Corsairs - an RPG Zine

A project in Shepparton, AU by Giles Pritchard
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A game of sky ships and floating islands. Corsairs is a 32 page RPG zine containing a high action and adventure role playing game.
Backers: 236
Average Pledge Per Backer: $17 AUD

Funded: $4,116 AUD of $1,500 AUD
Dates: Feb 1st -> Feb 15th (14 days)
Project By: Giles Pritchard
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$4,116 AUD

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Last Updated: February 15 @ 09:05 -0500 GMT

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Latest News

Eek! Four Bells Till the Watch Ends...

February 15th - via: kickstarter.com
Counting down four bells... rung every half an hour... two hours... Then the watch ends... What am I going to do with my time when the Corsairs campaign comes to an end? Emerge bleary-eyed from my cabin, scratch my beard, and wonder why my family are... (Read More)

Fourth Stretch Goal Poll!

February 15th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Three gun salute...

February 15th - via: kickstarter.com
We've done it! Three stretch goals down and 6 or so hours to go before the campaign ends. I am truly thankful for your support over the course of this Kickstarter, it has been amazing! We've managed to unlock three stretch goals, what does that mean?... (Read More)

12 Hours to go...

February 14th - via: kickstarter.com
We've hit the 12 hour mark on Corsairs. 12 Hours to go! So far we have 233 backers, and are a couple of backers away from unlocking the third stretch goal. I have been blown away, stunned, shocked, and thrilled all in equal measure. So  far we've... (Read More)

You Scoundrels!

February 14th - via: kickstarter.com
It has been A DAY. Last night I wrote that we had just passed our second stretch goal, and here we are, less than 24 hours later, and well on the way to the next. I've had over 50 responses to the backer survey - deciding what exactly the next... (Read More)

New Poll!

February 13th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Can I have mine with extra zine please?

February 13th - via: kickstarter.com
Absolutely!  We have hit the second stretch goal! Wow. I had hoped we would, but I wasn't confident, and now we're there. You are all amazing! So... what does this mean? When I launched Corsairs at the start of ZineQuest, I had written a 32 page A5... (Read More)

Booty!

February 12th - via: kickstarter.com
As I'm writing tonight's update, Corsairs sits about $100 dollars away from unlocking a whole new zine, free to Matey and First Mate level backers. So far the votes for what that zine will be favour Smoke and Oakum, a zine that will expand the rules... (Read More)

Voting is Back On!

February 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Run out the Guns!

February 11th - via: kickstarter.com
It's been a weird old day on Kickstarter, we lost some backers, gained some backers, and are a little less than three quarters of the way to our next stretch goal - a new PDF zine...  Voting for what this zine will be continues apace, though Survey... (Read More)

Taking to the skies...

February 10th - via: kickstarter.com
I've written a fair bit about characters, actions, and the ways in which the rules system has been designed to reflect the themes of the Corsairs setting. What I haven't yet touched on is sky ships and how they work in Corsairs, tonight let's change... (Read More)

The Conditions are Right...

February 9th - via: kickstarter.com
In the last post I made about the mechanisms of the game I wrote about Luck. Today I want to take a brief look at Conditions. Conditions are situational, they might apply for a short period, as a result of a certain action or reaction, or due to some... (Read More)

Introducing...

February 8th - via: kickstarter.com
When I started work on Corsairs back in September 2019 it was intended to be a mini-RPG that I would release through DriveThruRPG and Itch, like the four games I released before it. The game grew. Then it grew more. As word spread that Kickstarter... (Read More)

A Dash of Luck...

February 7th - via: kickstarter.com
Back in update 4: Gaming the Setting, I wrote that I would delve a little into some of the other rules that helped support and encourage the themes of the setting, and the desired feel of the game. Today I want to write briefly about one of these:... (Read More)

A Change?

February 7th - via: kickstarter.com
I may be changing my printer. Before the Kickstarter began I had already organised a back-up printer, I have quotes, and all the rest of it, so this will not affect the delivery dates of the campaign, but it will change a couple of things.  If I do... (Read More)

Stretch Goal Voting Begins Now!

February 6th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

New Art and Upgraded Cover!

February 6th - via: kickstarter.com
Wow! Since the last update this morning we have managed to knock over the first stretch goal! New art from the very talented Felicity Haworth (check out her art here), and an upgraded cover! So what does this mean for Corsairs? It means that the... (Read More)

Message in a Bottle...

February 5th - via: kickstarter.com
Just a quick update this morning, I'll do a longer one later tonight. Yesterday I rose at 4 bells to do a question and answer style interview with the ineffable Hardboiled GMshoe. It was an old-style message board interview, which you can find here.... (Read More)

Gaming the setting...

February 5th - via: kickstarter.com
I can't believe it, we are pushing closer to our first stretch goal - which would mean better art and an upgraded cover!  I think we can make it! I hope we can make it!  In the second update 'The World of Corsairs' I wrote about the setting.... (Read More)

We Sailed Past the Funding Goal!

February 4th - via: kickstarter.com
Wow! I sat down to write the last update this time yesterday, and we were sitting at 87% funded. When I woke up this morning we had left the funding goal behind, and were sailing on towards the first stretch goal! Utterly amazing!  I have to be... (Read More)

The World of Corsairs...

February 3rd - via: kickstarter.com
Last update I wrote a little more about the game itself, and talked about the potential stretch goals. I have reworked these stretch goals, and if you check the main page you will see that I've cut the cost of reaching each of the stretch goals. This... (Read More)

Corsairs has set sail!

February 2nd - via: kickstarter.com
Wow! Well Corsairs has launched as a part of ZineQuest, and as I'm writing this we have just passed the half way mark to funding! Thank you all so much! I tried to include a ton of information on the Kickstarter page about Corsairs, but if anyone has... (Read More)

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