Monster Raising Game: Goobuddies Monster Keeper

A project in Sydney, AU by Jerrel D
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I'm making my dream monster raising game. Want to join me for the adventure?
Backers: 122
Average Pledge Per Backer: $74 AUD

Funded: $9,001 AUD of $7,000 AUD
Dates: Nov 21st -> Dec 21st (30 days)
Project By: Jerrel D
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$9,001 AUD

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Last Updated: December 21 @ 21:03 -0500 GMT

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Latest News

Revealing the NEW Goobuddies species!

December 21st - via: kickstarter.com
Hi everyone! I've been hard at work on sculpting and rigging the the 3D models for the new Goobuddies spcies. I want to make sure these creature designs are fun to look at! There's something satisyfing about watching the physics simulations. Here are... (Read More)

I'm starting work on the 52 NEW Goobuddy species!

December 20th - via: kickstarter.com
I genuinely appreciate all of your incredible support! I'm feeling so fired up to create a great monster game for you all. Please a take look at one of the new species I created the graphics for today. This is Dangleye, in the Slime family line! This... (Read More)

Temporarily fuse Goobuddies together for more POWER!! Stackfusion!

December 20th - via: kickstarter.com
Some battle missions might have some unique challenges that are outside of your team's abilities to solve. That's where Stackfusion comes in! You can temporarily fuse 2 Goobuddies together to combine their movepool and stats into a more powerful... (Read More)

A new Mini Stretch Goal!

December 19th - via: kickstarter.com
Thank you all for your incredible support and bringing the campaign to reach the funding target! I was working on Goobuddies on Livestream this morning and one of my supporters requested a feature just for fun in the development environment! It... (Read More)

Ranch Corrals let you raise Goobuddies in different environments!

December 17th - via: kickstarter.com
In Goobuddies Monster Keeper, you can have 6 unique corrals in which to raise your Goobuddies. Certain environments will allow your Goobuddy to gain stats faster through training if that Goobuddy's Element is appropriate for the environment. For... (Read More)

Element Types explained

December 17th - via: kickstarter.com
Hi everyone! Thanks again for your incredible support. Here's an explanation of the Element system in Goobuddies. I wanted to create something that gave players a different experience from what other monster games already offer. In the lore of... (Read More)

The Spertine family line if the Kickstarter succeeds!

December 17th - via: kickstarter.com
Thank you all so much for your incredible support so far! Please enjoy a look at Dripjaw, a potential species that would be part of the Serpentine family line. If the Kickstater gets funded, I'll be able to add more family lines which would include... (Read More)

Here's one of the new Goobuddy species I could add if the Kickstarter succeeds!

December 16th - via: kickstarter.com
Hi everyone! Thank you for all your support so far. Please enjoy taking a look at this creature design. Couch is a Goobuddy species that would be part of the Cuboid family line that would be added to the game if the Kickstarter is funded and... (Read More)

How to teach your Goobuddies new attacks

December 16th - via: kickstarter.com
Today I'll discuss the differences between Digimon and Pokémon when it comes to teaching your monsters new skills. Here's a detailed explanation on how to teach Goobuddies new skills and how it's different from other monster games you might be... (Read More)

Explaining WHY I'm making Goobuddies and what I love about Monster raising games

December 15th - via: kickstarter.com
Hi everyone! Let's have a chat and discuss the appeal of various monster raising games. I want to share with you why I care so much about monster raising games and why I'm making Goobuddies.  (Read More)

Mutations make your monster unique to YOU

December 12th - via: kickstarter.com
You can influence the way your Goobuddy is born by exposing the Egg to different environments and situations. Here are some of the mutations and the way they affect your Goobuddy's potential applications in battle!  (Read More)

Goobuddies FREE Homebrew version on Nintendo 3DS, video!

December 11th - via: kickstarter.com
Previously, I showed a short video showing Goobuddies running on PS Vita. Please see Goobuddies running on Nintendo 3DS: These homebrew versions of Goobuddies Monster Keeper for 3DS and PS Vita will be free! The 3DS will be the full version of the... (Read More)

Backer submitted monster design goes horribly wrong (comedy sketch)

December 10th - via: kickstarter.com
Hi everyone! Please enjoy a laugh while  I prepare the next progress update!  (Read More)

More Gooliath forms!

December 6th - via: kickstarter.com
You can teach your Goobuddies Overflow transformations! Every species has a unique transformation. Kracken's Overflow form has me feeling real handsy! Tower's Overflow form includes a big halo that somehow makes him look more cute.  (Read More)

Goobuddies go "Super Saiyan" with Overflow transformations!

November 30th - via: kickstarter.com
Goobuddies can be born with either a Cursed Mask or Blessed mask, which allows them to gain a transformation and powerup during battle, but what happens if they are not born with either of those? You can teach your Goobuddy Overflow, which is a... (Read More)

How your Goobuddy's mutations affect its battle performance

November 29th - via: kickstarter.com
Here's a quick update to explain a bit about the battle system and how a Goobuddy's mutations affect its battle performance. The random physical mutations your Goobuddy is born is actually has practical battle applications.  Some mutations boost the... (Read More)

Goobuddy monster designs: Megamecha, Mantis, and TABLE!

November 28th - via: kickstarter.com
Let's take a look at some of of the Goobuddy species!  Megamecha is  from the Multi family line and is comprised of 6 goobuddies combined into a humanoid that looks like a classic Mecha! Mantis is one of my favorite designs, but Table has a special... (Read More)

Creating a rig to animate a Goobuddy 3D Model

November 26th - via: kickstarter.com
Hello everyone! Thank you all for helping this campaign launch with a strong start. Please enjoy this behind the scenes look at how I create a rig in a 3D modelling program so I can animate my Goobuddy characters.  (Read More)

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