Clown Migration Plan: A Co-No-Op Deckbuilder+

A project in Buffalo, NY by Josh Garverick
029days 
:
11hours 
:
02minutes 

Status: Active

A deckbuilding and resource management game for 1-4 players based on real stories from the world of IT.
Backers: 17
Average Daily Pledges: $105
Average Pledge Per Backer: $99

Funding: $1,680 of $30,000
Dates: Feb 16th -> Apr 2nd (45 days)
Project By: Josh Garverick
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$1,680

current pledge level
Last Updated: 1 hour ago

5%

of goal

$4,830

trending toward
Trends are not projections. Read More >>

16%

of goal

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Latest News

Sharing is Caring

March 2nd - via: kickstarter.com
Hello friends! We are 15 days in to the campaign with 30 to go. There has been a lot of excitement around this and I have you all to thank for that. I'd like to ask, if you haven't done so already, if you would be so kind as to share this game with... (Read More)

Update #3: Round Mechanics

February 18th - via: kickstarter.com
In this update, we'll be talking about round mechanics, and how they change over the course of the game. There is a set amount of rounds per game that is established based on the number of players involved in the game. Included in the cards are... (Read More)

Update #2.2: A Second Minor Revision

February 18th - via: kickstarter.com
I may have gotten a little ahead of myself here. Let's also talk about general game setup for a moment. In the core game (1-4 players), you will find the following: Per Player:  Project Boards (The Board and The Backlog)  1 slider clip for tracking... (Read More)

Update #2.1: A Minor Revision

February 18th - via: kickstarter.com
I'd be remiss if I didn't mention the different elements and icons within the game since they are important.  Promotable This card can be promoted to a spot on the Bench in place of an existing Leader.  Demotion This card allows you to demote a... (Read More)

Update #2: Player and Turn Mechanics

February 17th - via: kickstarter.com
Greetings friends! Today's update is going to focus on the mechanics of each player as well as how a player's turn unfolds. At the start of the game, each player makes a determination on whether they want to play as a Full-Time Employee or as a... (Read More)

Update #1: Welcome!

February 16th - via: kickstarter.com
For those of you who have backed this campaign, THANK YOU! I look forward to providing some great updates in the coming weeks about the rules, rewards, and promos I plan to reveal as we get closer to the end.  I thought I'd start with an overview of... (Read More)

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