Ghost Song: A Journey of Hope

A project in Columbus, OH by Matt White
000days 
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Funding Successful

A beautiful 2D sci-fi metroidvania about love, hope, and redemption. Gameplay influenced by Super Metroid and Dark Souls.
Backers: 3014
Average Pledge Per Backer: $18

Funded: $54,007 of $15,000
Dates: Aug 5th -> Sep 4th (31 days)
Project By: Matt White
Tags:
video gameadventureactionplatformer +Suggest

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$54,007

current pledge level
Last Updated: September 4 @ 22:01 -0400 GMT

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funding period ended

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Latest News

The World of Metroidvanias: Crowdfunding

March 3rd - via: cliqist.com
The Metroidvania genre has remain popular over the years, especially through crowdfunded sites. We take a look at why in this article. (Read More)

Ghost Song: Journey of Hope Previewed

April 9th - via: cliqist.com
Ghost Song pays homage to the Metroid franchise and the story of Dark Souls, mimicking both design and ambience. (Read More)

Crowdfund Bookie, September 1 - 7: Edo Superstar, Ghost Song

September 9th - via: joystiq.com
This week in crowdfunding, the Kickstarter campaigns for Edo Superstar, Ghost Song, Divergence: Online, World War 2: TCG, Paranautical Activity, Steel & Steam: Episode 1, Sword N' Board, Proton Pulse Shift and Barter Empire came to a close. (Read More)

Ghost Song wraps up Kickstarter campaign with $54,000

September 5th - via: joystiq.com
The Kickstarter for PC, Mac and Linux game Ghost Song concluded with $54,007 of a $15,000 goal, and creator Matt White is now clear to begin working on the game in earnest with his programming partner, Roger Hicks. Ghost Song is a Metroid-inspired adventure that takes palce on Lorian V, a planet filled with the corpses of many explorers, and its moon haunted by their ghosts. Players roam Lorian V, destroying the lingering bodies to free their souls, and discovering more about the planet's mysterious history. (Read More)

It ends tonight..

September 4th - via: kickstarter.com
One way or another, this ends TONIGHT! I am very touched by all of your kind support, including some of the very encouraging personal messages I've received. I take it all in, I absorb your good will into my body and become stronger by the minute.... (Read More)

40K goal met, Rook's origin, and more

September 3rd - via: kickstarter.com
Good morning. First, a little house cleaning: As you've undoubtedly noticed by now, we've reached our third stretch goal. A lot of my ideas for the game have come during a job I had that involved long walks -- In fact, the most elemental things about... (Read More)

Rook, the Android

September 2nd - via: kickstarter.com
Despite being lonely and isolated for long stretches, Ghost Song is most assuredly a character-driven game. It now seems strange to me, then, that one of the most important and notable characters in the game hasn't really been shown in the... (Read More)

Special Dizzy Forms For All Backers!

August 26th - via: kickstarter.com
I want to further reward people who believed in us enough to back the game during the campaign. You guys are already going into the credits reel, but, in addition to that, I want to design some additional evolutionary forms for your in-game pet,... (Read More)

Enhanced Pet System Information

August 25th - via: kickstarter.com
(I'm about to discuss my general plans and goals for the pet system; Keep in mind that anything is liable to change as things tend to do once development gets going) At our last milestone we reached our "Enhanced Pet System" stretch goal, and I've... (Read More)

New Video Walkthrough

August 19th - via: kickstarter.com
I made a 7 minute video walkthrough. I fussed around trying to get the best quality possible -- A bit tricky for some reason -- But I think the result is passable. Here's the Vimeo link: https://vimeo.com/72660711 Let me know what you think. I'll... (Read More)

New Goal Reached!

