AUDL 22

A project in Madison, WI by Tim DeByl
000days 
:
00hours 
:
00minutes 

Cancelled by Creator

The first full-featured ultimate video game
Backers: 523
Average Pledge Per Backer: $88

Funded: $46,012 of $350,000
Dates: Nov 15th -> Dec 15th (30 days)
Project By: Tim DeByl
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$46,012

current pledge level
Last Updated: December 11 @ 19:01 -0500 GMT

13%

of goal
project cancelled

$0

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Latest News

Thank you for your support!

December 11th - via: kickstarter.com
First off I would love to thank everyone for your support! We currently have well over 500 backers of the project! When we launched we set a very ambitious goal because we know how much money it will take to complete this video game at the quality... (Read More)

New Add On for multiple Steam keys!

November 24th - via: kickstarter.com
We had a lot of questions about how to get multiple versions of the game so we created a new Add On that allows you to add as many Steam keys (codes to play the game) as you like to your perk. Each game is $30. Hopefully that makes it easier for... (Read More)

Live Q&A tonight with the "Voice of Ultimate" Evan Lepler!

November 22nd - via: kickstarter.com
Join me tonight at 9:00 PM ET with Evan Lepler as we chat about developing the ultimate video game and answer some live questions via Facebook or Youtube!  Facebook link  Youtube link  (Read More)

Working on disc paths

November 20th - via: kickstarter.com
One the hardest parts about building an ultimate game has been working on the disc physics. The last few weeks we've been put some time into the more complicated throws and it is really starting to look much better.  We think that throwing is really... (Read More)

Custom Stadium Teaser

November 18th - via: kickstarter.com
We've been working hard on designing the custom team stadiums. We really want to make sure that every detail of the game is done right. Here is a sneak peak at (potentially) one of the stadiums.  Yes there will be fans eventually, including some... (Read More)

Update 1 - Crossed the $25,000 mark!

November 17th - via: kickstarter.com
Thanks to everyone who has backed the game so far! This is a very ambitious project (and goal) and we super excited, and humbled, by the support we received so far.  The team is hard at work developing this game and seeing the backer numbers go up... (Read More)

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