Feudal Rise
A project in Auckland, NZ by NukaZombee000days
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00hours
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Funding Successful
Develop your fief and shape a thriving town in this easy-to-learn print-and-play medieval strategy game.| Solo | Roll and Write | PNP |
Backers: 437
Average Pledge Per Backer: $32 NZD
Funded: $14,165 NZD of $2,000 NZD
Dates: Aug 8th -> Sep 7th (30 days)
Project By: NukaZombee
Backers: 437
Average Pledge Per Backer: $32 NZD
Funded: $14,165 NZD of $2,000 NZD
Dates: Aug 8th -> Sep 7th (30 days)
Project By: NukaZombee
Tags:
+Suggest$14,165 NZD
current pledge level
Last Updated: September 7 @ 03:03 -0400 GMT
708%
of goal

(loading your very own snazzy kicktraq chart)

Latest News
Day 26 Update Notes
September 3rd - via: kickstarter.com
Three-worker camps now grant 1 victory point, but come with a loyalty penalty if you build too many - pushing players toward more diverse worker placement strategies. Several buildings were also rebalanced: new indicators mark walled placement... (Read More)
Day 15 update - Maps ready. Balance tweaks.
August 22nd - via: kickstarter.com
All maps are ready. Playtesting different map–character combinations led to some tweaks in character abilities. We also adjusted construction costs and effects for several buildings to fine-tune balance. Less buildings now reward you with... (Read More)
Day 4 update. New features and food-related changes.
August 11th - via: kickstarter.com
Reroll mechanism added – You can now spend one Loyalty to reroll all dice. This gives players more control over roll outcomes and increases the value of Loyalty as a resource. This change also led to adjustments in timeline events. The timeline... (Read More)
Wow - what a first day! 🏆
August 9th - via: kickstarter.com
A huge thank you to everyone who jumped aboard right from the start and brought this campaign to life so quickly. Your early support means the world - you’ve launched us forward with incredible momentum. Now it’s time to roll up our sleeves -... (Read More)
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