Gathering Gloom: A Killer Co-op Game for 1 to 5 monsters
A project in Fort Worth, TX by Dragon Phoenix Games000days
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00hours
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Funding Successful
A cooperative worker-placement, deck-building comic Gothic horror game in which you play as the monsters.
Backers: 171
Average Pledge Per Backer: $67
Funded: $11,505 of $2,650
Dates: Nov 8th -> Nov 30th (23 days)
Project By: Dragon Phoenix Games
Backers: 171
Average Pledge Per Backer: $67
Funded: $11,505 of $2,650
Dates: Nov 8th -> Nov 30th (23 days)
Project By: Dragon Phoenix Games
Tags:
+Suggest$11,505
current pledge level
Last Updated: November 30 @ 20:02 -0500 GMT
434%
of goal
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Latest News
We did it, thanks to you!
November 30th - via: kickstarter.com
Hi, An exciting finish put us over the next stretch goal line in the final seconds of the campaign. Such fun. And we get to include the moon hag in the game. That's 12 monsters to play! That'll keep you busy. So, next steps: we have some final... (Read More)
Announcing some winners
November 30th - via: kickstarter.com
Hi, First we want to say thank you again for everyone who has supported us. And now we want to announce the winner of our Social Stretch Goal "101 Spooky Tales" game, in which the prize is a signed copy of our prototype of Gathering Gloom. The judges... (Read More)
Phantom unlocked!
November 30th - via: kickstarter.com
My goodness, while I was typing up the last update we had another unlock. Now the Phantom will be in the game. Cool, huh? Thank you, thank you. Carlie and Harvey (Read More)
New goals posted
November 30th - via: kickstarter.com
Y'all keep running up and then past our stretch goals. So, we have posted the next new character: Annis Lunarre, the Moon Hag. She's every child's nightmare witch, with blue skin and sharp iron teeth, the better for eating up naughty children.... (Read More)
We're on a roll. Another character unlocks.
November 30th - via: kickstarter.com
Hi, Thank you all so much. We just unlocked the doppelganger! It's so exciting to be able to include all this extra content in our game for you. For our German friends, sorry about losing the umlaut. My phone is not helping me. I promise it will be... (Read More)
Here come the play-aids!
November 29th - via: kickstarter.com
Hi, Carlie here. Yay, we're ready for the play aids: an active player marker, the location reference mat and trait counter tokens. We find it easier to track who's doing what with an active-player token to pass around. We'll have a cardboard standee... (Read More)
Woohoo! The banshee is in!
November 28th - via: kickstarter.com
I'm pretty sure we would have wanted to add her anyway, given that I have been painting her for days. But thank you all for bringing us over the line. Next stop: play aids! These last couple of days may be quite fun! Cheers, Carlie and Harvey (Read More)
More research on banshees
November 28th - via: kickstarter.com
Hi, Carlie here. I have been reading about banshees. I had read years ago that the word comes from the Gaelic bane sidhe (pronounce ban-shee) meaning white fairy woman. There are a bunch of other translations of the word, but that's the one that has... (Read More)
You asked: upgraded tokens and player characters and plastic figures
November 27th - via: kickstarter.com
Hi, Harvey and I have been working on Gathering Gloom today. We want to share what we have come up with. First, we have figured out how to provide upgraded tokens. We cannot source wooden tokens in small quantities at a reasonable price. However, we... (Read More)
Banshee art
November 26th - via: kickstarter.com
Hi, She's still a work in progress, but here is the first draft of the character art for the Banshee. Banshees are said to sing when a family member dies. They are also known for their scream. So, is she singing or screaming? You decide. Cheers,... (Read More)
New Stretch Goals
November 25th - via: kickstarter.com
Hi, We have just revealed 2 new stretch goals. At $10,000 we will unlock a package of player aids. These do not affect gameplay in any way, but they do make it easier for you to play. These include an active player token so you don't have to guess... (Read More)
Unlocked: 2 locations tiles, 4 locations
November 25th - via: kickstarter.com
Hi, After taking some family time yesterday, we're back with a new unlock. We will now have 4 new alternate locations in the game: Blackstone's Detective Agency where you can pay an Acumen point to remove incriminating evidence from your character.... (Read More)
Another unlock! We've just unlocked the Golem, Esra Clay, as a playable character.
November 22nd - via: kickstarter.com
We're still rolling through the stretch goals. Thank you so much! Today we unlock Esra Clay, the Golem. You play with a starting deck of nine Deed cards instead of the usual six. In addition, your special ability is to take 2 cards from your deck... (Read More)
New Unlock: Custom dice are now standard in the game
November 21st - via: kickstarter.com
Hi, We just unlocked our $8000 goal. This adds 4 custom dice to the game as a standard part of the game. These are the same dice that we originally planned to print in a very small quantity and offered as an add-on. This means that you can still... (Read More)
Quick Start for getting into the action and shortening the game...
November 21st - via: kickstarter.com
Hi, Yesterday Harvey and I filmed a short intro video for our new play-style variant, the Quick Start. This is designed for occasions when you want to dive head-first into the madness and mayhem of the game - to heck with thoughtful development of... (Read More)
More unlocks
November 19th - via: kickstarter.com
We have passed the 100-backer mark. This will give us a whole bunch more wooden cubes to make tracking game events easier. We thought this goal would be faster and easier to achieve than it has been. Looking at it now, it's a rather modest... (Read More)
Unlocks: Social unlock of promo card location. Stretch Goal unlock: larger rule and reference books. Oh my!
November 18th - via: kickstarter.com
Hi, We have a couple of unlocks today. Our social goal was stated as 101 stories. Well, we are well over 100 comments, including suggestions, cheerleading and stories. So, we call that goal met! Social Unlock: the Promo Card Location We promised to... (Read More)
New Acrylic Standees added as an Add-on
November 17th - via: kickstarter.com
Hi, With so many requests for acrylic standees, we have been researching how to provide them to you. We found a source that can make them at a reasonable price, even in small quantities. So we have added a new add-on that will allow you to add all 7... (Read More)
Spooky stories and poems
November 14th - via: kickstarter.com
We have seen some very spooky stories and poems in our comments. Thank you all for sharing them with us. Backers, please consider commenting on the stories your votes count toward the award of a signed prototype copy of Gathering Gloom. We just got... (Read More)
Showing Gathering Gloom at BGG.CON
November 11th - via: kickstarter.com
Hi, We just completed day 2 of BGG.CON where we are featuring Gathering Gloom and telling everyone about our Kickstarter. We have been very warmly received. In fact, today I watched one of our newest fans, Charles, back the project while standing in... (Read More)
Day 2: I love the smell of board games in the morning
November 9th - via: kickstarter.com
Hi, As promised yesterday, we have been looking at stretch goals. We think that we will be able to plan on a longer production run once we hit $7000 in backing. Not so far away now. Once that happens the unit cost per game will drop considerably.... (Read More)
Such an encouraging start! Thank you all.
November 8th - via: kickstarter.com
Thank you, everyone, for hopping in and backing Gathering Gloom so quickly. We are delighted to have passed our funding goal so quickly. We are working up more stretch goals now. We will have something to post by no later than tomorrow. More soon,... (Read More)
If you have additional news that doesn't appear here, shoot us a link!