Ascendant

A project in Durham, NC by Autarch
000days 
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Funding Successful

A new superpowered role-playing game of infinite possibilities.
Backers: 498
Average Pledge Per Backer: $65

Funded: $32,435 of $10,000
Dates: Mar 2nd -> Apr 1st (30 days)
Project By: Autarch
Tags:
action rpgsuperhero +Suggest

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$32,435

current pledge level
Last Updated: April 1 @ 13:02 -0400 GMT

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funding period ended

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Latest News

Thank You - We Broke $30K!

April 1st - via: kickstarter.com
We had a marvelously strong finish! Thank you so much for the outpouring of support. I must have rolled a Red result on my Avocation (crowdfunding) check. Here's where we ended on the stretch goals.  GM Screen Combat Gauge 2 Battle Maps Exclusive... (Read More)

One Day More!

March 31st - via: kickstarter.com
So here we are - The final day of our thirty day campaign! It is customary to end with a musical number, so with apologies to Les Miserable, I present "One Day More!" [Game Designer] One day more! Another day, another post from me! This month-long... (Read More)

We're Running Out of Time!

March 29th - via: kickstarter.com
It's the Final Countdown for our Kickstarter. We have only 16 SPs of Time left to reach $30,000 and unlock those battlemaps. That makes it the perfect time to talk about Time and Extended Actions! In Ascendant, Time is handled logarithmically with... (Read More)

Let's Build a Utility Belt!

March 28th - via: kickstarter.com
Many of you have asked, in comments, direct messages, and Discord, how Ascendant handles devices such as Batman's utility belt. The classic superhero utility belt seems to reliably have a few items always available - a grappling gun, a weapon, etc. -... (Read More)

Power Stunts

March 27th - via: kickstarter.com
We're down to four more days to go! I'm hoping we will, as is typical, see a nice boost at the end - it will be agony if we fall just short of the Bonus Goals.  In the meantime, there's been a lot of questions about how Ascendant handles dynamic... (Read More)

About Our Artists

March 25th - via: kickstarter.com
With your pledges, you are helping us make sure Ascendant is not just an amazing game, but a beautiful one too, filled with spectacular comic imagery. We have a team of four great artists lined up for this project, and if you are one our... (Read More)

7 Days to Go - A Special Announcement!

March 24th - via: kickstarter.com
We're seven days away from the end of the crowdfunding period. It doesn't look like we're going to hit the $1 Billion stretch goal. But we are going to fund! When I launched this Kickstarter, I didn't expect to be launching it in the midst of the... (Read More)

Making a Character: The Devourer

March 20th - via: kickstarter.com
DC Hero's Matter-Eater Lad seemed like an interesting suggestion, and it is to that hero we shall turn. I haven't religiously followed this character in the past, so I had to familiarize myself with him via various Wikis, so if there are any... (Read More)

Let's Build a Character Together!

March 19th - via: kickstarter.com
With today's update, I'd like to begin a community-based character-building exercise. In the comments below, put your suggestion for a character you'd like to see built using Ascendant or offer your support for someone else's idea.  Your suggestion... (Read More)

Running Ascendant as a Gamemaster

March 18th - via: kickstarter.com
It's a safe bet that most of you backing Ascendant are gamemasters for your local gaming group. In today's update I wanted to share some excerpts from the Gamemaster chapter of the rules.  (If you are still relatively new to gamemastering or just... (Read More)

Do You Want to Playtest Ascendant?

March 17th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Let's Look at some NPCs and Objects!

