ASSASSINS, DEMONS & DYING GODS

A project in Huelgoat, France by Kobayashi
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Funding Successful

A roleplaying game about demon hunters, mad gods and revolutions in the city of Ashengrad
Backers: 219
Average Pledge Per Backer: €15

Funded: €3,263 of €2,000
Dates: Nov 19th -> Dec 19th (30 days)
Project By: Kobayashi
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€3,263

current pledge level
Last Updated: December 19 @ 08:03 -0500 GMT

163%

of goal
funding period ended

€0

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Latest News

Thank you!

December 19th - via: kickstarter.com
First of all many thanks to all 219 of you! Your trust in our project means a lot!  What happens next? On Saturday we will send you the coupon code to redeem your PDF copy on DrivethruRPG via a Kickstarter email.  Don't forget to check your spam... (Read More)

Everything is going according to plan

December 17th - via: kickstarter.com
Hello again Happy Few! Let's focus on the production side of things. Layout is finished, the hand-drawn character sheet is here as well: I ordered a proof-copy from Drivethrurpg just to make sure everythings ok on the technical side of things.  When... (Read More)

Running Assassins, Demons & Dying Gods

December 10th - via: kickstarter.com
The story so far (spoilers ahead!)As we've seen last week, our courageous characters will probably start to suspect Guardian's motives, or at least try to learn a bit more about what happened to them. Let's see how this works in more details. The... (Read More)

We few, we happy few...

December 3rd - via: kickstarter.com
... we band of backers! Thank you, thank you, thank you! The game is funded so you'll be soon exploring a world of Assassins, Demons & Dying Gods! Last week we looked at what kind of characters we were going to play, this week we'll take a peek... (Read More)

Character creation, rules & what's ahead

November 26th - via: kickstarter.com
First things first: thanks to all of you for trusting me and backing this project! So, what are we playing exactly?A character is made up of three abilities (Strength, Dexterity, Intelligence), a Defense score (how much damage you can evade before... (Read More)

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