AVDR: Arcandio's Virtual Dice Roller

A project in Madison, WI by Joe Bush
003days 
:
14hours 
:
43minutes 

Status: Active

An Android dice roller app with very fancy graphics, special effects, lighting, and customizable dice trays
Backers: 15
Average Daily Pledges: $16
Average Pledge Per Backer: $31

Funding: $460 of $1,000
Dates: Feb 27th -> Mar 29th (30 days)
Project By: Joe Bush
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$460

current pledge level
Last Updated: 51 minutes ago

46%

of goal

$509

trending toward
Trends are not projections. Read More >>

50%

of goal

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Latest News

Risk Analysis: Performance

March 20th - via: kickstarter.com
Thanks for your support so far! Today we're going to talk very briefly about performance. While AVDR isn't a BIG project by game development standards, it is relatively graphics intensive for its kind. A lot of other dice-roller apps don't even show... (Read More)

Risk Analysis: Changing App Development

March 20th - via: kickstarter.com
Thanks for all your support so far! Today we're taking a look at some of the reasons app development can be really hard. As mentioned in the risks section of the main campaign page, sometimes the environment of app development changes, and that can... (Read More)

Technology Stack

March 19th - via: kickstarter.com
Thank you all for your support so far! This update will be very technical, so if that's not your jam, don't worry about it. Otherwise, I'll try to keep it clear and avoid jargon as much as possible. Let's dive into how AVDR is built! AVDR is a Unity... (Read More)

Risk Analysis: User-Submitted Content

March 17th - via: kickstarter.com
Thanks for all the support so far! In today's update we'll talk a bit about the risks of user-submitted content. The main challenge with user-submitted content (USC from now on) is that it takes time, which delays the schedule. USC takes time for two... (Read More)

How Rolling Works

March 13th - via: kickstarter.com
Thanks for your support so far! The topic for this update is how the rolling of dice is actually accomplished within the app. We'll be talking about some technical stuff, so don't sweat it if that's not the part you're interested in! You've probably... (Read More)

If you have additional news that doesn't appear here, shoot us a link!