Bread Winner: Video Game

A project in Los Angeles, CA by Noah C
000days 
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00hours 
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Funding Successful

A pixel art, horizontal side scroller/platformer centered around a baker whose bread was stolen by a thief.
Backers: 11
Average Pledge Per Backer: $37

Funded: $402 of $336
Dates: Mar 6th -> May 5th (60 days)
Project By: Noah C
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$402

current pledge level
Last Updated: May 5 @ 03:18 -0400 GMT

119%

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funding period ended

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Latest News

Plan Going Forward and New Level Storyboard

May 1st - via: kickstarter.com
The game is now going into its third phase of planning. The plan for phase three is a major overhaul of the story, the way cutscenes are handled, and how the levels are connected. Phase 2 established the ability for the player to select a... (Read More)

Competition Results!

April 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Competition Update #1

April 22nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Patchup

April 14th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Now On Itch.io

April 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Itch.io Release Monday

April 9th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 There will be an update to the Itch.io page Monday that will include a playable build of the game. Above is a video of a playthrough. Thanks... (Read More)

Playable Build Coming Soon + Competition Updates

March 30th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Phase 2: Redo Of Level 1 - Almost Complete

March 26th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Boss: Sentient Seal

March 17th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 The boss Sentient Seal is almost complete, the video above demonstrates his attack patterns and overall gameplay. The last step is to remove... (Read More)

Section 3: Changes and Boss's First Attack Pattern

March 13th - via: kickstarter.com
For section 3 the main boss is this guy, dubbed Sentient Seal: His first attack pattern is bouncing around the area dedicated to that section (It has been decided that this boss will be moved to a sub-section of level two in order to align better... (Read More)

Schedule for Releasing Pledges

March 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Section Four and Three Update

March 10th - via: kickstarter.com
Section Four: The mechanics of section four have been refined and updated. For one, the minion death animation is now a special effect, which means that it is now procedurally generated rather than one static image, additionally, it is much more... (Read More)

Redesign of Level 1: Section 4: Minion Swarm

March 7th - via: kickstarter.com
Our plan for phase two is basically a re-work of level one and we decided to start at the end of the level and work backwards. The level is divided into sections for a total of four sections. For section four the player will mount a turret and fight... (Read More)

If you have additional news that doesn't appear here, shoot us a link!