The With The Broken Clock

A project in Boone, NC by Caleb
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Funding Unsuccessful

This is my debut horror game and introduction into the gaming industry.
Backers: 5
Average Pledge Per Backer: $6

Funded: $30 of $400
Dates: Sep 27th -> Nov 20th (55 days)
Project By: Caleb
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$30

current pledge level
Last Updated: November 20 @ 13:18 -0500 GMT

7%

of goal
funding period ended

$0

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Latest News

Thank You

November 16th - via: kickstarter.com
I tried my best and this is like my third or fourth failed Kickstarter. You learn as you go with these things. I have learned a lot mostly that I am not good at these. Mostly because I am bad at updating everyone. I am bad at sharing these things... (Read More)

A New Patch

October 30th - via: kickstarter.com
I have released a new patch for the game over on GameJolt that explores the idea of having smaller areas with more to them. This being done to the Front Lawn of the house. I shrank the map by almost half and added more than double the events in the... (Read More)

Updated Notes For Where The Game Is

October 28th - via: kickstarter.com
Update 0.1.6 This includes: -Perma-death mode -Intro Menu -Story additions with NPCs and events -beach boss update (made harder) -Gatcha game added  (Read More)

I Have Released The Free Version Of The Game

October 28th - via: kickstarter.com
I have made a ton of strides in the game to get it to where I wanted it to be, but I have decided to release the game early in a free to play state. I think (personally) this was a good move so that you guys can play the game to see if it is... (Read More)

This Is A Kind Of Major Update

October 26th - via: kickstarter.com
As a thank you for the backers of this project I'd like to say I have found a way to give players a little more control over their character with a select your class style add in for the game. I will probably give a chance later in the game for the... (Read More)

Thank you

October 22nd - via: kickstarter.com
I'd like to thank all of the backers for their support they have given. I'm pushing hard to get this game done, and trying to find way to put in more information with these updates, but doing this campaign has been hard with the lack of people... (Read More)

Details Are Forming Up

October 21st - via: kickstarter.com
I had a play test done on my game, and one comment was that the game had a ton of open and unused space. Well I am making it my mission to fix most of if not all of that while I have the chance. The good news from that was that the map is big or they... (Read More)

Bug Fixes

October 18th - via: kickstarter.com
I have done a play test and found some bugs, and exploits that I have gone back and fixed. I am working on filling out the world to make it feel more alive? I think that is the word I am looking for. This included modifying some bosses, some optional... (Read More)

Not Much Has Happened Recently

October 14th - via: kickstarter.com
Not much has happened lately I'm sorry. I have been sick, and going to a bunch of doctors for an injury I managed to get last winter. This has eaten up a ton of my time. I promise that soon I will have a better update, but if I am going to give you... (Read More)

Road Map Planned

October 1st - via: kickstarter.com
The road map for the game is made and ready to roll with the release of the game. This is the current plan for the game itself after release. Act I release: This is the release of the game itself for everyone to start playing the game. Update 1: This... (Read More)

Progress Made

September 28th - via: kickstarter.com
I have made progress on the game since launching the Kickstarter in the way of adding some levels and some NPCs to the game. I plan on adding more before full launch which I am hoping will be by the end of this campaign. I will also say I wasn't... (Read More)

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