Tunnels n Tubes: an evolution in table-top gaming terrain!

A project in Nottingham, UK by Damon Taylor
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Cancelled by Creator

We are a small dedicated and experienced team of gamers who have a dream to create immersive and detailed terrain affordable to all.
Backers: 5
Average Pledge Per Backer: £76

Funded: £382 of £15,000
Dates: Sep 1st -> Oct 1st (30 days)
Project By: Damon Taylor
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£382

current pledge level
Last Updated: October 1 @ 08:14 -0400 GMT

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project cancelled

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Latest News

Final update and some good news

October 1st - via: kickstarter.com
Hey everyone, thank you to everyone who has supported and donated to our campaign, but we are moving in a different direction funding wise. As you will have noticed if you have been following updates, things slowed dramatically over the last week or... (Read More)

Being objective....

September 28th - via: kickstarter.com
....about rooms! Or should we say objective rooms. This is the officers quarters closed room, as opposed to the open room panels which are multi-purpose, this has a very specific theme. Featuring a built in desk, computer console, chair, bed and even... (Read More)

Climbing the walls!

September 22nd - via: kickstarter.com
Or at least working our way through all the new texture patterns, now we have had another delivery of plastic sheets. Here we have some large stone blocks, smaller more random castle blocks and stylised hexagonal blocks. It's a block party!..With a... (Read More)

A closer look at the different styles, starting with SCIFI

September 21st - via: kickstarter.com
A little closer look to the first style we created, SCIFI! Inspired by 70s clean Sci-Fi films and TV shows, where almost everything was painted white or shades of pale. Whether it was a blue box appearing on a deep space liner, or a crew of 7... (Read More)

Getting cornered!

September 18th - via: kickstarter.com
We have been quiet of late, sorry about that. Changeable weather here in the UK, with a very cold spell, and Nik's tubes got a nasty dose of ectoplasm! Back up and at it now, and hoping to bring the next assembly demo to you very soon. For now, here... (Read More)

Not a painter... not a problem!

September 15th - via: kickstarter.com
Introducing what we hope the next evolution of the Tunnels n Tubes System will be... skins. Like with video game skins, it's nice to change things up once in a while & we have employed the same thinking to table top terrain. So long as you can... (Read More)

Mmm... Upgrades...

September 15th - via: kickstarter.com
... As Neo once said.But these ones don't fight back.These upgrades are for our room panels, which we showed you earlier in the week. They add a little more detail to the base models so you get the most out of your kit.  Shown above are the standard... (Read More)

Expansions, Upgrades, Skins & Texture packs?! I thought this was for table top games?

September 14th - via: kickstarter.com
Well - It is; but why should the digital gamers have all the fun? Having been involved in both wargaming & video games, we've noticed this part is missing, but then again, there's never been a system like Tunnels n Tubes before. Now on version 5... (Read More)

We're coming together!

September 13th - via: kickstarter.com
...With hashtag links (at least, that's what we've been calling them for obvious reasons!).  The previous versions of our designs had more complex method of linking the parts, but with version 5, it is this simple! It's easiest to start with the... (Read More)

Time for rapid expansion... With room panels!

September 12th - via: kickstarter.com
Time to introduce our room panels. These allow you to rapidly expand your playing area & can even make up the majority of your board.   The smaller rooms are multi level, the lower part coming down to almost table height, giving a more variance... (Read More)

Tunnel decorations

September 11th - via: kickstarter.com
Tunnel Decorations introduction 1 - Going places!  This is the start of the range of decorative parts. The mid door ladder & elevator can both take you places & act as cover. The door shown can either be locked, or open, simply by flipping a... (Read More)

Time for another update!

September 9th - via: kickstarter.com
You didn't think we were leaving you Dungeon crawlers out, did you?  We said we would be revealing things over the 30 days of our Kickstarter, time to lurk down the mines.. We'd like to introduce you to our frameless style rock walls, based on the... (Read More)

Saturday night, means it's games night!

September 7th - via: kickstarter.com
Looks like it's just going to be Nik n Heather tonight, so we're opting for an old fave. We're grabbing Bethesdas Fallout game, turning it into a platform game & making it up as we go along! Just for Sugarbombs n giggles!This is just the standard... (Read More)

A quick introductory video to what you can create with Tunnel Bundle Kit 3 & a sneak peek into a completely new way to play with our terrain...

September 6th - via: kickstarter.com
So the weekend is almost here! Time for the TnTs team to decide which layout to use for our next game session. We have used these quite a few times, for a wide range of scenarios. Which should we go for this Saturday night? This video will introduce... (Read More)

Day 3-5 How to assemble a straight section

September 6th - via: kickstarter.com
In this update you can see how best to construct a 150mm straight section. This step by step guide introduces you to the kit, how to remove parts and how to snap them into place... Enjoy!  (Read More)

Day 2!

September 2nd - via: kickstarter.com
Work is done so had a chance to open the TnTs delivery up and have a peek. (This is representative of a tunnel bundle, but not accurate as to styles or numbers. This is just to introduce what will come with the kits you pledge on. All the 4 current... (Read More)

Day 1!

September 1st - via: kickstarter.com
We promised you 30 days of real world TnTs experience. So here we are on day 1. Our TnTs Kickstarter delivery has arrived. After a long day & doing all my household chores, it's my turn to cook dinner! I really want to open this, but guess it'll... (Read More)

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