River City Ransom: Underground

A project in Ottawa, Canada by Conatus Creative
000days 
:
00hours 
:
00minutes 

Funding Successful

An officially licensed, North American follow-up to one of the most beloved RPG beat'em ups of all time.
Backers: 5179
Average Pledge Per Backer: $42

Funded: $217,643 of $180,000
Dates: Sep 9th -> Oct 9th (30 days)
Project By: Conatus Creative
Tags:
rpgcooperative gameopen sourcevideo gamelinuxmacpcretrosandbox gamewii udrm-freeps4psvitaplatformer +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$217,643

current pledge level
Last Updated: October 9 @ 13:01 -0400 GMT

120%

of goal
funding period ended

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

River City Ransom Underground Approaching The Finish Line

July 12th - via: cliqist.com
River City Ransom Underground is ready (Read More)

Every day's a sprint in River City Ransom: Underground

February 1st - via: polygon.com
The developers at Conatus Creative had reason to celebrate. (Read More)

Mac and Linux reached! Last day on Kickstarter! Thank you!

October 9th - via: kickstarter.com
Abobo Smashes Mac and Linux! (with your help) To go from a closely called decision victory to making short work of our first stretch goal is phenomenal to us. It's tremendous that we get to release River City Ransom: Underground on Windows, Mac, and... (Read More)

PayPal is live!

October 8th - via: kickstarter.com
Hi everyone! We're in the final twenty-four hours of our campaign! We broke $200,000 CAD, a feat in itself, and we're closing in on Mac/Linux. Many of you have written to tell us that you've had issues with foreign transactions, don't want to provide... (Read More)

Achievement Unlocked: Justin Cyr (+ Funded!)

October 7th - via: kickstarter.com
Thank You!   We will publish a formal thank you update tomorrow, but we had to take a second to thank all of you for the amazing support and encouragement. We're funded! Thank you for deciding to join us on this adventure. Before we started, we had... (Read More)

River City Ransom: Underground surpasses its Kickstarter goal

October 7th - via: examiner.com
Publisher Conatus Creative, with only a few days left in its Kickstarter fundraiser, has successfully raised more than $180,000 (Canadian) to develop its game, River City Ransom: Underground. (Read More)

River City Ransom: Underground Meets It's Funding Goal On Kickstarter

October 7th - via: igameresponsibly.com
The crew over at Conatus Creative has some celebrating to do. With just 48 hours left, they’ve met their funding goal for River City Ransom: Underground. We gave the project a bit of a bump when it first launched on Kickstarter and have been hoping it would cross the funding goal line. When we checked up on the project we were elated to see it’d funded and that there was a new gameplay video on the page. The video showcases some of the fighting we can expect to see in the game when it’s finished. The animations look nice and reactive and the combat itself is much improved upon. It’s like a dose of Street Fighter has been injected into the iconic bro-duo. (Read More)

Here comes a new challenger + live stream details

October 4th - via: kickstarter.com
Abobo Wait, what? What are we even saying? That's right. Abobo, everyone's favourite Double Dragon villain, is making his way to River City Ransom: Underground. It really doesn't get any better than this, for us. We have a really fun way to feature... (Read More)

Level design featurette, game feature update, and WiiU

October 3rd - via: kickstarter.com
What a day! A new boss! A new member of The Backers gang! And so many more pledges pouring in from all corners of the web. With 84% backed, and trending towards full funding for the first time in several weeks, we can't thank you enough. Things are... (Read More)

Final week rewards

October 2nd - via: kickstarter.com
So, here we are, the final week of our campaign. What a ride! Our backers are truly inspiring to us. Today we're unleashing some special rewards to get the ball rolling on our final week. It's time for the championship rounds. BUILD A BOX Add-On ($20... (Read More)

Physical add-ons now available

September 30th - via: kickstarter.com
Hi folks, We've heard that people really want physical editions of the game and soundtrack. In addition, the T-shirt and poster rewards, while tempting, are just out of reach for some people who'd really love to have them. We blended both of these... (Read More)

Achievement Unlocked: Nina Matsumoto

September 30th - via: kickstarter.com
Happy Monday! We've already mentioned that one of our risks will be localization for the Japanese version of the game, as our "overseas edition" will be met with the most scrutiny where Kunio-kun is still a household name. That's why we're extremely... (Read More)

Stretch Goals

September 27th - via: kickstarter.com
Throughout the campaign we've delivered the message that we are open and interested in releasing our game on a variety of platforms, but when we announced PS4™ and PlayStation®Vita as our one and only stretch goal, it inadvertently sent the... (Read More)

Sprite design featurette: see some pixels, be some pixels!

