SCP: Pandemic

A project in Boise, ID by Affray LLC
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Funding Successful

A hardcore tactical shooter where you are attempting to quell global catastrophes, coming to PC. Inspired by SCP-5000.
Backers: 1497
Average Pledge Per Backer: $70

Funded: $104,772 of $80,000
Dates: Jul 17th -> Aug 16th (30 days)
Project By: Affray LLC
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$104,772

current pledge level
Last Updated: August 16 @ 20:06 -0400 GMT

130%

of goal
funding period ended

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Latest News

We have reached $100,000! Which also means we have reached the third funding milestone: Area 12 Expansion/Security Cameras

August 16th - via: kickstarter.com
This is pretty crazy. Thank you all so much. Only 8 hours left, we are definitely leaving this off strong. We can't even begin to express our gratitude... <3  (Read More)

100% reached!

August 13th - via: kickstarter.com
We have reached 100%! Now, this is still not over. We have a special plan potentially in the works for the first stretch goal if we are able to reach it, doing so will help us make sure our spot in 100% is secured. And well, will guarantee more... (Read More)

1,000 backers!

August 12th - via: kickstarter.com
 (Read More)

We have reached $70,000!

August 11th - via: kickstarter.com
Only just below $10,000 to go for the remaining 4d 23h!  (Read More)

Final days!

August 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

First game-ready model for Psi-Z done!

August 11th - via: kickstarter.com
The first Psi-Z game-ready model is now complete and is currently being implemented to replace the mannequin zombie placeholders! Keep in mind we will have "regular" zomboid entities (facility staff) that will become commonplace, this is just what we... (Read More)

In-game patch concept

August 11th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

Road to $69,420! We have also gotten to 10,000 members on Discord!

August 10th - via: kickstarter.com
C'mon, we all want this. ;)  We have also gotten to 10,000 members on Discord today, crazy!  (Read More)

We will now be featuring more in-game (some international) organizations from the SCP Wiki!

August 10th - via: kickstarter.com
The Global Occult Coalition is still the managing organization of the alliance, but we are happy to announce more character diversity and more story potential between more international agencies. Notable inclusions here being GRU Division P (Russian)... (Read More)

So many sevens...

August 8th - via: kickstarter.com
We are almost at 77%, too lol  (Read More)

Multicam black skin concept

August 6th - via: kickstarter.com
This post is for backers only. Please visit Kickstarter.com and log in to read. (Read More)

20/30 days in, and we are 2/3 funded (66%)!

August 6th - via: kickstarter.com
This means we're on a great track. Thank you all for your support! This is far from over, so if you're able to, please consider sharing this campaign with others to help gain more traction ahead of the campaign conclusion in 10 DAYS!! WE CAN DO... (Read More)

New FAQ answers regarding gameplay and monetization practices!

August 5th - via: kickstarter.com
Will this game have microtransaction hell (individual skins, currency, etc)? Nope. We will only be selling the base game and some basic add-ons, such as the Original Soundtrack, a Supporter Pack, Kickstarter content, etc. Will there be tiered... (Read More)

The Collector tier added w/ exclusive physical rewards

August 5th - via: kickstarter.com
We have added a new tier ($1,000) including exclusive physical and digital rewards for the campaign. The current limit is 35 for reasons you can probably guess. :) Unique reward list: Mini in-game statue of your likeness [PHYSICAL] 12-inch SCP-173-B... (Read More)

SCP: Pandemic has been accepted into the NVIDIA Indie Spotlight program!

August 3rd - via: kickstarter.com
SCP: Pandemic has been accepted into the NVIDIA Indie Spotlight program to help promote our game, in addition to other developer backend resources. We got some feedback from them today after they had a play session of our current demo. Expect... (Read More)

SCP: Pandemic is now partnered with Nexus.gg (previously known as Chrono.gg)!

August 3rd - via: kickstarter.com
We have partnered up with Nexus to bring our game to content creators' stores, where they can earn a share of the revenue when we get to Early Access.  Here is a listing via Karmakut's store for a quick example! We are super thankful for Nexus'... (Read More)

SCP-173-B is now being worked on!

August 3rd - via: kickstarter.com
A small update from us, we are now working on SCP-173-B, all the way from his near-complete animation rig, new model/textures, and now a few experimental poses of what he will change between as he moves when you and your team break eyesight. Rendered... (Read More)

50% of goal reached, almost at 500 backers! Also, watch our dev stream + other creators play

August 2nd - via: kickstarter.com
SCP: Pandemic has reached $40,000 pledged, which puts us at 50% of our goal! Almost at 500 backers, too!  Thank you to an especially generous backer! Can't wait to give you some unique rewards. :) Recent Videos  (Read More)

Livestream planned for tonight!

August 1st - via: kickstarter.com
Set a reminder and come check in if you're available (currently planned for 9pm ET), we'll be playing SCP: Pandemic together and answering questions!  (Read More)

SCP: Pandemic has become the highest-pledged SCP project on Kickstarter!

July 31st - via: kickstarter.com
We're happy to announce today that this project now has the highest amount pledged between all SCP projects on either Kickstarter or Indiegogo(currently sitting at $26,000)! This is a super big honor and we're super grateful. The runner-up is SCP:... (Read More)

30% funded with 400 backers!

July 31st - via: kickstarter.com
Thanks you all so much for the super generous support! Its honestly been super exciting to see how far we've been going, and well, its just been super exciting in general to see so much attention around the project with lots of creators playing the... (Read More)

Private Beta to be available 1 month before Early Access if campaign succeeds! (SCP: Pandemic)

July 27th - via: kickstarter.com
We are now offering a Private Beta one month before our Early Access launch for you guys! This will likely be incredibly unstable, but we will try to make sure things are patched in a timely manner after the discovery of specific issues. It will be... (Read More)

Additional stretch goals listed for tactical gameplay!

July 26th - via: kickstarter.com
We have added additional stretch goals based on incredibly common requests from you guys (screenshot): We hope you guys can help us reach these goals so these features can be expedited in development! Please consider sharing the campaign with others... (Read More)

250 backers! And... more creators played. :)

July 26th - via: kickstarter.com
Steam Announcement We now have 250 Backers on Kickstarter! We still have a long ways to go, so please consider pledging for exclusive rewards if you haven't already. :) https://www.kickstarter.com/projects/affray/scp-pandemic... (Read More)

We are now at 15%!

July 24th - via: kickstarter.com
Thank you all so much, but there is a lot further to go! Be sure to recommend this page to people you know, it truly helps a lot and will really ensure this campaign succeeds. :) Today's milestones:  (Read More)

Watch creators play!

July 21st - via: kickstarter.com
In case you missed it, we have had a few creators play SCP: Pandemic over the last couple of days! Including but not limited to Karmakut, Justinred87, and DueRag95! We are also now sitting at 172 backers and just over 11% funded! Super exciting,... (Read More)

3 hours left on Infected Early Bird (25% off!)

July 19th - via: kickstarter.com
Grab it before it's too late!  (Read More)

Page updated!

July 19th - via: kickstarter.com
We updated the page to put a better view of our enemy concepts, in addition to showing GIFs of some various gameplay beneath. If you guys have any suggestions of what we should show more of and/or explain better, let us know!  (Read More)

We will start video-based development updates soon!

July 18th - via: kickstarter.com
We will be transitioning our Development Archives to video format starting in a couple of weeks. We hope this will be easier to stay updated with, and will hopefully give more accurate insight into active development. We hope to have one produced... (Read More)

6% in the first 24 hours!

July 18th - via: kickstarter.com
Thank you all so much!! Can't want to see how the next 30 days go. :)  (Read More)

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