Guns Blazing
A project in San Jose, CA by Basheer Ghouse000days
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00hours
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00minutes
Funding Successful
A fast-paced tactical combat RPG set in an alternate roaring 20s, where monsters literal and political terrorize the earth.
Backers: 335
Average Pledge Per Backer: $54
Funded: $18,001 of $10,000
Dates: Mar 28th -> Apr 27th (30 days)
Project By: Basheer Ghouse
Backers: 335
Average Pledge Per Backer: $54
Funded: $18,001 of $10,000
Dates: Mar 28th -> Apr 27th (30 days)
Project By: Basheer Ghouse
Tags:
+Suggest$18,001
current pledge level
Last Updated: April 27 @ 12:03 -0400 GMT
180%
of goal
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Latest News
Final Hours: The Wargame!
April 27th - via: kickstarter.com
We've got a few hours left! We've broken 16K, and I think we've got a good shot at the first stretch goal if folks keep pouring in like they have. With that in mind, lets flip back to mechanics and talk about our big add-on: The Guns Blazing Wargame!... (Read More)
Final 48 Hours: The Green Band Internationale
April 25th - via: kickstarter.com
We have passed the 48 hour mark! This is a vital period for the campaign, as it's really gonna shape which (if any) of our stretch goals we hit. As such, if you have any friends you think might be interested in the campaign please point them our... (Read More)
The Atom Unborn and: Inevitable!
April 23rd - via: kickstarter.com
It has swum in the collective unconscious since the dawn of humanity. A being of unimaginable power and boundless potential, waiting to be birthed into the world. It holds tools fit to forge a utopia on earth, or to scour the planet clean of life. It... (Read More)
Final Week: A Worldbuilding Contest!
April 18th - via: kickstarter.com
We're almost there! With twelve thousand raised, we're one week from closing out this Kickstarter. Thank you to everyone who's backed so far. If you want to propel this project towards our stretch goals and give us the strongest last week possible, I... (Read More)
Nations: Mysore
April 13th - via: kickstarter.com
We're a full two weeks in! At 11.5 thousand dollars, I think we've got a real chance of hitting our first stretch goal for VTT Integration, especially if backers share the project with friends who'd love the project. But that's enough self-promotion.... (Read More)
The Squad System
April 11th - via: kickstarter.com
Many combat games have a simple problem: Fights against huge numbers of dudes are really annoying to manage. In video games, they quickly overwhelm your players or your operating system. In wargames, they bloat game length. In tabletop RPGs, they... (Read More)
We're funded! & The Tier System
April 7th - via: kickstarter.com
This was meant to be up on Tuesday but I, tragically, fell ill. Fortunately, that means WE'RE NOW FUNDED. Absolutely incredible. Thank you to everyone who backed for pushing us over this milestone. Over the next week (Health allowing), I'll be... (Read More)
Supernatural Threats: Iram
April 3rd - via: kickstarter.com
9K passed! Absolutely incredible. With that behind us, let's get a better look at one of your most prevalent foes in Guns Blazing: Iram What is Iram? As with all Supernatural Threats in Guns Blazing, there are two answers. In fiction: Iram is an... (Read More)
Fixed Discord Link
April 2nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
On Stamina
March 30th - via: kickstarter.com
At the heart of Guns Blazing's combat is Stamina and its effects on the action economy. The Stamina system works as follows: Whenever you take a turn, you spend Stamina to take an action. Turns alternate between friendly and hostile turns, and a... (Read More)
Day One Roundup: Halfway there!
March 28th - via: kickstarter.com
We're over 5,000$! I am blown away by the success of Day One of this campaign. Thanks to all of you, this campaign is extremely likely to succeed. I genuinely wasn't expecting such an outpouring of support and interest and I'm looking forward to... (Read More)
Update #1: What a Start!
March 28th - via: kickstarter.com
Hello all to the official launch of Guns Blazing! And oh boy, what a start. Two hours in, and we're already a project we love and have hit 3,000$. It's a genuinely incredibly promising launch, and I'm really looking forward to seeing how far we get.... (Read More)
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