Heterodoxy RPG Zine

A project in Austin, TX by Calvin Johns
000days 
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Funding Successful

A game of witches raised by a heretic saving a forest from an empire. GM-less, distributed characters, procedural generation #Sidequest
Backers: 85
Average Pledge Per Backer: $25

Funded: $2,116 of $930
Dates: Nov 16th -> Nov 30th (15 days)
Project By: Calvin Johns
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$2,116

current pledge level
Last Updated: November 30 @ 21:10 -0500 GMT

227%

of goal
funding period ended

$0

trending toward
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0%

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Latest News

100 Minutes!

November 30th - via: kickstarter.com
Thank you everyone for the big push the last couple days. So good to see the digital backers showing up for that new pledge tier, and so many print backers grabbing those cool decks!! As I write this, we are just $23 shy of the FINAL fund-related... (Read More)

New "DIGITAL ALL-IN" Pledge

November 29th - via: kickstarter.com
Greetings! We have 35 hours left in our campaign, and we have two big STRETCH GOALS in sight. To help bring our international and digital gamers deeper into the mix, I have added a new pledge tier that offers PDF copies of more goodies. Digital... (Read More)

Rolling Dice with "Cover and Reach"

November 25th - via: kickstarter.com
I am thankful today for our crew of backers! We have five days left to unlock some extra goodies for the zine, and it's heartening to have you all along for the ride.  Looking at Cover+Reach, the Core System To accommodate a full campaign arc and... (Read More)

Solo Play? OKAY!

November 22nd - via: kickstarter.com
Since the campaign launched, I've had quite a few questions about playing Heterodoxy solo. At first I thought that would be pretty impossible, since one of the core conceits of the game is the way Daemons and Demeanors are distributed to other... (Read More)

Heretics Rising!

November 20th - via: kickstarter.com
Here we are on the edge of funding! Thank you so much to all the backers who made the leap in the first few days of the campaign. In the coming week, I will be posting regular updates that will cover interesting aspects of the game mechanics, how... (Read More)

If you have additional news that doesn't appear here, shoot us a link!