Quartet - A Retro-Inspired, Turn-Based JRPG

A project in Washington, DC by Something Classic
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Funding Successful

A modern JRPG with innovative gameplay; 4 interconnected stories you can play in any order; from the creators of Shadows of Adam
Backers: 1121
Average Pledge Per Backer: $48

Funded: $54,203 of $35,000
Dates: Sep 1st -> Oct 1st (30 days)
Project By: Something Classic
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$54,203

current pledge level
Last Updated: July 14 @ 13:38 -0400 GMT

154%

of goal
funding period ended

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Latest News

Try out the new demo of the upcoming JRPG inspired Quartet

July 13th - via: gamingonlinux.com
Following a success on Kickstarter, turn-based pixel-art JRPG inspired title Quartet now has a demo available with Native Linux support. The Kickstarter back in 2021 pulled in a nice $54,203 towards development so it's good to see some activity letting players experience a little of it. (Read More)

Update #13: DLC stretch goal hit and explanation!

September 30th - via: kickstarter.com
Hi everyone, Sorry for the barrage of updates, but here's a quick one with some information that you may want to know about. We did it! We raised $50,000! Thanks so much to all our backers for making the DLC stretch goal a reality. Next up: PS4/5... (Read More)

Update #12: Rewards! Tell Me About the Rewards! DLC preview!

September 30th - via: kickstarter.com
Hi everyone, A little more than 24 hours remain in the Quartet Kickstarter. If you know anyone who is on the fence about pledging, this is their last chance! For all of you who have supported us, we’d like to say thank you—not only for making... (Read More)

Update #11: Final 48 hours, closing in on Switch Port. Looking ahead to post campaign.

September 29th - via: kickstarter.com
Hi everyone, The dawn of the final 48 hours has begun! We've been having a huge surge lately, so let's keep that up because we are less than $3k USD to go to hit our first Stretch Goal (Nintendo Switch port $45,000 USD). I know we can do it, so let's... (Read More)

Update #10: Fully funded! Nintendo Switch Port stretch goal!

September 27th - via: kickstarter.com
Hi folks, We are fully funded! Our last update was posted merely minutes before a massive swarm took over and we raised over $3,000. You can't imagine how many virtual high fives the dev team was doing when that happened - and it's all thanks to you!... (Read More)

Update #9: Nearing 100%! Looking at our first Stretch Goal

September 23rd - via: kickstarter.com
Hi everyone, WOW! We are so close to being funded! We can't thank you all enough. At the risk of sounding a little too bold, let's talk about the first stretch goal: bringing Quartet to the Nintendo Switch ($45,000 USD). If this goal is hit, all... (Read More)

Update #8: Chapter Select Showcase, New Reward Tier and Stretch Goals Preview!

September 16th - via: kickstarter.com
Hi all! We are getting so close to our funding goal. With two weeks left, we have just over $5,000 USD to go! We can not thank everyone enough for the groundswell of support. In tonight's update we would like to talk about a few things. In Quartet... (Read More)

Update #7: A Whole New World(map) and 80% funded!

September 13th - via: kickstarter.com
Hi everyone! Wow, we've hit 80%! We are making such strong progress and with 17 days left I'm confident we will hit our goal. But we can't fall asleep at the wheel just yet, we still have a bit more to go. And maybe with some luck, hit some of those... (Read More)

Update #6: New reward tiers and Add-ons! 75% funded!

September 11th - via: kickstarter.com
Greetings everyone!  We have hit 75% funding! Thank you so much, we can not believe the outrageous support we have gotten! But here at Something Classic we know we can't turn off the burners and have to see that we hit our goal! On that note, we... (Read More)

Update #5: Let's Talk About Combos

September 9th - via: kickstarter.com
Hi everyone!  Wow, the campaign is almost to 75%! The team is just floored with all the support. For today's update, I'd like to talk about combos in the Quartet battle system! Combos are a big part of battle strategy in Quartet.  No, I don’t... (Read More)

Update #4: One week check-in and an important message from JUNA!

September 7th - via: kickstarter.com
Hi everyone, I hope everyone is having a great week! Our campaign has been steadily inching closer to that fabled 70%! It would be amazing it we could hit that in a day or two. Now without further ado... Juna has been getting a lot of attention, as... (Read More)

Preview of Quartet music and 60% funded!

September 5th - via: kickstarter.com
Hi everyone! Wow, we have ended day 5 just shy of 60%. Thank you so much for the tremendous support! We can’t do this without you. Please keep sharing and telling friends, so we can hit our funding goal ahead of schedule... and maybe even hit some... (Read More)

50% funded!! Quest and Gear reward tiers and live stream tomorrow!

September 3rd - via: kickstarter.com
Wow, it’s only Day 3 and we’ve already hit 50% funding! Thanks for the tremendous support! But we can’t turn off the burners just yet; we still have some more money to raise! (And maybe even some stretch goals to hit... more on those in a... (Read More)

40% funded!

September 1st - via: kickstarter.com
We’ve already hit 40% on day 1! Wow!  We just want to thank everyone so much for their support. This game doesn’t get made without you all.   Meanwhile, we’d like to show you some of the cooler rewards that have been claimed. Firstly, we had... (Read More)

Quartet, a retro RPG from Shadows of Adam dev, heads to Kickstarter with Switch stretch goal

September 1st - via: nintendoenthusiast.com
Quartet already has a short demo available on its Kickstarter page, but the gist is that the game begins with four separate storylines playable in any order. Eventually, all the stories converge, offering you a party of eight characters. Four are active in battle at a time but can be immediately swapped out for any of the other four, and characters in the reserve more quickly regenerate AP. (Read More)

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