HomeMake
A project in Cambridge, MA by Franklin Cosgrove & Archgame000days
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00hours
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00minutes
Funding Successful
Explore an endless urban planetoid by transferring your mind between bodies in this platform adventure game.
Backers: 380
Average Pledge Per Backer: $50
Funded: $18,842 of $15,000
Dates: Jun 9th -> Jul 10th (31 days)
Project By: Franklin Cosgrove & Archgame
Backers: 380
Average Pledge Per Backer: $50
Funded: $18,842 of $15,000
Dates: Jun 9th -> Jul 10th (31 days)
Project By: Franklin Cosgrove & Archgame
$18,842
current pledge level
Last Updated: July 10 @ 01:01 -0400 GMT
125%
of goal
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Latest News
Whatever HomeMake Is, It's Making Progress
March 28th - via: cliqist.com
I’m not averse to high-concept, experimental games. In fact, I’m quite fond of them. However, I still really don’t understand what HomeMake is. (Read More)
HomeMake: A Video Game Designed By Architects
July 11th - via: wtfgamersonly.com
Similar to video game designers, architects get to look at their creations, take a step back and say, “I made that.” However, there are always ingenious creations that remain only in the heads of architects. Unlikely to ever protrude in the real world, these ideas can easily come to life in video games; and Harvard architecture students Cory Seeger and Matthew Conway have done just that. (Read More)
A Gorgeous, Disorienting Videogame Designed by Architects
July 9th - via: wired.com
Traditional game play exists in the form of puzzles and getting from point A to point B, but by and large the point of HomeMake is to simply observe your surroundings. (Read More)
HomeMake: An Interesting Looking Puzzle Platformer.
July 9th - via: landofgaming.net
It seems my new go-to solution to combat writer’s block, is to check out Kickstarter projects, and see what intrigues me. Things aren’t looking so good for Midora, which needs to raise almost $22,000 in four days, but my focus today will be a little more positive. There is a game that has not only reached its goal, but is intended to hit the PS3, PS4, Wii, WiiU, Xbox One and even the Dreamcast(I’ve heard of stranger things). It’s currently slated for PC, Mac and Linux, but if all goes well, console gamers can enjoy it too. That game is HomeMake. (Read More)
Harvard architecture students turn Tokyo into brain-melting digital playground
July 7th - via: killscreendaily.com
In games, we are constantly encountering and enduring impossible architecture. The Italian futurism of Halo, the menancing Citadel of Half-Life, and the more recent verdant twists of Fez. We spend most of our time as players occupying places that will never be, except with the occasion of a lark, such as Aram Bartholl’s attempt to build a 1:1 recreation of a famed level from Counter-Strike. We accept digital streets and by-ways that will never be. (Read More)
Tokyo Architecture
July 6th - via: kickstarter.com
It is a wonderful day for HomeMake, we are thrilled/happy/excited/grateful to announce that WE HAVE OFFICIALLY PASSED OUR FUNDRAISING GOAL!!! Because of everyone’s support we are able to continue developing HomeMake! This is a dream come true for... (Read More)
Stretch Goals
July 5th - via: kickstarter.com
Thank you so much all you HomeMake supporters! We are happy to announce that we are more than 95% funded towards our goal, that is only a few hundred dollars left! Originally this post was supposed to be about architectural inspiration from Tokyo,... (Read More)
Kickstarter Profile: HomeMake
July 4th - via: strategyinformer.com
It's usually the case that the indie developers behind a Kickstarter campaign are amateurs looking for a big break, veterans who've broken away from “AAA” publishing, or individuals who are otherwise involved in the videogame industry. It's surprising then to see 3D platformer HomeMake presented by two architecture students with no substantial game design experience and no previously published games. (Read More)
Madness Is A City: HomeMake’s Crazy Mind-Swapping
July 3rd - via: rockpapershotgun.com
HomeMake is a game being made by architecture students, which makes sense because it looks like what would happen if a builder’s brain exploded, untethered itself from all limits of the physical world, and just vomited structural insanity every which way. (Read More)
Habo
July 2nd - via: kickstarter.com
Hello to all you HomeMake fans! Thank you thank you thank you for showing so much support and enthusiasm for the game, it has been such a wonderful experience. We've really enjoyed getting to know a lot of our backers and have loved hearing your... (Read More)
Kickstarter Weekly vol. 33
July 2nd - via: indiehaven.com
Indie game Kickstarter stuff, written by a girl who has been gaming for about as long as she could walk, or talk. (Read More)
Venture Forth Into The Ever-Changing Cityscape Of HomeMake, Now On Kickstarter
July 1st - via: indiestatik.com
There is no set character, no story, no convoluted narrative shoved through some arbitrary meatgrinder to get rid of the fat. Many games incidentally create a setting that feels like a character more than anyone in the actual world does. HomeMake is setting out to craft a game based entirely around that premise. Devoid of the usual story trappings of games, HomeMake is as much a spiritual exploration as it is a physical one. Its pursuit of such an experience has led it to Kickstarter, where it is looking for a few funds to make the final push. (Read More)
Interview with Franklin Cosgrove & Archgame on HomeMake
July 1st - via: manapool.co.uk
Franklin Cosgrove (Cory) and Archgame (Matt) are both architecture students with interests in video games as a way to explore building design. HomeMake is their first game, a platform-adventure on an endless urban planetoid. (Read More)
Tokyo Urbanism
June 30th - via: kickstarter.com
For this update we wanted to talk briefly about Tokyo urbansim, a big inspiration for the overall feeling of the The City in HomeMake. To us, Architecture is more than just fancy blobs and upscale retail stores, it's about the city as a whole as... (Read More)
Iso
June 28th - via: kickstarter.com
