Tangiers - Surrealist stealth.

A project in Bristol, United Kingdom by Alex Harvey
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Funding Successful

Tangiers - Stealth gameplay meets the darker avant-garde of the 20th century.
Backers: 2072
Average Pledge Per Backer: £20

Funded: £42,006 of £35,000
Dates: Jul 16th -> Aug 13th (28 days)
Project By: Alex Harvey
Tags:
sandbox game +Suggest

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£42,006

current pledge level
Last Updated: August 13 @ 19:30 -0400 GMT

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funding period ended

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Latest News

Another Six Months Have Gone By With No Kickstarter Updates From the Developers of Tangiers

May 19th - via: onlysp.com
To give a brief history of the game, Tangiers was originally Kickstarted way back in 2013 with a planned release of August 2014. (Read More)

What's Going on With The Development of Tangiers?

January 16th - via: onlysp.com
As the new year dawns we’ve begun to start following up on same games we’ve covered in the past that we haven’t had updates on recently. One such game is a stealth title called Tangiers, which went up on Kickstarter back in 2013, and has yet to be released. (Read More)

Avant-Garde Stealth Horror 'Tangiers' Closes in on Beta

June 27th - via: bloody-disgusting.com
Bristol-based indie developer Alex Harvey has shared another update for his crowdfunded stealth game Tangiers, confirming there will be a beta in just a few short weeks. (Read More)

Tangiers Previewed and Discusseds

March 11th - via: cliqist.com
Andalusian presents Tangiers, an ambitious indie game that blends together stealth mechanics, a love for the avant-garde of 20th century art style, with a sprinkling of the Thief games. For those of you looking for something completely different from the normal cute art styles of indie games, or a break from AAA clones, give Tangiers a look. (Read More)

Update #17 - The final hours

August 12th - via: kickstarter.com
23 hours left on the clock for Tangiers.We're in the twilight of our campaign, and it's been a fantastic journey getting here. Not the easiest, but we're now well positioned to move forwards into taking Tangiers onto completion, to making it into one... (Read More)

Reddit AMA

August 11th - via: kickstarter.com
I said I'd do a Reddit AMA, so now I'm sat here to answer any question that comes my way. It's just gone up, so ask me anything! http://www.reddit.com/r/IAmA/comments/1k5qfe/iama_guy_who_quit_his_job_and_gambled_everything/ (Redit username -... (Read More)

We hit the goal!

August 11th - via: kickstarter.com
Thank you everyone, thank you so much! We did it! We hit our goal around 1pm yesterday! Brilliant, brilliant news... we can now actually set to finishing Tangiers. Finally, the chance to achieve something we've been wanting to do for so many years... (Read More)

Update #14 - Final 5%, Reddit AMA, Nine Worlds

August 9th - via: kickstarter.com
Only £1,600 left to raise! Incredibly, incredibly close. We had a lot of movement overnight from our existing backers increasing their pledges - a big, big thank you to everyone who has gone the extra mile to get us that bit closer. We're on the... (Read More)

Funding Crowd The 13th (July 31st - Aug 6th)

August 7th - via: gamingonlinux.com
The Funding Crowd is back later than ever on its 13th instalment. What happened is that we avoided publishing it yesterday as Tuesday the 13th is the bad luck day in Spanish-speaking countries, as you may know... (Read More)

Update #13 - Cut-up

August 6th - via: kickstarter.com
Hello to all our supporters!  Everything's looking good in the world of Tangiers - we're onto the last £2,500, the final 8% of our target! Extremely close to our goal... you've done a fantastic job of helping us get here but please keep on sharing... (Read More)

Update #12 - Start of the final week: Add-ons and Stretch

August 6th - via: kickstarter.com
Hello everyone! We've had a much needed boost the past 24 hours, so I'd like to welcome our new supporters aboard! A big thank you to those of our backers who helped garner the extra attention from Kotaku - we really, really appreciate the... (Read More)

Update #11 - Abnormal Inhabitants, frustrations and a call to help!

