JWildfire flame GPU renderer
A project in Grambek, Germany by Andreas Maschke000days
:
00hours
:
00minutes
Funding Unsuccessful
JWildfire is known for its powerful flame-fractal-editor. It would be so cool to have a GPU-based renderer for highspeed-rendering.
Backers: 59
Average Pledge Per Backer: €41
Funded: €2,406 of €12,345
Dates: Apr 5th -> May 5th (30 days)
Project By: Andreas Maschke
Backers: 59
Average Pledge Per Backer: €41
Funded: €2,406 of €12,345
Dates: Apr 5th -> May 5th (30 days)
Project By: Andreas Maschke
Tags:
+Suggest€2,406
current pledge level
Last Updated: May 5 @ 16:30 -0400 GMT
19%
of goal

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Latest News
OpenCl or ... what???
April 15th - via: kickstarter.com
Hi all, I was asked why I did not exactly tell what technology to use and if I'm uncertain or something. I just was not aware that this was important/interesting. But, of course, I'm open to any of such kind of questions: I think, OpenCl will be... (Read More)
Now I understand how to publish updates, LOL ;-)
April 12th - via: kickstarter.com
Hi folks, sorry for no update for the last days, but I did oversee that I had to publish it in a second step after saving it. So, there was an update, but nobody could see it ;-) More updates coming soon :-) (Read More)
Nice explanation video from Martin Flink: why GPU render?
April 12th - via: kickstarter.com
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