Hello again friends! A big thank you as always to our new backers. We're happy to see you on board! We've been cooking up a number of updates so expect to be hearing from us a lot these next few days. Some new character bios and a few posts about our... (Read More)
The Kickstarter Compendium
June 27th - via: gameinformer.com
Welcome to the Kickstarter Compendium, a gathering of games and game-related projects that we’ve come across that deserve your attention. The crowd-funding model for video games has resulted in some fascinating new game ideas, and new projects are going up on a weekly basis that deserve your attention. (Read More)
Urban Platformer HomeMake Close to Kickstarter Goal
June 27th - via: indiegamemag.com
Taking a first look at HomeMake, one might think it’s either the result of poor graphics planning, or the psychedelic dream of an urban developer. Judging by the description, we’re leaning towards the latter. In the game, the protagonist is the city, a bent, colorful construction with a cyberpunk edge. Its layout and features change every time the controlled character switches. (Read More)
Kickstarter Weekly: InSomnia, The Deer God and HomeMake
June 26th - via: thekoalition.com
I'd write a description for this Kickstarter Weekly, but I think these games have visuals that speak for themselves. (Read More)
Mind Transfer
June 24th - via: kickstarter.com
We are excited to announce we just barely scraped past the 10k hurdle and are at 67% of our funding! Getting over half way there feels so great! Thanks everyone who has contributed to get us to this point, it's great to see people from all parts of... (Read More)
Explore an ever-changing space-faring citysphere in Japan-developed indie offering, Homemake
June 23rd - via: gamesinasia.com
Are you bored of brown, grey, and brownish greyish game? Are you bored of gaming on a flat plane? Then I've got something to show you! (Read More)
HomeMake – Urban Planetoid Platform Adventure – Kickstarter Campaign Halfway There
June 23rd - via: dsogaming.com
Matthew Archgame has informed us about the Kickstarter campaign of HomeMake; an urban planetoid platform adventure game that is being developed by him and Franklin Cosgrove. HomeMake is described as a game ‘interested in true exploration of an endless urban planetoid which is constantly transforming.’ (Read More)
Sandwiches
June 22nd - via: kickstarter.com
Hello again awesome HomeMake backers! We're nearly half way through the Kickstarter with already more than half the funding! It's all moving at a decent pace and if we keep this up our goal will surely be reached. Keep sharing the projects with your... (Read More)
Interview with Franklin Cosgrove and Archgame
June 21st - via: fistfullofpotions.com
I recently had the pleasure of speaking with a couple of architects turned game designers, and we discussed their upcoming game HomeMake, which is about halfway funded on Kickstarter. If you want to learn more about the game and the devs behind it, we’ve got you covered. (Read More)
Gravity
June 20th - via: kickstarter.com
Hello HomeMake fans! We've recently passed $7,000 in funding and 100 backers! That is crazy awesome! Thank you everyone for your support it has been such a positive experience for us, we could not do it without you! We recently had another interview... (Read More)
Animation
June 20th - via: kickstarter.com
Hello friends! We will never stop thanking you for backing our project so get used to hearing it every update. But seriously, we couldn't do this without you and your amazing support really keeps us going. Just look! We're nearly half way there!... (Read More)
Franklin Cosgrove Discusses the Etherially Psychedelic HomeMake
June 18th - via: cliqist.com
Cliqist : As architects, what made you decide to venture into game design, and what benefits do you feel your team has when it comes to designing games as opposed to buildings? (Read More)
[FORUM POST] HomeMake - A platform adventure game inside an endless urban planetoid!
June 18th - via: forums.tigsource.com
Hello! We are FranklinCosgrove + Archgame, a small studio of 2 people looking for your support on our first video game project, HomeMake! We've been getting positive feedback so far and are already heading well to our funding goal! We love getting feedback so please let us know your thoughts. (Read More)
HomeMake – Intervista agli sviluppatori
June 17th - via: pixelflood.it
HomeMake è un allucinante platform esplorativo, lanciato su Kickstarter pochi giorni fa, incentrato su una città in perenne cambiamento all’interno di un mondo sferico. Abbiamo intervistato per voi Franklin Cosgrove (Cory) e Archgame (Matt), entrambi Game Designer di questo titolo. (Read More)
Homemake launches on Kickstarter with $15K goal
June 17th - via: thebitpulse.com
Venice, Rome, Rapture, Colombia — we spend a lot of time in cities as gamers — but have you ever thought of how the city affects us? (Read More)
Kigi
June 16th - via: kickstarter.com
Hello again HomeMake fans! It has been a crazy first week of campaigning. We can both say that the amount of positive feedback we’ve been getting is tremendously encouraging. People like our work! So for that, we thank you again. We’re very... (Read More)
Inception + Jet Grind Radio = HomeMake
June 16th - via: cliqist.com
I was actually contacted by the developers of HomeMake, the kind folks over at Archgame, because they noticed in my bio that I like pretty colors and flashing lights. As flattering as it is that my infantile response to pretty colors got me contacted by the developers of an awesome game, I have to say this: HomeMake looks awesome, and I’ve kicked myself three times today for almost letting it slip under the radar. HomeMake features a clean, stunning art style, creative level design, and a unique concept that takes a metaphor for city architecture and lets us frolic in it. (Read More)
HomeMake (Franklin Cosgrove, Matthew Conway)
June 16th - via: wip.warpdoor.com
"Explore an endless urban planetoid by transferring your mind between bodies in this platform adventure game." (Read More)
The First Mile
June 12th - via: kickstarter.com
We hit 1k! We at HomeMake are SO HAPPY with the progress so far. For our small 2 person team, just the fact that people other than us think our project is cool just warms our hearts. So a big thank you to everyone who contributed so far. The help is... (Read More)
If you have additional news that doesn't appear here, shoot us a link!