Crystal Age

A project in Ibiza, Spain by Gravita Games
000days 
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00hours 
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Funding Unsuccessful

Crystal Age is a fantasy board game for 1-4 players. Control a powerful hero to defeat exotic creatures and acquire their abilities.
Backers: 157
Average Pledge Per Backer: €79

Funded: €12,389 of €25,000
Dates: Oct 15th -> Nov 5th (22 days)
Project By: Gravita Games
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€12,389

current pledge level
Last Updated: November 5 @ 18:04 -0500 GMT

49%

of goal
funding period ended

€0

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Latest News

An important decision.

November 5th - via: kickstarter.com
Dear Heroes, After working hard on improvements, including the development of an expansion and additional elements, we’ve noticed that the support for this campaign hasn’t reached last year’s level. We understand this is largely due to the... (Read More)

How is it going.

October 28th - via: kickstarter.com
Hello Heroes, The campaign is nearing its end and as you may have seen its performance isn’t being as expected. After reading your feedback, we have an idea of what could have happened and that's why in this update we clarify some points of the... (Read More)

The Final Push!

October 24th - via: kickstarter.com
Dear backers, We’d like to share with you that we are almost at 50% of our funding goal for the new Crystal Age campaign. We only need about 150 more backers to bring this project to life! Thanks to the miniatures being represented as acrylic... (Read More)

Which is the best game mode in Crystal Age?

October 21st - via: kickstarter.com
Before we begin, we’d like to thank everyone who is supporting this project and, of course, all those who are helping us with your warm comments. It means a lot to us, and we’re grateful from the bottom of our hearts. We’re still moving forward... (Read More)

Let's join forces!

October 18th - via: kickstarter.com
Greetings Heroes of Ansel,First of all, we want to sincerely thank you for your support of Crystal Age. Although the project isn't receiving the attention we expected, we deeply value all the support you’ve been giving. As an indie studio, our... (Read More)

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