September 26th - via: kickstarter.com
We wanted to share another featurette on how a game like this gets made. Today, Bannon Rudis will show you his creative process for designing the many fighting moves for the game, including the one pictured below for Paul, the pugnatious boxer.... (Read More)

River City Ransom Sequel Kickstarter Nears $100,000

September 26th - via: ign.com
Just under two weeks remain in the crowdfunding campaign for a new River City Ransom. (Read More)

The boxed copy reward

September 25th - via: kickstarter.com
This was something we wanted from the very beginning, but left out so we wouldn't cannibalize the game's budget. Nonetheless, we found ourselves discussing the idea during every meeting, and ultimately decided it was too important to leave out. So,... (Read More)

Kickin’ it with Daniel Crenna – River City Ransom: Underground

September 25th - via: 4colorrebellion.com
Do you remember River City Ransom? It was one of the most fun NES games released back in the day, and now it is getting a sequel! Read on to learn about this project. (Read More)

50% Funded! Plus, some words for our backers

September 22nd - via: kickstarter.com
Hello! We're trying out video updates for this special occasion.  The Crib Notes We're so excited to reach half of our funding goal! Only 3% of Kickstarter projects reach this threshold, says this informative article on funding statistics. Backers... (Read More)

Art Round-up: Greg Winters, T-Shirt, and more

September 20th - via: kickstarter.com
We're nearly halfway through our Kickstarter campaign, and nearly halfway towards hitting our funding goal. We wanted to shout out to everyone who has tweeted, posted, and spread the word about our project. Achievement Unlocked: Greg Winters The... (Read More)

The DIY Update: open source, and behind the scenes

September 18th - via: kickstarter.com
River City HQ is buzzing with all the constructive feedback and comments we've received so far. The development team and our nearly 2000 backers have reached a significant milestone of $80K raised in our first ten days. Thank you for getting behind... (Read More)

River City Ransom Gets An Officially Sanctioned Sequel Through Kickstarter

September 17th - via: siliconera.com
River City Ransom Underground will take place some 25 years after the original title, with returning main characters Alex and Ryan against back-to-his-old-tricks Slick. (Read More)

Achievement Unlocked: Yoshihisa Kishimoto

September 16th - via: kickstarter.com
From Day One we've understood the challenges of creating a sequel to a game with a loyal following, especially when we were not alumni members of the original's creative staff. We knew we'd need help if we were to recapture the spirit of River City... (Read More)

PS4 and PS Vita stretch goal added for ‘River City Ransom’ Kickstarter

September 16th - via: examiner.com
In a recent update for the “River City Ransom: Underground” Kickstarter, the old-school RPG brawlers will be ported to the PlayStation 4 and PlayStation Vita, if the $280,000 stretch goal is reached. (Read More)

The making of Ryan

September 14th - via: kickstarter.com
Hello!  We hope you are enjoying your weekend. Picking up from earlier this week, we couldn't show you Alex without also letting you take a peek at Ryan.  Ryan's in-game "play card" shows he's a crafty trickster, confident in his abilities and... (Read More)

Stretch Goal #1: PS4™ and PlayStation®Vita

September 12th - via: kickstarter.com
Our game plan was to stick to Windows and only entertain stretch goals if we reached our initial funding target. Many of you have expressed that a stretch goal for more platforms was your number one priority. In many cases, this was a major factor in... (Read More)

Rewards Redux

September 12th - via: kickstarter.com
Hi folks, First, we're thrilled to have passed our 20% milestone! We don't have the clout of some of the other popular projects launched in the last little while, so we know that reaching this goal is in large part to our very enthusiastic backer... (Read More)

River City Ransom sequel hits Kickstarter

September 12th - via: computerandvideogames.com
River City Random EX: A Kickstarter has launched seeking funding for a sequel to NES classic River City Ransom. (Read More)

Achievement Unlocked: Disasterpeace

September 11th - via: kickstarter.com
One of the most important aspects of any game is its soundtrack. During our early pitch days, we listened to a variety of music to find a great fit for the game. We were already big fans of Disasterpeace (aka Rich Vreeland). His album Neutralite has... (Read More)

Barf! An Officially Licensed 'River City Ransom' Sequel Has Hit Kickstarter

September 11th - via: uproxx.com
Oh, River City Ransom. For you youngsters out there, RCR was a brawler in which stumpy Japanese, er, I mean American kids beat the barf out of each other across an 8-bit open world (15-years before the term “open world” even existed). It also had naked butts. Heh heh. The game wasn’t a huge hit when it was first released, but it’s held up far better than your average NES game and picked up a pretty solid cult following since then. (Read More)

The making of Alex, and co-op play

September 10th - via: kickstarter.com
Hello everyone! First, we want to say thank you for an enthusiastic first response. We're already 13% backed! Before we started this project, we had no idea how many people still burned a candle for River City Ransom, and it's been great watching all... (Read More)

River City Ransom Underground Kickstarter launches, offers officially licensed sequel

September 10th - via: pcgamer.com
The endless parade of retro remake Kickstarters continues with the newly announced River City—wait, what? This time it’s River City Ransom, seriously? Oh man oh man oh man this is going to be awesome. (Read More)

River City Ransom follow-up goes live on Kickstarter

September 10th - via: joystiq.com
River City Ransom: Underground is now on Kickstarter, seeking $180,000 (CAD) by October 9. Developed by Conatus Creative, the game is an officially-licensed follow-up to the original Technos Japan NES game. The developer acquired rights to the beat-em-up in April. (Read More)

Adjusting the game level reward

September 9th - via: kickstarter.com
Hi folks, First, thanks so much for your early support! It means a lot to us.  When we priced the $20 game tier, we were considering the foreign exchange from a majority of US backers (Kickstarter Canada is priced in Canadian Dollars), and thought... (Read More)

If you have additional news that doesn't appear here, shoot us a link!