Love Conquers All

A project in Hawthorne, CA by Jeff Siadek
000days 
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Funding Successful

Life is a cooperative game. So is this unique tile-laying game about overcoming obstacles and building strong relationships!
Backers: 135
Average Pledge Per Backer: $52

Funded: $7,026 of $5,000
Dates: Nov 26th -> Dec 10th (14 days)
Project By: Jeff Siadek
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$7,026

current pledge level
Last Updated: December 10 @ 13:02 -0500 GMT

140%

of goal
funding period ended

$0

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Latest News

Funded!

December 10th - via: kickstarter.com
Now we just have to send the files to the printer and press print. (okay, there's a little more to do but it is just about done.) Thank you to all who supported "Love Conquers All"!  (Read More)

Hey Guys Add-Ons Are Here!

December 8th - via: kickstarter.com
Sure, there's more stuff you can get. Some of these games are too serious for you. Others may be too silly but I think some may be just right. Please give them a look! There are som shipping charges for some of them. They'll be listed in the add-ons... (Read More)

Okay, we cruised past our goal! Now What? Stretch goal!

December 7th - via: kickstarter.com
I've had a couple of backers ask what is next and I don't want to junk up the game with expansion cards or complicate things with tchotchkes so I figured a stretch goal to beat the tariffs might be in order. Stretch Goal $10K - Jeff eats the tariffs... (Read More)

We reached the top!

December 3rd - via: kickstarter.com
That's all we need. Time to dial down the aggressive marketing campaign.NO! $5,000 is just a bare breakeven. It would be better if we had more so let's dial up the marketing.What can we do to help?Let your friends know about the campaign. Anybody you... (Read More)

The Campaign is going great. Here are more cards and how and why about them!

November 30th - via: kickstarter.com
I wanted to pretend these cards are stretch goals or something but actually this game has been honed over the last 5 years of playtesting so I really don't want to add anything new.  Derision is about being funny at other's expense. I have trouble... (Read More)

I just like talking about my game so here's another update

November 28th - via: kickstarter.com
The next three cards going up in size order also increase in difficulty and complexity over the first three. This wasn't by design but it just happened that way. Fear is built in the shape of a corner. I like the idea of "Fear" having you cornered.... (Read More)

Halfway there!

November 28th - via: kickstarter.com
As you can tell, my marketing mojo isn't nearly as good as my game design mojo. It's taking a while to get the word out but it is getting out. Thank you all for helping to share. I was wondering if I should have an add-on or something so you can send... (Read More)

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