Buttonberry Grove
A project in Greensboro, NC by DONALD EDWARD HEATH042days
:
18hours
:
50minutes
Status: Active
Single Button Infant Entertainment and Learning System (PC & MAC) that lasts from 3 months to 3 years in lessons and games.
Backers: 2
Average Daily Pledges: $23
Average Pledge Per Backer: $35
Funding: $70 of $3,000
Dates: Jun 21st -> Aug 5th (45 days)
Project By: DONALD EDWARD HEATH
Backers: 2
Average Daily Pledges: $23
Average Pledge Per Backer: $35
Funding: $70 of $3,000
Dates: Jun 21st -> Aug 5th (45 days)
Project By: DONALD EDWARD HEATH
Tags:
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Latest News
Sunny's Stage
June 23rd - via: kickstarter.com
This is a higher level learning module for infants that requires listening, processing, and memory. When the curtains close the child must keep a picture in their mind of what was there and then respond to the question asked based on what they... (Read More)
Hide and Seek
June 23rd - via: kickstarter.com
The game of Hide & Seek, helping basic development. Object permanence is an important early childhood developmental step to realizing things don't just disappear and they exist in a permanent fashion, while also using their... (Read More)
Animals and Sounds Module
June 23rd - via: kickstarter.com
Narrated and button driven, this module is just like the old Animals See 'n Say toy of years past. (Read More)
Peek-a-Boo (No Button Interaction)
June 23rd - via: kickstarter.com
This module is mostly about friendly faces and anticipation. It does not use the button and is one of the earliest developmental models, focusing only on familiar happy characters and trying to anticipate the Pekk-a-Boo surprise. (Read More)
Day and Nightscapes
June 23rd - via: kickstarter.com
A demo of the Day and Nightscapes module. A great one for using a projector with! (Read More)
Baby's Pets (Puppy) Module
June 23rd - via: kickstarter.com
A short demo of the Baby's Pets (Puppy) module with overlay wrist and button demonstration. (Read More)
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