Castle of Blackwood Moors The Video Game

A project in Appleton, WI by David Konkol
000days 
:
00hours 
:
00minutes 

Cancelled by Creator

A video game based upon the Castle of Blackwood Moors gamebook.
Backers: 31
Average Pledge Per Backer: $29

Funded: $908 of $5,899
Dates: Jul 4th -> Aug 8th (35 days)
Project By: David Konkol
Tags:
Aw shucks, no tags yet. +Suggest

Suggest Tags

Begin typing to search or pick from a list. You can add multiple tags at the same time!
SubmitCancel
Saving your suggestions...
Suggestion Saved Successfully
Thank you for your help! The Kicktraq gnomes will get to work on your suggestions very soon.

Please keep in mind not all suggestions may be used, and repeated re-submissions may result in being rejected automatically (and we don't want that to happen).

If you have any questions, have a good idea for a tag, or a more in-depth suggestion - please feel free to let us know!

Ok
Hrm... something went wrong.
Hey, bad things happen to the best of us. Don't worry, the gnomes have been dispatched. Maybe try again in a little while.

Ok

$908

current pledge level
Last Updated: August 7 @ 15:11 -0400 GMT

15%

of goal
project cancelled

$0

trending toward
Trends are not projections. Read More >>

0%

of goal

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

(loading your very own snazzy kicktraq chart)

Now you can share!

Help your backers reach your daily goals and help others see how you're doing. It's easy, with Kicktraq Mini.

Here are a few quick snippits of code you can use to embed your personalized widget on your website, in your blog, and even on your favorite forum.

HTML for websites & blogs
Copy HTML

BBCode for forums
Copy BBCode

Reddit code for... well, Reddit
Copy Reddit Code

Special Note: Kickstarter recently disabled remote embedding for images on project pages, so embedding code doesn't work on project pages (yet) - just everywhere else.

You can read more about it here.
Latest News

Better, BETTER Art!

August 4th - via: kickstarter.com
Hey hey Mad Minions! Despite being short of our goal... will we stop working on this? HECK NO! (That kind of rhymes). Here is the finished ground floor of the Outer and Inner Bailey. Plus, the ground floor of the keep. If you look close, there are a... (Read More)

Better Art! Updated Demo!

July 27th - via: kickstarter.com
Better Art!!! All, thank you again for all the support.  Response has been less than stellar, and we realize that we need to step it up.  So here we go! Below is a rough draft of the new overland map! New Demo! There is also a new demo on  itch.io... (Read More)

Game Demo is Now Live!

July 17th - via: kickstarter.com
Our game demo is now live!  It's just a small taste of the gameplay; we have a lot more to show.  Let us know what you think!  Link again is below:  https://madoverlord.itch.io/the-castle-of-blackwood-moors   (Read More)

Major Overhaul of Project Page

July 13th - via: kickstarter.com
Thanks for all the support so far.  Based on some feedback, we have completed a major overhaul of our page.  Check it out!  Free game demo is also coming soon!  (Read More)

Import a D&D character into Castle of Blackwood Moors

July 8th - via: kickstarter.com
Hey Mad Minions! One of the fun things about the original "Castle of Blackwood Moors" gamebook, was you could import an old school D&D character (fighters or thieves, the series doesn't have any magic implemented, yet) into the book and use the... (Read More)

No more rolling dice... No. Wait! We have rolling dice!

July 6th - via: kickstarter.com
As the Kickstarter chugs forward, Matt the programmer and incredibly cool guy has been hard at work adding features.  Like our totally revamped combat screen! It still needs better UI art (hence, Kickstarter) but looks way cooler than the old... (Read More)

If you have additional news that doesn't appear here, shoot us a link!