Rogue Angels
A project in Fredericia, Denmark by SunTzuGames000days
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00hours
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Funding Successful
A cooperative (1-4) sci-fi adventure crawler with multiple paths, player-driven solutions, evolving characters and intertwined stories.
Backers: 1902
Average Pledge Per Backer: €74
Funded: €140,446 of €46,000
Dates: Sep 4th -> Oct 1st (28 days)
Project By: SunTzuGames
Backers: 1902
Average Pledge Per Backer: €74
Funded: €140,446 of €46,000
Dates: Sep 4th -> Oct 1st (28 days)
Project By: SunTzuGames
Tags:
+Suggest€140,446
current pledge level
Last Updated: October 1 @ 15:02 -0400 GMT
305%
of goal
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Latest News
16th stretch goal - plus - our last stretch goal (17th)
October 1st - via: kickstarter.com
Greetings, Commanders :) We are down to the last 6 hours for the campaign, and we have just crossed our 16th stretch goal, which has given us 4 more Enemy Behavior Cards, these here focused on creating more memorable enemy bosses. This also means... (Read More)
14+15th stretch goal, more lore, and a prototype
September 30th - via: kickstarter.com
Greetings, Commanders :) Earlier yesterday we managed to pass our 14th stretch goal and now we overtook the 15th. With 18 more hours to go on the campaign, we have a good chance of also hitting the 16th, which would bring some new boss behaviors to... (Read More)
13th stretch goal, reviews, spreading the word
September 29th - via: kickstarter.com
Greetings, Commanders :) We ran past the 12th stretch goal before I managed to do an update, so here we are... four hours into the last two days of the campaign and we have reached the 13th stretch goal. This means that we will have both... (Read More)
11th stretch goal, Gamefound, and more content
September 29th - via: kickstarter.com
Greetings, Commanders :) We have entered the last three days of the campaign and yesterday we unlocked the 11th stretch goal with a good chunk of 12th also reached. This means that new tiles will be added to the game allowing for different layouts on... (Read More)
10th stretch goal, livestreams, tons of content, and lore
September 28th - via: kickstarter.com
Greetings, Commanders :) What an amazing build up for the last sprint of the campaign. The 10th stretch goal was reached yesterday and we are over halfway to the next with 3 days left of the campaign. These are going to be some intense and fun days... (Read More)
9th stretch goal + a small thank you gift :)
September 25th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)
Fantastic 200% funding, AMA, illustrator stories, and more
September 22nd - via: kickstarter.com
Greetings, Commanders :) We have finally reached 200% of our initial funding goal which is amazing. It has given me faith in us also reaching another stretch goal. I have therefore put up a €110k stretch goal. Hopefully we will be able to reach... (Read More)
8th stretch goal, My Rogue Angels, reviews, and a character reveal
September 20th - via: kickstarter.com
Greetings, Commanders :) Woooh! What a great way to end the day. Another stretch goal has just been reached, meaning we can add another set of 4 enemy standees to the roster of opposition, which you will most likely encounter on your journey through... (Read More)
Prototype, Play-throughs, Cyborg lore, Angelita's story and more
September 18th - via: kickstarter.com
Greetings, Commanders :) Another update is upon us and in this one I want to point you attention in all sorts of directions - so let us dispense with the pleasantries and get right to it ;) For those who want to try and get their hands on a Rogue... (Read More)
7th stretch goal, new goals, Tabletopia, and other ramblings
September 16th - via: kickstarter.com
Greetings, Commanders :) Today we reached the 7th stretch goal for the Rogue Angels production - now we have extra sticker sheets (all being re-adhesive) so even if you ruin a few, you will have a backup. With a little rework, I wanted to put... (Read More)
Interviews, character reveal, and voting results for the game's ship
September 15th - via: kickstarter.com
Greetings, Commanders :) We are roughly halfway through the campaign at this point, we are at 181% funding, and we are still seeing a lot of new content appear in the Rogue Angels landscape. But before we go any further, I am sure a lot of you wants... (Read More)
Activities and co-writer Lisa's story
September 13th - via: kickstarter.com
Greetings, Commanders :) I hope you are having a good and productive week. Yesterday and today have been very busy for me. With many initiatives contributing to this campaign: Participated in one podcast interview (Danish) and one video interview... (Read More)
6th stretch goal, more reviews, and other bits
September 11th - via: kickstarter.com
Greetings, Commanders :) We just reached out 6th stretch goal tonight - Thanks to you all! Hopefully people will keep discovering this campaign while I sleep here in Denmark. Now we will have 4 new behaviors for the enemies. These I will spice up for... (Read More)
Voting on the ship's name and worldbuilding
September 10th - via: kickstarter.com
Greetings, Commanders :) The first week of the Rogue Angels campaign is about to end. It has been really amazing, and we still have 3 more weeks to stir the pot and bring more backers in. Hopefully our enthusiasm will shine through, and others will... (Read More)
5th stretch goal and new goals, co-designer Martin's story, and new previews
September 9th - via: kickstarter.com
Greetings, Commanders :) What a Saturday! We reached our 5th stretch goal while also surpassing the 1,000 backers milestone, which is just an awesome achievement :) One of the coolest things about being an indie developer is the close relationships... (Read More)
Almost 1,000 backers strong, more shipping wins and who wants to name a spaceship?
September 8th - via: kickstarter.com
Greetings, Commanders :) We are steadily approaching the 1,000 backer mark - a big welcome to all newcomers. Hopefully we have another milestone that we can celebrate tomorrow, plus some new companions maybe? :) Let's Play Games reached out to me... (Read More)
4th stretch goal done, more livestreams and play-throughs
September 7th - via: kickstarter.com
Greetings, Commanders :) Another night another update and its always you! Sounds like a 90'ies pop classic. Today we managed to reach another stretch goal which means we will add a lore book to the game. It will explore the stories and worlds a bit... (Read More)
3rd stretch goal reached, some ramblings, and Inspired 2 Game
September 6th - via: kickstarter.com
Greetings, Commanders :) The time has come for another update. The third stretch goal has been reached, plus the fourth is well on its way. A new stretch goal has also been revealed. Many of you probably already know that this is mostly a... (Read More)
2 stretch goals! Better shipping! Plus more!
September 5th - via: kickstarter.com
Greetings, Commanders :) Another update is upon us, as we have reached 2 stretch goals. I have placed small Kickstarter banners in the box content to showcase where the stretch goals are taking effect. Personally I would very much like us to get a... (Read More)
Thank you!!
September 4th - via: kickstarter.com
Greetings, Commanders :) I know the best practice of Kickstarters is to create the updates beforehand, so you can just push it out when ready… but I cannot do that. I enjoy writing in the moment, and I want it to feel right, and this certainly... (Read More)
If you have additional news that doesn't appear here, shoot us a link!