW! We passed the $1300 dollar mark on our first day! A HUGE thank you to everyone who backed us so far, for believing in GUILE, and believing in us. We can't wait to get GUILE published and into your hands. If... (Read More)
Guile Game Review (prepublished version)
June 11th - via: fathergeek.com
At first glance, I wasn’t the least bit impressed with Guile. It read like a simple memory game. Not a bad game, mind you, but one that didn’t seem to have much in the way of game play. My suspicions regarding the game’s lack of depth were further reinforced after I read the very short rules that only describe two possible actions the player could take on their turn. Very limiting and there wasn’t much there to suggest that the player had much control over the components on the game table. I had fears of players simply shifting the same cards around because they knew what they were, resulting in a strange medieval-themed game of loyalty Ping Pong. (Read More)
If you have additional news that doesn't appear here, shoot us a link!