DVG - Valiant Defense: Guadalcanal

A project in Upland, CA by Dan Verssen Games
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The Battle For Henderson Field
Backers: 525
Average Pledge Per Backer: $59

Funded: $30,841 of $20,000
Dates: Jul 30th -> Aug 22nd (23 days)
Project By: Dan Verssen Games
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$30,841

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Last Updated: August 22 @ 15:03 -0400 GMT

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Latest News

Variant Play Options

August 21st - via: kickstarter.com
One of the biggest developments in Guadalcanal - The Battle for Henderson Field is the multiple variant play options that can be experienced individually or in combination, along with the range of Difficulty Levels. :)  Fog of War Cards Fog of War... (Read More)

Victory and Defeat

August 20th - via: kickstarter.com
First of all, let's cover the Defeat conditions. There are three ways to lose the game: 1st Marine Division HQ (located on the Henderson Field section of the game board) is destroyed by accumulating two Disrupted Tokens. Disrupted Tokens are created... (Read More)

Weapon Teams & Weapon Counters

August 19th - via: kickstarter.com
There are four Weapon counters available to the player: the 37mm AT gun (also capable of firing canister), the M1919 MG, the 60mm Mortar and the 81mm Mortar.  Each Weapon counter needs to be attended by a specific Weapon Team, comprising of a... (Read More)

USMC Counter Actions

August 18th - via: kickstarter.com
The menu of Actions available to the player during the USMC Counter Phase will be very recognizable to Valiant Defense veterans, with just a few new options. Attack was covered in the last Update, so I will highlight the remaining Actions that can be... (Read More)

USMC Attack Action

August 17th - via: kickstarter.com
After completing the Move Sub-Phase, the player next moves on to the Action Sub-Phase. As noted in the last Update, the number of actions available to the player is determined by the Difficulty Level selected.  The most important action is Attack.... (Read More)

USMC Counter Phase

August 16th - via: kickstarter.com
This is a longer section of the rulebook, so I will split this up into a few separate Updates :)  As a reminder, the Sequence of Play is as follows: USMC Card Phase  IJA Card and Counter Phase USMC Counter Phase In the USMC Counter Phase the player... (Read More)

Banzai!!!

August 15th - via: kickstarter.com
The Banzai card concludes each of four Attack Waves, with the final (fourth) Banzai card concluding the game. If the player can protect Henderson Field and the 1st Marine Division HQ until the final Banzai card is resolved, he wins the game!! :) ... (Read More)

Defensive Fire & Hand-to-Hand Combat

August 14th - via: kickstarter.com
This is the final Update exclusively about IJA counters. Just to recap: During the game more and more IJA counters enter Attack Positions, pushing other IJA counters further ahead along Attack Tracks.  A departure from Pavlov's House is that if/when... (Read More)

IJA COUNTER TYPES

August 13th - via: kickstarter.com
Let's continue to look at the Imperial Japanese Army Card and Counter Phase, this time at the different IJA counter types. There are several different types of IJA counters: Infantry Bushi Knee Mortar Infiltrator Veteran Officer Each counter has its... (Read More)

Imperial Japanese Army Counters

August 12th - via: kickstarter.com
So, here we get to the heart of the enemy phase of Guadalcanal - The Battle for Henderson Field.  Experienced players know the drill :) For those new to the Valiant Defense series, allow me to give a brief explanation.  Enemy counters - in this... (Read More)

Bomb Henderson Field (IJA Card Phase)

August 11th - via: kickstarter.com
This is one of the longer sections of the rules :) This is necessary to cover the historical variations in air attacks :) Don't worry! Each variant is still just rolling a designated number of d6 dice and comparing results to Defense Values!  During... (Read More)

NCOs + Boost Morale

August 11th - via: kickstarter.com
In August, 1942 even General Vandegrift himself would have described the 1st Marine Division as being inadequately trained and supplied. Nobody, from the general down, expected the division to go into action until 1943. Guadalcanal was a complete... (Read More)

Medic + First Aid

August 9th - via: kickstarter.com
There are two key assets available to the USMC player that will help him hold the line against the advancing Japanese forces: the Medic and the NCO. Today we will look at the Medic. During the course of the battle, USMC counters will come under fire... (Read More)

Imperial Japanese Army Card and Counter Phase

August 9th - via: kickstarter.com
Once all Operational cards are resolved in the USMC Card Phase, the game moves on to the IJA Card and Counter Phase. From the rulebook: The IJA cards represent the tactical-level actions taken by elements of the 17th Army commanded by General... (Read More)

USMC Operational Card Phase and Difficulty Levels

August 7th - via: kickstarter.com
In this Update, we'll take a look at how USMC Operational cards work and how the Operational Card Phase is affected by the chosen Difficulty Level.  From the rulebook: The USMC Operations cards represent the actions taken by the 1st Marine Division... (Read More)

Example of Play - SBD Bomber Mission

August 6th - via: kickstarter.com
First of all, thank you to everyone who has backed the project!! We are fully funded!! :) :) :)  As the Kickstarter progresses I will be introducing some of the key elements of Guadalcanal - The Battle for Henderson Field, looking at the rulebook... (Read More)

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