BeetTweek: A Force Feed-back Eurorack DSP Module

A project in Rapid City, SD by Trevor Cash
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Funding Unsuccessful

A Eurorack DSP Module, with Haptic Force-Feedback and Multiple Modes
Backers: 32
Average Pledge Per Backer: $647

Funded: $20,718 of $22,560
Dates: May 1st -> Jun 30th (60 days)
Project By: Trevor Cash
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$20,718

current pledge level
Last Updated: June 30 @ 09:10 -0400 GMT

91%

of goal
funding period ended

$0

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Latest News

Kickstarter, Indent Mode and Audio Boards

June 21st - via: kickstarter.com
Hello All! The Kickstarter campaign is nearing completion with 8 days left!  If you know anyone who is considering backing the project, this next week is the time to do it before the campaign ends! Indent Mode: I have been extending Indent Mode with... (Read More)

Sequenced Pluck Mode!

June 7th - via: kickstarter.com
Hello Everyone! I have been working on the beginnings of "Sequenced Pluck" Mode!   Notes are fed in from an external sequencer into a buffer of 8 individual v/oct note values around the ring.  An external clock input is used to capture each note... (Read More)

Audio, LED Backdrop and International Shipping

May 30th - via: kickstarter.com
Hello All! First of all thank you to all who have backed since last update,  we are 75% to the funding goal! Audio Upgrades: I continue to make progress on the Audio upgrades to the module.  The most recent board is showing I can process audio on... (Read More)

Audio Chip Upgrades

May 10th - via: kickstarter.com
Hello Everyone!  We have been working on upgrading the DSP board to support Higher quality Audio and an SD card for storing longer Audio/CV and gesture sequences.  Here are some pictures of the latest DSP Board Revision: DSP Board Op-Amp Testing... (Read More)

A Great Start!

May 2nd - via: kickstarter.com
Hello All!  2 days since launch and already the early-bird units are all backed! Thanks you backers!  This is a great start! The new PCB boards have arrived that have the first changes for the audio op-amp, DAC and SDCard  upgrades.  I continue... (Read More)

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