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‘Strangeland’ Creators Announce Kickstarter for Survival Horror RPG ‘Hibernaculum’ [Trailer]

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After the surreal adventure game Strangeland, developer Wormwood Studios are back at it again with a new Kickstarter for Hibernaculum, a Survival Horror RPG with an art style that draws from the biomechanical  leanings of H.R. Giger, though not as outright as Scorn. As you might expect, the campaign has already been a success, drawing more than $47,000 US with 23 days left to go.

Hibernaculum is described as a retro-inspired dungeon crawler in the vein of classics such as Eye of the Beholder, but tinged with the “gothic shock” of Horror Soft’s Elvira & Waxworks series. And like all good Survival Horror games, Hibernaculum takes after Resident Evil 2 and System Shock 2 for that component.

The story as it stands sees you on board a ship that is appropriately dark, grimy, and holding mysteries long forgotten. That also includes its inhabitants, which is where the Giger influence comes in. There’s plenty of that biomechanical eye candy, but with a heavy industrial theme. There’s also plenty of mutated creatures that reflect the dark and grimy environments aboard the ship.

The devs aim for non-linear gameplay with Hibernaculum, allowing for exploration at your own pace, and in your own way. Forge ahead and risk calamity or riches. Conversely, pace yourself and avoid harm.

At the moment, the timeframe for the game to be released is around 2025, as the Kickstarter states that Hibernaculum will be made “slowly but surely over the course of several years if needs be”. Obviously, funding will go a long way to paring down that timeframe to something a bit more definite.

Currently, the game is being developed for release on Steam and GOG, with “immediate plans for porting to Steam Deck, iOS & Nintendo Switch“.

Thanks to Gaming on Linux for the heads up.

 

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Konami Code Discovered in ‘Castlevania: Legacy of Darkness’ [Video]

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Much like many series that made the transition from 2D to 3D open worlds, Konami’s two Castlevania forays on the Nintendo 64 weren’t exactly the best. Still, Castlevania: Legacy of Darkness is considered the better title when compared to Castlevania 64, and now thanks to one fan’s discovery, it’s been made that much better.

Courtesy of IGN, YouTuber JupiterClimb recently posted a new video revealing that he has discovered the famous Konami Code (well specifically, a variation on it) in the 1999 action-platformer. Inputting the code unlocks all four characters from the very start, their alternate costumes, and the game’s Hard Mode difficulty. Meaning, you won’t have to unlock each character and their alternate costumes by rescuing the children found throughout the game. This also remedies the complaint that Reinhardt and Carrie weren’t available from the beginning of the game, as they were in Castlevania 64.

To get with the goodies, punch in C-Up x4, C-Down x4, C-Left x2, C-Right x2, C-Left x2, C-Right x2, L, R, and Z in the main menu. Create a brand new save, and instead of just having Cornell as the only character to select, you now have Reinhardt Schneider, Carrie Fernandez, and Henry Oldrey all available.

That’s not the only code to have been discovered for Legacy of Darkness. JupiterClimb has also revealed new codes that allow players to max out their inventory, max out attack power and sub-weapon, and even give you 99 jewels. Sadly, these only work on the Japan and European versions of the game, but they’re still cool to have handy. As JupiterClimb speculates, these were most likely debug codes for testing the game, and weren’t removed for the PAL and Japan releases.

Of course, you’ll still have to deal with the finicky camera and the frustrating platforming, but we already knew that.

Meanwhile, if you’re hankering for some newer Castlevania goodness, keep an eye out for V Rising and its Legacy of Castlevania crossover content, coming May 8th to PC via Steam.

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