Chill Mist Valley: a 5e Module!
A project in Marlton, NJ by James Streissand000days
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Funding Successful
A chilling hexcrawl for 5th Edition!
Backers: 212
Average Pledge Per Backer: $27
Funded: $5,759 of $1,000
Dates: Nov 16th -> Dec 26th (40 days)
Project By: James Streissand
Backers: 212
Average Pledge Per Backer: $27
Funded: $5,759 of $1,000
Dates: Nov 16th -> Dec 26th (40 days)
Project By: James Streissand
Tags:
+Suggest$5,759
current pledge level
Last Updated: December 26 @ 19:03 -0500 GMT
575%
of goal
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Latest News
Update 7: The Final Stretch!
December 23rd - via: kickstarter.com
We're coming up on the end of our kickstarter! Housekeeping I think I need to start off with housekeeping for once. A bunch of people have apparently been confused by the standalone bestiary, asking if they get the benefits of stretch goals or not.... (Read More)
Update 6: Secondary Classes P2, Expanded Bestiary!
December 19th - via: kickstarter.com
We made it to our next stretch goal! The expanded bestiary is live, but first, have a lovely (long) explanation of how secondary classes are coming to life in CMV! So the expanded bestiary is now live as its own reward tier, its own add-on (as a... (Read More)
Update 5: Secondary Classes Part 1, and a Very Special Partnership!
December 6th - via: kickstarter.com
Secondary Classes We had a bit of trouble implementing exploration features and other non-combat modes of play in CMV's core designs. Player classes are made for combat, after all. Making new expressions of those classes would be ineffective and a... (Read More)
Update 4: Location Spotlight! Eshaureas!
December 1st - via: kickstarter.com
How's everyone doing? We're making great progress towards the 2k mark on kickstarter, and we've been getting so much work done on the back end! Ideally, I'd like to have about half of the book finished by the time the kickstarter finishes, and if... (Read More)
Interview with Mildra about Chill Mist Valley!
November 26th - via: kickstarter.com
Happy Thanksgiving everyone! We have an update coming for a location spotlight, as well as secondary classes (since those are almost certainly going to be funded). We also have a revamp coming to the kickstarter's presentation about halfway... (Read More)
Update 3: How 'bout some Magic Items?
November 23rd - via: kickstarter.com
Still trying to slap myself awake a bit! What's cooler than knocking out fey nobles and unlocking ancient vaults? Getting loot for it, obviously. So, here's two sample items for folks who just want a cool weapon: Lunaevril Reflection This... (Read More)
Update 2: Camping, Hunting, and Fishing, oh my! Also, First Stretch Goal!
November 18th - via: kickstarter.com
The kickstarter's still chugging along after it's first incredible day, and we couldn't be happier. Exploration Roles I think fun part of the exploration system is the character choices to be made. Everyone always has a choice to make, and a... (Read More)
Update 1: Funded??? Stretch Goals??
November 17th - via: kickstarter.com
Thanks everyone for your generosity! I recorded a somewhat rambly video going through potential stretch goals, the first of which will go live either tonight or tomorrow. The stretch goals we're floating are: "World Below" expansion to the module... (Read More)
If you have additional news that doesn't appear here, shoot us a link!