Naked Convoy board game! (1 - 2 Player)
A project in Burke, VA by John H. Kohn013days
:
18hours
:
15minutes
Status: Active
Desperate to get supplies to a failing outpost, an unescorted convoy charts a course, in real time, hoping to avoid enemy submarines!
Backers: 9
Average Daily Pledges: $22
Average Pledge Per Backer: $17
Funding: $151 of $150
Dates: Apr 23rd -> May 13th (20 days)
Project By: John H. Kohn
Backers: 9
Average Daily Pledges: $22
Average Pledge Per Backer: $17
Funding: $151 of $150
Dates: Apr 23rd -> May 13th (20 days)
Project By: John H. Kohn
Tags:
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Latest News
Campaign goal reached - thanks to you all PLUS a $5 Backer who just joined in!
April 28th - via: kickstarter.com
With the goal reached, we're in great shape for this Friday which launches Kickstarter's "Mini May" promotion - and my campaign has been approved to receive their support. Below is the Micro May badge I'll be attaching to the campaign's banner page... (Read More)
Clarifying how Submarine coordinates affect hits on Convoy Hexes - IN SOLO MODE
April 26th - via: kickstarter.com
In the body of the campaign, I have made it more clear how hits are acquired in SOLO mode. Here's the updated language now posted in the main campaign page. [I'm still not revealing how many subs are used in the game]: In the SOLO (1-Player mode),... (Read More)
Making life easier for the Submarine Player
April 25th - via: kickstarter.com
The below has been added to the campaign's main page: Instead of having to share the main map between both players, the Submarine Player gets their own smaller version: (Read More)
Classic (2019) PnP game, Launch Torpedoes just added to ADD-ONS
April 23rd - via: kickstarter.com
Get the files for rules and printing parts and map for this classic game. The torpedoes in this hex game come from PT Boats instead of the Submarines in Naked Convoy. YOU need to provide a D6 die. (Read More)
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