Shards Online: Play by your rules

A project in Washington, DC by Citadel Studios
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Funding Successful

Ultima Online meets Neverwinter Nights in this subscription-free online PC game where the community can change all the rules.
Backers: 1683
Average Pledge Per Backer: $63

Funded: $105,717 of $50,000
Dates: Nov 12th -> Dec 12th (31 days)
Project By: Citadel Studios
Tags:
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$105,717

current pledge level
Last Updated: December 12 @ 20:01 -0500 GMT

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funding period ended

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Latest News

A Chat With Derek Brinkmann Of Citadel Studios

September 5th - via: mmorpg.com
Last night on Gaming the Industry, Managing Editor Joseph Bradford and Associate Editor Shank were able to sit down and talk with Legends of Aria Project Lead Derek Brinkmann. The more than hour-long conversation covered a wide gamut of topics, from his MMO, LoA, as well as issues facing the industry as a whole. (Read More)

A Day in the Life of a Blacksmith

December 12th - via: kickstarter.com
In most online RPGs, NPCs stand perfectly still in town 24/7 just waiting for players to walk up to them and accept a quest. Not in Shards Online! Our NPCs will have their own lives just like Samogh the Blacksmith. ----  Campaign Countdown Event!... (Read More)

Housing Showcase and Campaign Wrap-up Plans

December 10th - via: kickstarter.com
How do you get to the essence of player housing in Shards Online in only 38 seconds? Well, we think we've done it with this video! Please share it with your friends and guildmates. ----   Thunderclap heard round the world Join in on spreading the... (Read More)

Story Q&A: Gods and Conflict

December 5th - via: kickstarter.com
One of the key messages during this campaign is that Shards Online is much more than just a platform for player created content. It is a fully featured role-playing game with a rich and immersive storyline. Here is our Creative Director, Tim... (Read More)

Player Run Servers Q&A

December 5th - via: kickstarter.com
Are you wondering how we are going to pull off player run servers in Shards Online? Well our Project Lead, Derek 'Supreem' Brinkmann, is back to answer all your questions. It's a long video so we have provided a table of contents in case you want to... (Read More)

Campaign Wrap-up Stream – Friday December 12th 6-8pm EST

December 5th - via: shardsonline.com
Join Derek Brinkmann (Project Lead), Tim Cotten (Creative Director) and Bruce Bonnick (Lead Systems Designer) as they count down the final hours of the campaign. We will be giving away prizes about 1 hour into the stream! (Read More)

Behind the Scenes and Modding 101

December 3rd - via: kickstarter.com
We get lots of requests for peeks behind the curtain at our development process. We thought it would be fun to show you guys the process our concept artists use to go from idea to final concept. Enjoy! ---- For all you ambitious people who are... (Read More)

Crafting Q&A and Turkey Hunt Highlights

November 30th - via: kickstarter.com
We have seen lots and lots of questions about how crafting is going to work in Shards Online. We sat down with lead systems designer Bruce Bonnick to discuss some of the details. [4:10]  ---- We had a blast this past Saturday during our first annual... (Read More)

Founders Only Shard Concept and Intro to Modding

November 26th - via: kickstarter.com
We are totally hyped to see that we will be getting fishing and cooking into Alpha 1 thanks to your help. The next goal, perma-death rules, make for the ultimate game of risk vs. reward. For you guys who have no interest in PvP, don't worry! We don't... (Read More)

Dev Diary with a Sneak Peak of Celador

November 24th - via: kickstarter.com
Happy Monday everyone! We've got another dev diary for you this morning. This time, we are talking about some of the world-building efforts for our first alpha map, Celador. Check it out and share it with your friends! [1:26] ----  We had a ton of... (Read More)

Roleplayers Rejoice... Emotes Achieved! Next Stop Fishing and Cooking

November 21st - via: kickstarter.com
So great to see how quickly we smashed our stretch goal for additional emotes and animations. Great job everyone! Even though laying down was part of the goal, that doesn't mean we can sleep on the job. We are already marching towards our next... (Read More)

Shards Online's Kickstarter has already reached its $50k goal

November 19th - via: massively.joystiq.com
Sandbox MMO hopeful Shards Online has met its Kickstarter goal of $50,000 with 23 days still to go. Citadel Studios' first Kickstarter for the ambitious game reached only $73,401 of its $320,000 goal last June. (Read More)

Announcing Add-ons! + A personal note from our founders

November 18th - via: kickstarter.com
We made it! But this is only the beginning. The initial 50k secured our ability to get to alpha. Every dollar raised from here on makes our alpha release that much more awesome. Here is a personal note from the founders thanking each and every one of... (Read More)

Q&A with Project Lead Derek 'Supreem' Brinkmann

November 17th - via: kickstarter.com
We asked project lead Derek 'Supreem' Brinkmann some commonly asked questions about the overall vision for the game. Check it out and share it with your friends! ---- Also, for those of you who missed our playtest over the weekend, we've created a... (Read More)

What Kickstarter Video Game Campaigns Launched Nov 9th - 15th?

November 17th - via: cliqist.com
Every week we take a brief look at all of the Kickstarter video game campaigns that launched in the previous week. This isn’t to say that all of these projects are worth your hard earned cash, but with any luck having all of them in one place will make it easier to educate yourself on the projects you’d like to back, and which ones to run from. (Read More)

Stretch Goals!!

November 15th - via: kickstarter.com
Hello Everyone! Without further ado, I present to you our plan for stretch goals up to $100,000. They have also been added to the main Kickstarter page. -  Here is the development plan Supreem mentions in the... (Read More)

Dev Diary on Graphics and UI

November 14th - via: kickstarter.com
Hey everyone! It's great to see so many pledges still pouring in. Don't forget about our playtest stream tomorrow at 2pm EST on our Twitch channel. As promised, here is a Dev Diary that talks about some of the progress we have made in the last 6... (Read More)

Shards Online returns to Kickstarter

November 13th - via: massively.joystiq.com
Shards Online is back on Kickstarter, this time with a modest $50,000 goal and a promise to match donations dollar-for-dollar up to the final goal. The multiplayer sandbox made waves earlier this year thanks to its playable pre-alpha client and its unique multiverse built on player-run servers. (Read More)

THANK YOU!!

November 12th - via: kickstarter.com
Hey Everyone! We were not planning to send an update today but we felt we needed to express our appreciation for the amazing show of support we've received over the last 36 hours. So from the entire team here at Citadel Studios THANK YOU again! Join... (Read More)

Ultima Online Meets Neverwinter Nights in Shards Online

November 12th - via: cliqist.com
Ultima Online meets Neverwinter Nights in Shards Online, an MMORPG that's funding on Kickstarter (Read More)

Shards Online Preview

April 30th - via: mmogames.com
We have taken an exclusive look at the upcoming sandbox MMORPG called Shards Online. Does the game show potential? Find out in our Shards Online preview! (Read More)

If you have additional news that doesn't appear here, shoot us a link!