Bread Winner: Video Game
A project in Los Angeles, CA by Noah C000days
:
00hours
:
00minutes
Funding Successful
$402
current pledge level
Last Updated: May 5 @ 03:18 -0400 GMT
119%
of goal

(loading your very own snazzy kicktraq chart)

Latest News
Plan Going Forward and New Level Storyboard
May 1st - via: kickstarter.com
The game is now going into its third phase of planning. The plan for phase three is a major overhaul of the story, the way cutscenes are handled, and how the levels are connected. Phase 2 established the ability for the player to select a... (Read More)
Competition Results!
April 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Competition Update #1
April 22nd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Patchup
April 14th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Now On Itch.io
April 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Itch.io Release Monday
April 9th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 There will be an update to the Itch.io page Monday that will include a playable build of the game. Above is a video of a playthrough. Thanks... (Read More)
Playable Build Coming Soon + Competition Updates
March 30th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Phase 2: Redo Of Level 1 - Almost Complete
March 26th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Boss: Sentient Seal
March 17th - via: kickstarter.com
You'll need an HTML5 capable browser to see this content. Play Replay with sound Play with sound 00:00 00:00 The boss Sentient Seal is almost complete, the video above demonstrates his attack patterns and overall gameplay. The last step is to remove... (Read More)
Section 3: Changes and Boss's First Attack Pattern
March 13th - via: kickstarter.com
For section 3 the main boss is this guy, dubbed Sentient Seal: His first attack pattern is bouncing around the area dedicated to that section (It has been decided that this boss will be moved to a sub-section of level two in order to align better... (Read More)
Schedule for Releasing Pledges
March 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Section Four and Three Update
March 10th - via: kickstarter.com
Section Four: The mechanics of section four have been refined and updated. For one, the minion death animation is now a special effect, which means that it is now procedurally generated rather than one static image, additionally, it is much more... (Read More)
Redesign of Level 1: Section 4: Minion Swarm
March 7th - via: kickstarter.com
Our plan for phase two is basically a re-work of level one and we decided to start at the end of the level and work backwards. The level is divided into sections for a total of four sections. For section four the player will mount a turret and fight... (Read More)
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