March 16th - via: kickstarter.com
I had a mild cold over the weekend so rather than update the Kickstarter I decided to lay in bed reading news about Coronavirus because that seemed like a good idea. It wasn't. I hope everyone is staying healthy out there! Now that I've had a Health... (Read More)

Real-World Superpowers

March 13th - via: kickstarter.com
For today's update, I wanted to share one of my favorite sections of the rules. I'm fascinated by the science of the superhuman (if you hadn't noticed!) and I decided to catalog as many unusual world records and genetic mutations as I could. Since... (Read More)

Campaign Setting: The Church of Ascension

March 12th - via: kickstarter.com
In the aftermath of the Battle of Atlanta, a little-known Indian-American researcher named Dr. Neel Ramakananda left his job at DARPA and, with backing of secretive sponsors, created a new not-for-profit faith-based organization: The Church of... (Read More)

Saving the Day: Firefighting

March 11th - via: kickstarter.com
In designing Ascendant I wanted to offer game mechanics for all the things that costumed heroes might do. One of those things is what I call "saving the day": responding to disasters and emergencies. In today's update, we will take a look at how that... (Read More)

A Strong Opening for Week 2!

March 10th - via: kickstarter.com
Yesterday was a big day for Ascendant!  First-Ever Actual Play Demo: The super-loving gang over at Babies with Knives invited me to run a playtest of Ascendant for them on their YouTube channel. I got on Discord Video with Alice, Adam, and Brandon... (Read More)

The Star-Spangled Squadron

March 9th - via: kickstarter.com
Last update, we discussed the aftermath of the Battle of Atlanta, which led to a surge in ascendant-related crime worldwide and led Project Ascension to establish the Star-Spangled Squadron as America's premier group of crimefighters. The rules for... (Read More)

Campaign Setting: Aftermath of Atlanta

March 8th - via: kickstarter.com
Let's return to our discussion of the campaign setting of Ascendant. In the aftermath of the Battle of Atlanta, superpowered humans began to emerge all over the globe. Had they always existed and operated in secret? Were they being brought into being... (Read More)

The Battle of Atlanta: Panel by Panel Combat Demo

March 7th - via: kickstarter.com
The write-up below is based on an actual playtest pitting American Eagle against The Manticore. The player of American Eagle, Mike, did not know Manticore’s attributes or powers when the battle started. I have changed some minor details to better... (Read More)

The Campaign Setting of Ascendant: Battle of Atlanta

March 6th - via: kickstarter.com
After the Manticore escaped from Project Ascension's Guantanamo Bay facility (discussed in Update #3), he flew to CNN Center in Atlanta, Georgia. Psychologists believe that his intent was to expose government-media censorship of the reality of... (Read More)

Putting the Super Powers into our Superpowered RPG

March 5th - via: kickstarter.com
Ascendant makes the bold claim to be a superpowered RPG of infinite possibilities. Since you can't have a superpowered RPG without superpowers, let us turn our attention to the rules for superpowers in the game.  Introduction to Powers In Ascendant,... (Read More)

We Did It! Our First Strech Goal

March 4th - via: kickstarter.com
The support for Ascendant has been, dare I say, "exponentially" better than any other project I've done. In  the first 24 hours we raised more than the original ACKS raised in a month. In two days, we've raised more than Heroic Fantasy raised in a... (Read More)

The Campaign Setting of Ascendant: An Origin Story

March 4th - via: kickstarter.com
The campaign setting of Ascendant is our world -- as it would be if superheroes had just appeared. The timeline of Ascendant  doesn't begin to diverge from that of our real world until December 20 2012 (the end of the Mayan Calendar). The first... (Read More)

Exploring the Physics of Superheroes

March 3rd - via: kickstarter.com
Ascendant makes the bold claim to be physics-based. Nothing says “superhuman” like picking up a car and throwing it through a wall, so in today's update I wanted to present how the game handles the physics of picking up, pushing, pulling,... (Read More)

Holy Crowdfunding, Levitee - We Hit Our Goal in Just 11 Hours!

March 3rd - via: kickstarter.com
Thank you all so much for the outpouring of support for Ascendant. This is the first time an Autarch Kickstarter has funded in the first 24 hours of launch, let alone the first 11 hours.  It's been a nerve-wracking few weeks as I approached the... (Read More)

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