Crimson Company - Skill-based Card Game
A project in Munich, Germany by Dario Reinhardt and Fabian Fischer000days
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00hours
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Funding Successful
A two-player competitive card game. Players battle for three castles by recruiting powerful sellswords to outsmart their opponent.
Backers: 1574
Average Pledge Per Backer: €20
Funded: €32,076 of €1,000
Dates: Feb 5th -> Mar 14th (37 days)
Project By: Dario Reinhardt and Fabian Fischer
Backers: 1574
Average Pledge Per Backer: €20
Funded: €32,076 of €1,000
Dates: Feb 5th -> Mar 14th (37 days)
Project By: Dario Reinhardt and Fabian Fischer
€32,076
current pledge level
Last Updated: March 14 @ 06:01 -0400 GMT
3207%
of goal
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Latest News
The final hours! 2500%! Castle minis news!
March 12th - via: kickstarter.com
Hi! Wow! We can barely believe the amazing push we've seen in terms of support! Not only have the last days been among the most successful of the whole campaign, but we also managed to reach the top 5 on Kicktraq. Thank you all so very much for this... (Read More)
2000% reached! Free-for-all mode! Two more stretch goals!
March 8th - via: kickstarter.com
Hi! You are incredible! We just reached 20.000€, i.e. 2000% funding! Almost 1000 backers have supported us so far. A number we might have dreamed of, but never would've thought possible before the campaign. Thank you so, so much! We'll make sure to... (Read More)
Live stream VOD! Dutch print-and-play version!
March 7th - via: kickstarter.com
Hi! We've entered the final week of our campaign and are on our way towards the 20k€ stretch goal (a "free-for-all" multiplayer mode). Thank you so much to everyone who supported us so far. Let's see how far we can take this together! Live Stream... (Read More)
Last week! New videos! Live stream today!
March 5th - via: kickstarter.com
Hey everyone! Another great weekend brought many new backers to Crimson Company and allowed us to already make signifcant progress towards the 20k€ “Free For All” mode stretch goal. With a little more than a week to go we're starting our final... (Read More)
Social Goals Update! More Lore! 1600%!
March 1st - via: kickstarter.com
Hi! You guys are incredible! Together we managed to reach 16k€ and are on our way to unlock the free-for-all stretch goal! Keep it up and thank you so much! Social Goals Score We've seen quite a bit of activity since our announcement of the social... (Read More)
Metal coins unlocked! New stretch goal! Essen pickup!
February 27th - via: kickstarter.com
Hey everyone! Our "last two weeks" push is really doing some work so far! Not least due to your efforts in comments, likes and social media posts we were able to reach 15k€ together, which means all deluxe editions of the game will come with METAL... (Read More)
Two weeks to go! Social goals! Live stream!
February 26th - via: kickstarter.com
Hey everyone! As you're probably aware, we unlocked the German Deluxe Edition last week. Since then we've seen quite a bit of growth in the amount of German backers which has brought us steadily closer to the big 15k metal coins milestone! So far... (Read More)
German version is here! Next up: metal coins!
February 22nd - via: kickstarter.com
Hey everyone! We reached another big milestone! More than 600 backers contributed 12,000€ to our campaign which allows us to produce a full-fledged German Deluxe Edition! If you’d like to get your deluxe box in German, you’ll have the option... (Read More)
Second week recap! Portuguese print-and-play version!
February 19th - via: kickstarter.com
Hey everyone! We're looking back at another amazing week! While we had our concerns that the middle part of our campaign would be really slow as the case for many crowdfunding projects, we continue to see steady growth thanks to all of you! In fact,... (Read More)
Stretch goal unlocked! Next up: German Version!
February 14th - via: kickstarter.com
Hey everybody! Thank you so much for going the next step together with us and helping us reach the 8000 EUR mark with more than 400 backers! This means you managed to unlock Castle Modifiers (more details in a previous update)! We'll try to get at... (Read More)
First week recap! Behind-the-scenes insights!
February 12th - via: kickstarter.com
Hey everyone! We keep being amazed by your steady support and were able to reach the 700% mark just a few hours ago, also thanks to the support of the cool folks at BoardGameGeek and Casual Game Revolution. How how much further do you think can we go... (Read More)
Stretch goal in sight! First piece of character lore!
February 8th - via: kickstarter.com
Hey everyone! Thanks to your steady support we've been making our way towards the 8000 EUR stretch goal: Castle Modifiers! Check out our previous update to learn more about how they would add essentially infinite replayability and variety to the... (Read More)
2v2 mode unlocked! New stretch goal!
February 6th - via: kickstarter.com
Hey everyone! Thank you so much for your support! We were able to reach 350% funding and unlock the first stretch goal. All backers will receive the rules for a 2v2 mode! Again, this mode will require two versions of the game, so we're adding a new... (Read More)
We're funded! First stretch goal revealed!
February 5th - via: kickstarter.com
Hey everyone! Just 2 hours after our campaign started, we reached our initial funding goal! Thank you so much to everyone who backed the game so far! Reaching our goal means you will definitely get your rewards if you support our campaign! Now it's... (Read More)
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