Violet Core

A project in Melbourne, AU by Sarah Carapace
000days 
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Funding Successful

Romantic High Speed Sapphic Mecha TTRPG
Backers: 629
Average Pledge Per Backer: $44 AUD

Funded: $27,935 AUD of $12,000 AUD
Dates: Sep 25th -> Oct 25th (30 days)
Project By: Sarah Carapace
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$27,935 AUD

current pledge level
Last Updated: October 25 @ 15:02 -0400 GMT

232%

of goal
funding period ended

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Latest News

Handler and Pilot Toxic Yuri By Popular Demand!?

October 19th - via: kickstarter.com
Esteemed space jocks, star-jills and cosmo types. Hi! Sarah here. As the funding period hurtles towards its conclusion, I wanted to discuss the status of those stretch goals. Each stretch goal milestone roughly equates to keeping me alive for an... (Read More)

the Ghosts Between the Stars

October 17th - via: kickstarter.com
Hey everyone, Sarah here! Welcome to the final week of funding :'D I'm overjoyed that we hit our first stretch goal! Thank you everyone!!! TT u TT This update details some of the threats and hints at some of the potential mysteries of Nemesis!... (Read More)

Launch Systems Engaged!!!

October 9th - via: kickstarter.com
We made it! Hell yeah! A massive thank you to everyone who has supported the project so far! With our baseline goal met, barring any big sudden changes, I'll have the space needed to dedicate myself to work on the game until it's finished and be at... (Read More)

Get Down And Show Your Moves – The Mechanics of Violet Core Part II – Step System

October 8th - via: kickstarter.com
Hiya Everyone, Sarah here. At the time of writing this we are around 90% of the way to our goal! The support has been very heartening :'D While we still have a bit to go, and a decent amount of time for the word to continue to spread Let's talk... (Read More)

Pointy Shapes of Chaos – The Dice Mechanics of Violet Core Part I - Connections

September 26th - via: kickstarter.com
Hello everyone, Sarah here with our first update!  This and the following update are going to be covering some of the more unique mechanics of the game, I would have put them in the campaign but...uur, it's sort of a lot of words. So, this will help... (Read More)

If you have additional news that doesn't appear here, shoot us a link!