August 17th - via: kickstarter.com
Things have calmed down a bit lately, but that hasn't stopped us from hitting the next goal. With these resources I feel confident in our ability to spend the proper time and focus to make a really fleshed out, fun, diverse pet system. Dizzy is going... (Read More)

Kickstarter Spotlight - Projects You Should Pay Attention To 8/16

August 16th - via: igameresponsibly.com
Three new projects and one update comprise this weeks' Kickstarter Spotlight article. Selections range from JRPGs, Platformers, Metroidvania, to Symphony? (Read More)

Keep On Truckin'

August 14th - via: kickstarter.com
Just checking in real quick since it's been a few days. I continue to be in quiet shock about how far we've come in this short time, and genuinely humbled by the obligation I now feel to the backers. We're on track to likely meet our "Enhanced Pet... (Read More)

In Case I confused anyone about Wii U keys

August 10th - via: kickstarter.com
Looking at feedback we've gotten, I fear some people are still confused about how to get a Wii U key. Wii U is a stretch goal. We won't be promising a Wii U version unless we meet that stretch goal. Therefore: IF we meet the Wii U goal, there will be... (Read More)

Super Metroid inspired Ghost Song: A Journey of Hope adds Wii U to Kickstarter stretch goal

August 10th - via: vg247.com
Ghost Song, a 2D “metroidvania” style game taking influences from Super Metroid and Darks Souls, has already met its $15,000 Kickstarter goal with 25 days left on the clock, but in ordert to bring it to Wii U and expand the story and gameplay, it needs more money. (Read More)

Important clarification about Wii U

August 9th - via: kickstarter.com
In my previous update, right after self-righteously rambling on about my own excessive caution and careful calculation, I stated that I could provide free Wii U keys to everyone who wanted one at no additional cost. I jumped the gun a little bit on... (Read More)

Wii U Stretch Goal!

August 8th - via: kickstarter.com
After careful consideration and study, I've decided to post a Wii U stretch goal for $60,000. It may be possible to do this with less, but the act of promising and guaranteeing a Wii U port this early in development is a burden, and I'm only... (Read More)

Let's have a quick look at how an area is made in Ghost Song!

August 8th - via: kickstarter.com
Leading up to the Kickstarter launch, I hadn't worked on the game in a couple months. The reason? I knew some time ago that the game was just too big to be a flash game. I wanted more. That much was clear. I had a good bit of game assets already done... (Read More)

Stretch Goals

August 7th - via: kickstarter.com
I thought carefully about what was both reasonable and worthwhile to add as a stretch goal -- And, in terms of game content, narrowed it down to three things. I don't want to go bonkers turning this into a game show. These ideas are, I feel,... (Read More)

Funded!

August 7th - via: kickstarter.com
When I put this up the other night -- Monday night -- I wasn't afraid that it'd fail. Don't get me wrong, I had absolutely no idea whether it'd ever get near $15,000. But failing to reach the goal didn't scare me. What I was most afraid of was being... (Read More)

Re. Coming Soon

August 7th - via: kickstarter.com
When I launched the project, I had it in the back of my mind that maybe eventually I'd have to lay out some additional goals to keep the conversation moving and keep folks appraised of how I'll utilize added resources -- I just never thought I'd have... (Read More)

Kickstarter Spotlight - Projects You Should Pay Attention To 8/7

August 7th - via: igameresponsibly.com
This week features two particularly awesome projects making perfect use of the crowdfunding platform Kickstarter. 2.5D platforming and Metroidvania within! (Read More)

Funding Crowd The 13th (July 31st - Aug 6th)

August 7th - via: gamingonlinux.com
The Funding Crowd is back later than ever on its 13th instalment. What happened is that we avoided publishing it yesterday as Tuesday the 13th is the bad luck day in Spanish-speaking countries, as you may know... (Read More)

Re. Extended early bird period

August 6th - via: kickstarter.com
After much hum hawing and deliberation, upon getting some good advice I decided to extent the early bird quantity. I never really expected it to sell out on day one. This is day one -- It's still early, and you guys should still get the pricing.... (Read More)

Re. those early birds

August 6th - via: kickstarter.com
I must admit, I never expected these to sell out on the first day. I was very tempted to increase the quantity after it sold out, but I think I need to maintain the integrity of the system and just stick with it. I added a bundle tier. Three for $33.... (Read More)

Unbelievable first night

August 6th - via: kickstarter.com
This listing went up last night at around 7:45pm EDT. I kind of imagined I'd get maybe $2k in the first day.. And, well, here we are. I want to express how much I appreciate this support. We still have a ways to go, but there's reason for cautious... (Read More)

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