DwarfCorp
A project in Pittsburgh, PA by Completely Fair Games, Ltd.000days
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00hours
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Funding Successful
A lighthearted simulation game in which you manage a colony of ruthless capitalist Dwarves. Explore, exploit, and profit!
Backers: 2260
Average Pledge Per Backer: $20
Funded: $45,783 of $20,000
Dates: Jul 24th -> Aug 23rd (30 days)
Project By: Completely Fair Games, Ltd.
Backers: 2260
Average Pledge Per Backer: $20
Funded: $45,783 of $20,000
Dates: Jul 24th -> Aug 23rd (30 days)
Project By: Completely Fair Games, Ltd.
$45,783
current pledge level
Last Updated: August 23 @ 19:30 -0400 GMT
228%
of goal
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Latest News
Last Hour!!
August 23rd - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
30k, 35k Goals Reached. Benefactor Confirmed.
August 20th - via: kickstarter.com
Hi guys, I'm still far away on vacation and posting this from an intermittent connection, but I wanted to announce some exciting news. First, even without the 10k donation from the Benefactor, we have reached our 30K stretch goal. To remind you, this... (Read More)
29k Stretch Goal Reached!
August 17th - via: kickstarter.com
We hit another stretch goal today, even without counting our mysterious benefactor! $29,000 New System: Boats Dwarves can build boats to exchange goods in an ocean port (similar to a balloon port). They could also use these boats to transport... (Read More)
Next Two Stretch Goals Reached + Mysterious Benefactor
August 17th - via: kickstarter.com
We've reached the next two stretch goals (27k and 28k). We also got a Mysterious Benefactor who pledged $10,000. We remain skeptical that this donation is real. Not many people could support a $10,000 charge to their credit card. So we're going to... (Read More)
Third Stretch Goal Reached!
August 15th - via: kickstarter.com
As we enter our final week, we have just reached our third stretch goal ($26k). This goal includes: New Room: Graveyard When your Dwarves die, their corpses remain on the ground. A worker may bury a dwarf corpse in a graveyard, where a tombstone will... (Read More)
Second Stretch Goal Reached!
August 14th - via: kickstarter.com
I'm pleased to announce that our second stretch goal ($25k) has just been reached! Included in this stretch goal are the following: Mac and Linux Port By porting the game from XNA to Monogame, we will be able to support a wider variety of platforms,... (Read More)
Steam Greenlight
August 13th - via: kickstarter.com
Would you like to see DwarfCorp distributed on Valve's Steam platform? Dwarfcorp is now on Steam Greenlight! By voting for DwarfCorp on Greenlight, you increase the chances that Valve will distribute DwarfCorp's Alpha, Beta, and full game builds... (Read More)
First Stretch Goal Reached!
August 13th - via: kickstarter.com
Last night, we reached our first stretch goal, Kobolds! We're just $900 away from the first big stretch goal, which contains the Mac and Linux Ports, Treasure Rooms, Lockable Items, and Managers! About KoboldsWilson was so excited about Kobolds that... (Read More)
New Stretch Goals!
August 11th - via: kickstarter.com
This update is about fleshing out our stretch goals. We made a similar post yesterday to get feedback from backers. We've decided to make a lot more of them, make them smaller, and put them closer together. Multiple stretch goals now happen at the... (Read More)
Paypal!
August 10th - via: kickstarter.com
After getting numerous requests for alternative payment methods (mostly from international users), we are now offering the option to donate to our project through PayPal. You should only donate through PayPal if you are unable to back through... (Read More)
New Stretch Goals
August 10th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Delayed!
August 9th - via: kickstarter.com
Summary DwarfCorp is being delayed due to graduate school commitments. New rewards are being created with the corrected dates. These are just there to explain the situation. You do not need to take any action at this time if you wish to continue... (Read More)
Funding Crowd The 13th (July 31st - Aug 6th)
August 7th - via: gamingonlinux.com
The Funding Crowd is back later than ever on its 13th instalment. What happened is that we avoided publishing it yesterday as Tuesday the 13th is the bad luck day in Spanish-speaking countries, as you may know... (Read More)
Goal!
August 3rd - via: kickstarter.com
$20,000!We just reached our goal! This is amazing! Thank you to everyone who came out and supported this project! We still have 20 days left, and that's plenty of time to hit our stretch goals. This project has been far more successful than we... (Read More)
Classes and Career Tracks
August 3rd - via: kickstarter.com
We're a mere $300 or so away from our goal! Thank you to everyone for your support, and for spreading the word! It seems we are certain to hit our goal today. This update will be about Dwarf Classes and Career Tracks. We got many questions about... (Read More)
We're Almost There!
August 2nd - via: kickstarter.com
It's been a little over a week since we started. Thanks to this article from Rock Paper Shotgun, we had a huge boost in backers over the past few days. We're now hovering at around 95% of our goal! Any day now, the project should be successfully... (Read More)
Terrain
July 29th - via: kickstarter.com
Kickstarter NewsWow guys, we gotten over 60 percent of our funding in less than a week! This is awesome! Thanks to everyone who has backed us! This update is going to be about terrain generation, and how it affects gameplay. Just a warning, this... (Read More)
Pre-Alpha Prototype!
July 28th - via: kickstarter.com
Kickstarter NewsHey everyone, we've had a great showing so far! It's only been four days and we're already at greater than 50% of our goal! We just need to push for a few more days at this rate and we'll be sure to reach our goal! This has happened... (Read More)
Business!
July 26th - via: kickstarter.com
So our first day went really well! We nearly got 25% of all of our funding in the first 24 hours, and currently have over a third of our total funding! The highest two backers were Andrew Krieger at $1,000 (The Creative), and Jacob Anderson for $500... (Read More)
Exploit, Invade And Mine Ore In The Name Of Capitalism! DwarfCorp
July 25th - via: indiestatik.com
Colonization by means of corporate exploitation – that’s an apt subject for comedy, isn’t it? Completely Fair Games seem to think so as their real-time strategy, DwarfCorp, sees a bunch of dwarves invading foreign lands, killing the locals and employing slavery in order to get the best resources for the Motherland. (Read More)
We've Launched!
July 24th - via: kickstarter.com
After less than 48 hours, we have made over 32% of our goal amount! Thank you to all our backers so far for supporting us so early in our campaign! We've been inundated with emails and comments from all over the web, and it's been slow for us to... (Read More)
If you have additional news that doesn't appear here, shoot us a link!