August 3rd - via: kickstarter.com
Hello! Thank you to everyone who has continued to support us, to spread the word about... and thank you to everyone who has put their faith in us and come on board since the last update! Our sincere appreciation goes out to everyone who is helping us... (Read More)

Kickstarter Spotlight - Projects You Should Pay Attention To 8/1

August 1st - via: igameresponsibly.com
This week with both Kickstarter and Indiegogo projects are included. Survival horror, stealth action, and cyberpunk racing included in this weeks spotlight. (Read More)

Update #10 - A pair of FAQs

July 30th - via: kickstarter.com
So we've entered into the second half of Tangiers in a solid position - with two thirds of our target already reached. While it's never a certainty with Kickstarter, Tangiers' future is getting more exciting by the day! Our thanks to everyone whose... (Read More)

Update #9 - Announcement and Beta access

July 28th - via: kickstarter.com
Hello again, one and all. We're coming up to the halfway point and we're two thirds of the way through - I can't quite express how excited I am by our progress! Text heavy update today (sorry!) - getting everything polished and edited for the week's... (Read More)

Kickstarter Katchup – 28th July 2013

July 28th - via: rockpapershotgun.com
Two big wins this week and both are projects that I’ve been intrigued by since I first saw them. Lacuna Passage is the game about mysteries on Mars, using real topography of the Red Planet, and Satellite Reign is the Syndicate successor that promises an emergent cyberpunk city. Excellent news. (Read More)

Update #8 - Landscapes (part 2)

July 27th - via: kickstarter.com
First off - WOW. We took almost £7,000 in a twenty-four hour period. Welcome on board to all our new supporters, and thank you for joining us and bringing Tangiers a step closer to completion. Not only did we pass the halfway point, but we're... (Read More)

Update #7 - Words and More Discount Tiers.

July 25th - via: kickstarter.com
Hello once again, back with our almost-daily update. Firstly, we've come into the second week of the project. Always a risk with Kickstarter that projects will lag at this point, and combined with the recent knock in confidence at the platform, we've... (Read More)

Update #6 - Localization News and Footage

July 24th - via: kickstarter.com
Hello backers, supporters, potential backers, the curious and anyone in between! Before starting, something that's been bothered me this morning: I came across news that a comparatively high-profile, successful Kickstarter has recently crashed and... (Read More)

Update #5 - Thinking out loud about level design.

July 22nd - via: kickstarter.com
Hello again to our backers! A big thank you to everyone whose come on board since the last update, and another thank you to Kickstarter for putting us up as Project of the Day! We've picked up the pace accordingly - we're steadily closing in on the... (Read More)

Kickstarter Katchup – 21st July 2013

July 21st - via: rockpapershotgun.com
There have been plenty of weeks with no losers and several winners, but I can’t remember compiling this column and finding losers without winners to sit above them. There are lots of projects that are readying themselves for a spot in the winners’ section though, propped on the podium, parading their plaudits. Dungeonmans and Tangiers are my current favourites, with Monochroma not far behind. It’s a busy week though and there should be something for everyone. Except sports fans. Nothing for sports fans. Probably the least Kickstarted genre actually. Licensing issues to blame? (Read More)

Tangiers takes to Kickstarter to fund its surrealist stealth shenanigans

July 20th - via: pcgamesn.com
Tangiers is a stealth quite unlike any other. While it’s been informed by the Thief series its surrealist stylings makes it into a different beast. Levels reform themselves based on your behaviour, you use enemy’s words as weapons, and William S. Burrough’s cut up technique has been applied to create a fractured inorganic world. (Read More)

Update #4 - Tangiers Development, Part 2

July 19th - via: kickstarter.com
Difficult day yesterday for Tangiers. Kickstarter decided to prevent a number of American backers from pledging, and as a result our momentum's been hit quite heavily. It's been fixed now, but we're pulling our future updates forwards ahead of... (Read More)

Update #3 - Tangiers' development, Part 1.

July 19th - via: kickstarter.com
Going back a good while ago to around the start of the last decade, I used to play at games development. Nothing ground-breaking or particularly competent, the sort of badly-rendered Doom clones and wannabe Raymans that you'd expect from a 12 year... (Read More)

Update #2

July 18th - via: kickstarter.com
Hello again to all our backers, our potential backers and the curious. We've survived the second day of our campaign! Slightly bumpy, but we picked up coverage and momentum towards the evening and ended up sitting well within our comfort zone.... (Read More)

Update #1 - Welcome to Tangiers

July 16th - via: kickstarter.com
Hello! Thank you for joining us on the first day of the Tangiers Kickstarter. Firstly, our thanks to everybody who has backed us, shared us, covered or contributed to us. From forum posts to early bird backers to a number of incredibly generous... (Read More)

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